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Main - ROM Hacking Related Releases - Mega Man 5 : Indonesian Artifact Final Update v0.91 | New thread | New reply |
Anandastoon |
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Red Paragoomba Level: 19 Posts: 34/62 EXP: 31390 Next: 4387 Since: 12-02-12 From: Jakarta, Indonesia Last post: 3340 days Last view: 1917 days |
Dear Friends...
Finally, My Mega Man 5 hack which that is fifth hack of Indonesian series meets the final form. Thanks to Kain who suggest me to make the title better (Artifact, instead of Artefact), Matrixz's MegaFLEX, FCEUX, and Rock5Easily's Rockman 5 Editor, Parameter Editor and Sprite Viewer. ------ These are some screenshots : Features : 1. New storyline. 2. You can use turbo button in this MM5 against the enemies. 3. After revisited stages, password screen will appear and the weapons will be full again. 4. New musics. 5. Some stuff addition. 6. Not stopped charging while take damage. 7. You can switch weapon menu by pressing select button. 7. etc... Why version 0.86? This is the first time I change the whole bosses' AI, maybe there're still buggy or need an addition or improvement. Maybe I plan to submit this to RHDN this week. Thanks! Download Link : Mega Man 5 Indonesian Artifact Final Update v0.91 ( 18 May 2013 ) |
kuja killer |
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Level: 55 Posts: 332/628 EXP: 1241049 Next: 73140 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 253 days Last view: 3 hours |
Im going to play this later, through the Wii homebrew channel.
cant wait. Just dont got time right at this momment. |
Zynk |
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Purple Leever Level: 32 Posts: 20/209 EXP: 195314 Next: 11128 Since: 10-19-12 Last post: 51 days Last view: 1 day |
Congrats, Anandastoon! I'll try this without savestates this time :3 ____________________ |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 949/1405 EXP: 4162750 Next: 28379 Since: 02-19-07 From: Brooklyn, NY Last post: 96 days Last view: 96 days |
Now that is quiet time for me, I can give this a go. Let's do this... ^^ ____________________ My Linktree |
Anandastoon |
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Red Paragoomba Level: 19 Posts: 36/62 EXP: 31390 Next: 4387 Since: 12-02-12 From: Jakarta, Indonesia Last post: 3340 days Last view: 1917 days |
And this project was arrived in RHDN ! YaY!
Thanks for all who following this project! Mega Man 5 : Indonesian Artifact in RomHacking Dot Net |
MiniCompute |
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Bubble Level: 66 Posts: 381/981 EXP: 2415927 Next: 45924 Since: 04-25-07 Last post: 461 days Last view: 669 days |
Posted by Anandastoon Well I tried the hack, I'll say this its good but it gives me some mixed feelings. The title screen and music, loved the title screen, the music could give some little kids nightmares. Reminds me of maniac mansion from the nes but who am I to talk much. Playable wise, I see right away, you have been playing mm9 and mm10 abit. You implemented quite abit from it and some mm2/mm3 style type playing on certain levels. Excellent work on graphic design, the boss introduction is eh. :/ The music in this game, it feels like you're taking people on a national geographic tour. With that said for now, I have only yet to test it on my ds. If I'm busy while coming back tomorrow I'll record some footage. Nice hack, but like I said it gives off some weird feelings. My rating is a 8. |
Anandastoon |
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Red Paragoomba Level: 19 Posts: 37/62 EXP: 31390 Next: 4387 Since: 12-02-12 From: Jakarta, Indonesia Last post: 3340 days Last view: 1917 days |
Posted by MikeTechno Thanks for the feedback, I really appreciated it... What? Nightmares? Oh my... :3 Posted by MikeTechno I never expected this will be similar to. Posted by MikeTechno No, No, I never play MM9 or 10, Dolphin emulator is so slow in my comp. I just watch some playthrough and TAS on MM10. But, the rest thanks ~ Posted by MikeTechno Thanks, but sorry, I don't really get it at the rest. Posted by MikeTechno Really?! it would be awesome... :LoL: Or maybe that would be happened because the source of the song is from outside gaming section and I not good at remixing music... Posted by MikeTechno Posted by MikeTechno Hmm,,, see my description below. Posted by MikeTechno Dude, thanks for rating this. Sorry if I can't give more effort in this project because I did this alone and I don't have much time for it like putting graphics, creating bosses' graphics and assembling it with hex editor, putting and remixing music, designing level, programming, etc... (in short, All of this projects components) and balancing my schedule with college and my job also my further target. Okay, I don't want to blatantly tell this all to you that "oh, I'm tired on this blah blah blah" because I want to give person who play my hack the result, not my process while doing this hack. Moreover, I'm a bit perfectionist. So, it would be appreciated if you can give me any suggestion to this project for better result. Sorry if I made any mistakes on this post. And... Very thanks for your critics! And I'm so glad ~ |
kuja killer |
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Level: 55 Posts: 334/628 EXP: 1241049 Next: 73140 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 253 days Last view: 3 hours |
so far..
I really love this hack alot. This is by far your best "wily in indonesia" hack of all the ones you've ever made. I've not even completed the main 8 stages yet, i've only played 6 of the 8. I have yet to see what Frozen, and Brave look like yet. But the other 6 stages are super good. I only beat 3 levels currently, and i really appreciated what you've done on the ASM programming. I was very surprised and happy that you made some custom sound effects .. like the elec beam traps from mm 1, the gyro weapon replacement sounds similiar to "black hole bomb" from megaman 9 galaxy man well, a part of the sound. the 3 wep's ive seen so far are cool. that Space man (gyro replacemtn) is really fun to play around with, hard to control but much more useful than the orig mm5 and it took me like 5 minutes to figure out how to use the Sultman man weapon hehe. also was a little difficult to control, until i figured it out I liked that really cool custom made enemey at some point in Marine man, a spinning green balloon... thing... i have no idea what the heck it is, but i was like "woooa what is that!!" I wish you used the custom made sprites a bit more often instead of only 1 single time in the stage and never again. It's OK. music -- it's all pretty cool. I was bopping my head to the Marine Man song for an hour literally.. not joking. It's my favorite song so far even though i've only played 6 levels currently. there's also a tiny little effect on the "noise channel" of the tune woman song that i really like. I dont know how to describe what it is since it's only 1 second. So far this an A class hack in my opinion cause im really liking this. Just being completely honest |
Insectduel |
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Hammer Brother Level: 68 Posts: 795/1069 EXP: 2681316 Next: 47484 Since: 02-16-08 From: Insectduel's office Last post: 1229 days Last view: 1228 days |
This is the error I mentioned on Facebook. A quick fix shouldn't be a problem in Protoman 1. |
Anandastoon |
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Red Paragoomba Level: 19 Posts: 39/62 EXP: 31390 Next: 4387 Since: 12-02-12 From: Jakarta, Indonesia Last post: 3340 days Last view: 1917 days |
Posted by Insectduel Fixed, and there's also other fatal glitch which was happened in Wily 4 boss! And I have submitted it back to RHDN, still not approved yet... Thanks a lot Insectduel! @Kuja : Very,,, Very Thanks for the feedback! I'm so motivated now! |
amarcum81 |
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Rope Level: 25 Posts: 80/110 EXP: 84307 Next: 5313 Since: 08-14-09 From: Cincinnati, OH Last post: 3264 days Last view: 2040 days |
Finally got a chance to sit down and play this tonight. Excellent hack... in fact, it's one of the better Mega Man hacks I've played in quite a long time! Loved the new sound FX and the music as well. So far I've only beaten 4 bosses and wanted to take time out to say thanks. I can tell you really put a lot of time into this. looking forward to your next hack. This one will be finding a permanent home on my Game Ex arcade cab!! |
Kain |
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Goomba Level: 14 Posts: 15/31 EXP: 10921 Next: 2150 Since: 04-12-13 Last post: 3909 days Last view: 3906 days |
Congrats Anandastoon, this truly is a quality hack!
I got up to the 2nd Proto Man stage last night. I got lucky in my order of defeating most Robot Masters because I had the proper weapon a lot of times. For instance, I started with Frozen Man to check out if I get the parallax bug NARFNra mentioned (nope, it works fine) and then I went for Puzzle Man, and I had the proper weapon already! The freeze dash is also very useful to pass the laser beams sections (forgot which stage). I would have suggested some more "engrish" corrections, such as: "After Wily repairing an Indonesian artifact" -> "After Wily repaired an Indonesian artifact" Some of the music choices sounds odd. Not that there's any scale mistakes or anything, just that the songs themselves doesn't have the proper MM drive, either sounding too happy or not dynamic enough. But other songs are really great too! Some of the level designs are awesome (there are a few similar ideas to what I planned in my hack as well). I'm still jealous of your hacking skills! |
Zieldak |
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Crow Level: 42 Posts: 116/387 EXP: 510788 Next: 10574 Since: 12-01-11 From: Hungary Last post: 1283 days Last view: 1174 days |
Ah, that's Brave Man's stage I think.
* It seems Jnes can't handle Puzzle Man's AI. After his health bar is filled, he starts repeating his 'introduction phase', but teleports up the player after the first loop once. (v0.86 and v0.88 Checked.) You should note that to DO NOT use Jnes to play this game. * Protoman 3 has a bug in the upscroll section. Jumping early can glitch you in those two tiles (diagional), and kill you when the scrolling has ended. Demonstation Video: |
Anandastoon |
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Red Paragoomba Level: 19 Posts: 43/62 EXP: 31390 Next: 4387 Since: 12-02-12 From: Jakarta, Indonesia Last post: 3340 days Last view: 1917 days |
Thanks Zieldak.
1. Mmm,, maybe the Puzzle Man's problem looks like what NARFNra mention in ROMHacking section at Frozen Man's Parallax Scrolling. I have given a note in the description at RHDN. 2. Honestly, I've found this bug some months ago and I think that was just some random glitch which happen in some AI Hacking cases. But I was wrong, the upscrollingis an integrated version from Gyro Man's second lift. The limiter has been omitted in the buggy version but now I added it back. Very thanks for these feedbacks, and Yup! I was re-submitting the new version at RHDN just now with some fixing of graphic errors too... ~and still waiting some bug reports too... |
Kain |
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Goomba Level: 14 Posts: 23/31 EXP: 10921 Next: 2150 Since: 04-12-13 Last post: 3909 days Last view: 3906 days |
I've finally finished this hack.
First let me say: HOOOO we're halfway theeere HOOOOHOOOO Livin on a prayer take my hand, we'll make it I swear HOOOOHOOOO LIVIN ON A PRAYER I lol'd at that 8bit arrangement. Also, some of the Wily battles were really challenging, like, even if I figured out the patterns. I guess that's a good thing. Overall, I'm impressed, and I like that it's not SUPERMEGA hard like a lot of hacks. Like, you don't have to use save states to beat it. |
XTTX |
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Flurry Level: 36 Posts: 158/251 EXP: 303577 Next: 4533 Since: 04-14-08 From: DTOWN Last post: 2362 days Last view: 38 days |
Just getting aroud to trying this out now. Great work! it looks awesome. Its always good to see megaman getting love on here. lol. |
Main - ROM Hacking Related Releases - Mega Man 5 : Indonesian Artifact Final Update v0.91 | New thread | New reply |
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