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Main - ROM Hacking - Mega Man Crimson - a Mega Man 3 hack with Improvement 2.1! New thread | New reply

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Zieldak
Posted on 12-24-13 09:20 AM (rev. 13 of 05-26-16 03:54 PM) Link | Quote | ID: 155275


Crow
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You can also follow the project here: Zieldak's Domain
But it's rarely updated.

Get equipped with your copy of Gemini Man Demo - Really old stuff
OR
Grab your copy of Mega Man Crimson Proof-of-Concept - Mega Man 3 (U) Hack - 7 June 2015.
OR
Get armed at Mega Man Crimson Proof-of-Concept 2 - Mega Man 3 (U) Hack - 9 Aug 2015.

Too many things to do. Not enough time.

Thanatos-Zero
Posted on 12-25-13 03:09 PM Link | Quote | ID: 155291


Nipper Plant
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There is a glitch in the boss chamber, similiar to the Heatman door glitch which allows you to fight the Mecha Dragon of Wily Stage 1.

During my fight with Gemini Man I came too close to the wall on the right and suddenly the wall behaves like a gate, which brings me back to the start of the level, but I struck right now within the ground tiles.

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

EggplantPimp
Posted on 12-25-13 10:18 PM Link | Quote | ID: 155297


Buzzy Beetle
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Awww yiss!

____________________
- Nikki

Zieldak
Posted on 12-26-13 12:26 AM Link | Quote | ID: 155298


Crow
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I know about that bug. But thanks for reporting.

MiniCompute
Posted on 12-26-13 04:25 PM Link | Quote | ID: 155300


Bubble
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Posted by Zieldak
Hi everyone. I'll make it short.
I've started a new project on Dec 09. It's time to release a small demo of Mega Man Crimson!

Only Gemini Man is playable, others are disabled.
Get equipped with your copy here.

Please read the text files for further information.

Also, 2 pictures of 2 other levels. They look like this on purpose. These were drawn by me, 100 Percent Custom.



Merry Christmas and Happy New Year!


Those screenshots look sooo damn sexy. X_X
When I get back home later, I'll give it a run on my supercard 2 and host some feedback.

DurfarC
Posted on 12-30-13 03:58 AM Link | Quote | ID: 155320


Shyguy
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I played it, looks nice so far. I noticed a small bug; if you fall down the hole where the bulldozer met is, you will go back to the previous screen instead. I guess you are aware of that already though, but it's best to mention it anyway since that always happens when arranging scrolling directions in a certain way I can't remember.

The graphics in Gemini Man's stage are very nice already (though I'm not a huge fan of the color palette, but that's just me I guess), but the graphics on the second screenshot there are gorgeous! Looking forward to see more!

Zieldak
Posted on 05-24-14 11:03 PM (rev. 2 of 05-24-14 11:10 PM) Link | Quote | ID: 156602


Crow
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I've made a lot of progress this month, huh. Homemade graphics wtf. I even worked on it at school...

It's possible to follow the project here. I update it frequently now. Oh, and check out the video if you want.

RetroRain
Posted on 05-26-14 06:10 AM (rev. 2 of 05-26-14 06:28 AM) Link | Quote | ID: 156632


Fuzz Ball
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Posted by Thanatos-Zero
similiar to the Heatman door glitch which allows you to fight the Mecha Dragon of Wily Stage 1.
There is a glitch like this in Megaman 2? I never knew that!

I just found out how to do it via YouTube.

____________________
My YouTube Channel

Zieldak
Posted on 05-30-14 11:45 AM (rev. 6 of 05-01-15 11:35 PM) Link | Quote | ID: 156654


Crow
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The project is going pretty well, thanks to kuja. But it's going to take a while... 32 screen long stages ftw. And only Magnet is 100% complete. T.T

All bugs found in the first (and maybe the last) demo are fixed. I'm even playing trough the levels while building them to find any abnormalities.

Here are some screenies. They are "New 'n' Tasty".

Aand... Now a question.
Do you want a Play as Bass version of MMR?

MiniCompute
Posted on 06-01-14 08:29 AM Link | Quote | ID: 156674


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Posted by Zieldak
The project is going pretty well, thanks to kuja. But it's going to take a while... 32 screen long stages ftw. And only Magnet is 100% complete. T.T
Do you want a Play as Bass version of MMR?


Hell no sick of bass he's too over rated in the mega man games.

If you would stick roll in and possibly tango as her partner that be mighty fine.
Also I'd be would be interested in bug testing your hack everytime you come near way of completing a stage or 2.

Zieldak
Posted on 06-01-14 10:45 AM (rev. 2 of 06-01-14 10:50 AM) Link | Quote | ID: 156675


Crow
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Well, maybe I'll make both of them.

I'm doing the bug testing while making the levels, to make sure it's mostly bug free.
I will give out the prototype version once it's complete for the testers, so I won't give out one-one levels. It will be a whole 18 level thing to test.
Oh, and one, only one will get a version of the game with 8 Robot Masters and no other stages.

Magnet and Top are now complete. Removed all edge-jumps, polished layout, finished desing. Shadow is under construction.

MiniCompute
Posted on 06-03-14 01:05 AM Link | Quote | ID: 156680


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Posted by Zieldak
Well, maybe I'll make both of them.

I'm doing the bug testing while making the levels, to make sure it's mostly bug free.
I will give out the prototype version once it's complete for the testers, so I won't give out one-one levels. It will be a whole 18 level thing to test.
Oh, and one, only one will get a version of the game with 8 Robot Masters and no other stages.

Magnet and Top are now complete. Removed all edge-jumps, polished layout, finished desing. Shadow is under construction.


Sounds sweet I'll subscribe to you on youtube among other mega man hacks on here currently...
This is something I want to see get good props, if one thing If I could ask.
Make this mega man 3 hack and last a whole lot longer than the original.

My personal favorite since 1992 as a kid back then.

Zieldak
Posted on 06-07-14 01:32 PM (rev. 3 of 06-07-14 01:55 PM) Link | Quote | ID: 156711


Crow
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Something New 'n' Tasty...



Check the project here.

Chaobomr
Posted on 06-07-14 09:29 PM Link | Quote | ID: 156714


Buster Beetle
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You gonna add a save feature to this?

____________________
Sorry for the stupidity. That jerk will be dealt with in the most insane way possible.

Zieldak
Posted on 06-07-14 09:57 PM Link | Quote | ID: 156715


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Posted by Chaobomr
You gonna add a save feature to this?


Hmm... Yeah, never. I don't really have enough knowledge to do this. I'm no real ROM-hacker you know, like Puresabe and the others. Maybe. But not now.
And the save feature is unnecessary, what are the passwords and (only on emulators) savestates for? After I have completed the game 'outside', I'll check the game 'inside'.

Zieldak
Posted on 06-14-14 02:09 PM (rev. 2 of 06-29-14 11:39 PM) Link | Quote | ID: 156773


Crow
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It's finally Summer Vacation here. The progress of the hack:

1. Shadow Man's stage is complete, but it is not filled with the correct enemies yet.
2. Magnet Man's stage is 100% finished.
3. Top Man needs some fixes but it's ok.
4. I'm having a problem with Hard Man's stage, because of Break Man's fight room. I don't really know how, or where to move it. Anyone?
5. The Metools are working hard right now on Spark Man's stage. 16/32 screens (to the checkpoint) are mostly complete, and filled with enemies. Unfortunately, the graphics is so similar to Spark Man's original, I'll have to make a brand new tileset for him. Again.
6. I'm tired. O.o
7. Gemini Man's stage is mostly the same as the Demo one, with some fixes and changes.
8. Snake and Needle needs tilesets.
9. Wily levels do not have tilesets yet.
10. Break Man does not have a tileset yet.
11. ?

Zieldak
Posted on 06-29-14 11:39 PM (rev. 4 of 06-29-14 11:45 PM) Link | Quote | ID: 157056


Crow
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Touching up the title and menu screens while drawing tilesets (while discarding most of the graphics I drew...) Note that the MM10 Stage Select graphics is only a placeholder.



Nothing much happened since my last post...

- A basic, but new title screen with the MM9-10 style Mega Man logo. Yet no change on Mega. But I still don't know if it should be (R) or TM... BTW, how to disable this picture of Mega, huh..?



- Snake Man's tileset is done and imported.
- Wily 1 tileset 70% complete.
- Hard Man is mostly complete, misses some enemies, needs improved enemy placement, items are missing from checkpoint, background is not complete.
- Gemini Man tileset 30% complete. Gemini Man's stage will be remade.
- Needle Man tileset complete, not imported.
- Wily 2-3-4 tlesets are complete, imported.
- Spark Man's stage is now complete, but has no background.

I think I even have two more tileset than I actually need... Maybe I'll use them for the Doc Robot stages, to make the stages more different.

That's all for now...

You can read this here too: https://sites.google.com/site/zieldak/mega-man-crimson

Thanatos-Zero
Posted on 06-30-14 03:16 AM Link | Quote | ID: 157060


Nipper Plant
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Shall I give you a hand on the Megaman Graphic, like I did it for RetroRain?
(Don't worry Infidelity, I will create for you on the same day new graphics.)

By the way, did you make use of Kuja Killer's Restoration patch?

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

Zieldak
Posted on 06-30-14 06:06 AM Link | Quote | ID: 157063


Crow
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No, Thanatos, thank you. I have already prepared something to be used there.
Restoration...? Yes, I'm using Kuja's Improvement patch, if you meant that.

Thanatos-Zero
Posted on 06-30-14 07:21 AM Link | Quote | ID: 157064


Nipper Plant
Level: 45

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I see. Do you also have special tiles for to display the "CRIMSON" in your title?

If you get the support, how about to switch the MM3 Password theme with the one from X2?

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".
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Main - ROM Hacking - Mega Man Crimson - a Mega Man 3 hack with Improvement 2.1! New thread | New reply

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