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Main - ROM Hacking - Metroid Fusion/Zero Mission hacking | New thread | New reply |
interdpth |
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Buzzy Beetle Level: 44 Posts: 375/383 EXP: 592317 Next: 18968 Since: 02-22-07 Last post: 4070 days Last view: 4044 days |
Hello!
Long ago I had released a tool for hacking Metroid Zero Mission and Metroid Fusion. Originally it was called Zero Fission and written in VB6. It was then recoded in C/C++ and called Double Helix, since then it's had bugs and occasional updates. So today I am proud to announce it will have a coming re-release hopefully to get people hacking these two amazing games. I wanted to show off it's features and hopefully get some sort of fanbase excited to start hacking it. So..without further adue. This is the basic level editor Here's out text editor Minimap editor with room location as the colored rectangle. Tile editor. Header Editor(Totally aware of the bug) Possible Sprite Editor Tileset importer(Yup) There's also a room import, export feature and a spriteset editor and a door editor. I'm hoping for the release before the end of the month. People with strong QA skills that want to test out and give me bug reports are very welcome. So, I hope this can get some new GBAtroid hackers started! ____________________ lawl blog http://interdpths.blogspot.com/ |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 934/1405 EXP: 4162715 Next: 28414 Since: 02-19-07 From: Brooklyn, NY Last post: 96 days Last view: 96 days |
Wow, all this kicks ass! I can see myself using this editor, you're awesome for putting this together... ^^ ____________________ My Linktree |
RetroHelix. |
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Micro-Goomba Level: 9 Posts: 6/13 EXP: 3131 Next: 31 Since: 01-08-12 Last post: 3807 days Last view: 3894 days |
Nice! Good work.
Seeing this I get the wish to edit the game and I don't even like the metroid series much. The last screenshot gave me the idea to make a 'brighter' kind of metroid (more like megaman 8 maybe). |
MiniCompute |
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Bubble Level: 66 Posts: 313/981 EXP: 2415907 Next: 45944 Since: 04-25-07 Last post: 461 days Last view: 669 days |
Posted by interdpth Sweet man, nice to see you updating helix once again maybe I can fix my hack and export the palettes to a new rom. If you don't mind me asking, are you going to continue working on smile ? It would really make me happy, the 09 version you released isn't quite finished. Nice to see you man. ~MikeFury~ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 377/383 EXP: 592317 Next: 18968 Since: 02-22-07 Last post: 4070 days Last view: 4044 days |
Posted by MikeFuryXPPosted by interdpth Smile wasn't my project, I had a editor for SM called cheesy in the works but it fell through. check out MetroidConstruction has all the latest tools for metroid haxing ____________________ lawl blog http://interdpths.blogspot.com/ |
MiniCompute |
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Bubble Level: 66 Posts: 316/981 EXP: 2415907 Next: 45944 Since: 04-25-07 Last post: 461 days Last view: 669 days |
Posted by interdpthPosted by MikeFuryXPPosted by interdpth Thanks man, I found out the information I needed before you replied back here, too bad jathys stopped working on smile. But the new version run by somooe else is much better, my concern is that I want him to keep it updated like fusuyo did his lunar magic. I be more than happy to pretest any betas that come out later in the year. |
interdpth |
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Buzzy Beetle Level: 44 Posts: 378/383 EXP: 592317 Next: 18968 Since: 02-22-07 Last post: 4070 days Last view: 4044 days |
He's still working on it occasionally, Sczyer has Smile RF which will be coming out and there's also SMILE JX ____________________ lawl blog http://interdpths.blogspot.com/ |
MiniCompute |
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Bubble Level: 66 Posts: 317/981 EXP: 2415907 Next: 45944 Since: 04-25-07 Last post: 461 days Last view: 669 days |
Posted by interdpth Not to derail this thread any further, but I made some headway with the custom music. When I left your board and made a post which is now "deleted", I had messed with addmusic last winter through spring time I inserted 4 songs into the rom. It went in well , my 2 main problems, is that I don't know what super metroids instrument uses and if I can find some space for 1 or 2 slot space in the rom to insert about 10kb 20kb of data into it. About smile, it has a weird way of saving stuff, snes9x zsnes 1.51 snesdsmul 0.6 wip had issues saying bad checsum in the rom. Thats usually do to improper saving within the rom when being edited. Is there a way to correct that over time with either smile release ? |
interdpth |
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Buzzy Beetle Level: 44 Posts: 381/383 EXP: 592317 Next: 18968 Since: 02-22-07 Last post: 4070 days Last view: 4044 days |
DH's UI is reverting to the one Zero Fission had ____________________ lawl blog http://interdpths.blogspot.com/ |
Raccoon Sam |
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Cobrat Level: 56 Posts: 670/672 EXP: 1376894 Next: 21282 Since: 02-19-07 From: Hi Last post: 3439 days Last view: 2670 days |
Looks pretty tight. Great job.
Any chance of a cross-platform release? ____________________ |
Main - ROM Hacking - Metroid Fusion/Zero Mission hacking | New thread | New reply |
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