Points of Required Attention™
Smaghetti, a new Super Mario Advance 4 editor, is currently in development! Check out the thread HERE!

Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,314,425
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 03-28-24 10:52 PM
Guest: Register | Login

0 users currently in ROM Hacking | 3 guests | 1 bot

Main - ROM Hacking - Metroid Fusion/Zero Mission hacking New thread | New reply


interdpth
Posted on 01-12-13 11:24 PM Link | Quote | ID: 153264


Buzzy Beetle
Level: 44

Posts: 375/383
EXP: 592317
Next: 18968

Since: 02-22-07

Last post: 4070 days
Last view: 4044 days
Hello!

Long ago I had released a tool for hacking Metroid Zero Mission and Metroid Fusion. Originally it was called Zero Fission and written in VB6. It was then recoded in C/C++ and called Double Helix, since then it's had bugs and occasional updates.

So today I am proud to announce it will have a coming re-release hopefully to get people hacking these two amazing games. I wanted to show off it's features and hopefully get some sort of fanbase excited to start hacking it. So..without further adue.


This is the basic level editor

Here's out text editor

Minimap editor with room location as the colored rectangle.

Tile editor.

Header Editor(Totally aware of the bug)

Possible Sprite Editor

Tileset importer(Yup)


There's also a room import, export feature and a spriteset editor and a door editor.

I'm hoping for the release before the end of the month. People with strong QA skills that want to test out and give me bug reports are very welcome.

So, I hope this can get some new GBAtroid hackers started!

____________________
lawl blog

http://interdpths.blogspot.com/

Googie
Posted on 01-13-13 05:00 AM Link | Quote | ID: 153266


Giant Red Paratroopa
Level: 77

Posts: 934/1405
EXP: 4162715
Next: 28414

Since: 02-19-07
From: Brooklyn, NY

Last post: 96 days
Last view: 96 days
Wow, all this kicks ass! I can see myself using this editor, you're awesome for putting this together... ^^

____________________
My Linktree

RetroHelix.
Posted on 01-13-13 08:18 PM Link | Quote | ID: 153269


Micro-Goomba
Level: 9

Posts: 6/13
EXP: 3131
Next: 31

Since: 01-08-12

Last post: 3807 days
Last view: 3894 days
Nice! Good work.
Seeing this I get the wish to edit the game and I don't even like the metroid series much. The last screenshot gave me the idea to make a 'brighter' kind of metroid (more like megaman 8 maybe).

MiniCompute
Posted on 01-14-13 03:38 AM Link | Quote | ID: 153276


Bubble
Level: 66

Posts: 313/981
EXP: 2415907
Next: 45944

Since: 04-25-07

Last post: 461 days
Last view: 669 days
Posted by interdpth
Hello!

Long ago I had released a tool for hacking Metroid Zero Mission and Metroid Fusion. Originally it was called Zero Fission and written in VB6. It was then recoded in C/C++ and called Double Helix, since then it's had bugs and occasional updates.

So today I am proud to announce it will have a coming re-release hopefully to get people hacking these two amazing games. I wanted to show off it's features and hopefully get some sort of fanbase excited to start hacking it. So..without further adue.


There's also a room import, export feature and a spriteset editor and a door editor.

I'm hoping for the release before the end of the month. People with strong QA skills that want to test out and give me bug reports are very welcome.

So, I hope this can get some new GBAtroid hackers started!


Sweet man, nice to see you updating helix once again maybe I can fix my hack and export the palettes to a new rom.
If you don't mind me asking, are you going to continue working on smile ?
It would really make me happy, the 09 version you released isn't quite finished.

Nice to see you man.

~MikeFury~

interdpth
Posted on 01-18-13 07:22 AM Link | Quote | ID: 153303


Buzzy Beetle
Level: 44

Posts: 377/383
EXP: 592317
Next: 18968

Since: 02-22-07

Last post: 4070 days
Last view: 4044 days
Posted by MikeFuryXP
Posted by interdpth
Hello!

Long ago I had released a tool for hacking Metroid Zero Mission and Metroid Fusion. Originally it was called Zero Fission and written in VB6. It was then recoded in C/C++ and called Double Helix, since then it's had bugs and occasional updates.

So today I am proud to announce it will have a coming re-release hopefully to get people hacking these two amazing games. I wanted to show off it's features and hopefully get some sort of fanbase excited to start hacking it. So..without further adue.


There's also a room import, export feature and a spriteset editor and a door editor.

I'm hoping for the release before the end of the month. People with strong QA skills that want to test out and give me bug reports are very welcome.

So, I hope this can get some new GBAtroid hackers started!


Sweet man, nice to see you updating helix once again maybe I can fix my hack and export the palettes to a new rom.
If you don't mind me asking, are you going to continue working on smile ?
It would really make me happy, the 09 version you released isn't quite finished.

Nice to see you man.

~MikeFury~


Smile wasn't my project, I had a editor for SM called cheesy in the works but it fell through.

check out MetroidConstruction has all the latest tools for metroid haxing

____________________
lawl blog

http://interdpths.blogspot.com/

MiniCompute
Posted on 01-18-13 12:20 PM Link | Quote | ID: 153305


Bubble
Level: 66

Posts: 316/981
EXP: 2415907
Next: 45944

Since: 04-25-07

Last post: 461 days
Last view: 669 days
Posted by interdpth
Posted by MikeFuryXP
Posted by interdpth
Hello!

Long ago I had released a tool for hacking Metroid Zero Mission and Metroid Fusion. Originally it was called Zero Fission and written in VB6. It was then recoded in C/C++ and called Double Helix, since then it's had bugs and occasional updates.

So today I am proud to announce it will have a coming re-release hopefully to get people hacking these two amazing games. I wanted to show off it's features and hopefully get some sort of fanbase excited to start hacking it. So..without further adue.


There's also a room import, export feature and a spriteset editor and a door editor.

I'm hoping for the release before the end of the month. People with strong QA skills that want to test out and give me bug reports are very welcome.

So, I hope this can get some new GBAtroid hackers started!


Sweet man, nice to see you updating helix once again maybe I can fix my hack and export the palettes to a new rom.
If you don't mind me asking, are you going to continue working on smile ?
It would really make me happy, the 09 version you released isn't quite finished.

Nice to see you man.

~MikeFury~


Smile wasn't my project, I had a editor for SM called cheesy in the works but it fell through.

check out MetroidConstruction has all the latest tools for metroid haxing


Thanks man, I found out the information I needed before you replied back here, too bad jathys stopped working on smile.
But the new version run by somooe else is much better, my concern is that I want him to keep it updated like fusuyo did his lunar magic.

I be more than happy to pretest any betas that come out later in the year.

interdpth
Posted on 01-18-13 11:52 PM Link | Quote | ID: 153307


Buzzy Beetle
Level: 44

Posts: 378/383
EXP: 592317
Next: 18968

Since: 02-22-07

Last post: 4070 days
Last view: 4044 days
He's still working on it occasionally, Sczyer has Smile RF which will be coming out and there's also SMILE JX

____________________
lawl blog

http://interdpths.blogspot.com/

MiniCompute
Posted on 01-19-13 12:40 AM (rev. 2 of 01-19-13 12:45 AM) Link | Quote | ID: 153310


Bubble
Level: 66

Posts: 317/981
EXP: 2415907
Next: 45944

Since: 04-25-07

Last post: 461 days
Last view: 669 days
Posted by interdpth
He's still working on it occasionally, Sczyer has Smile RF which will be coming out and there's also SMILE JX


Not to derail this thread any further, but I made some headway with the custom music.
When I left your board and made a post which is now "deleted", I had messed with addmusic last winter through spring time I inserted 4 songs into the rom.
It went in well , my 2 main problems, is that I don't know what super metroids instrument uses and if I can find some space for 1 or 2 slot space in the rom to insert about 10kb 20kb of data into it.
About smile, it has a weird way of saving stuff, snes9x zsnes 1.51 snesdsmul 0.6 wip had issues saying bad checsum in the rom.
Thats usually do to improper saving within the rom when being edited.
Is there a way to correct that over time with either smile release ?


interdpth
Posted on 01-21-13 11:23 PM Link | Quote | ID: 153330


Buzzy Beetle
Level: 44

Posts: 381/383
EXP: 592317
Next: 18968

Since: 02-22-07

Last post: 4070 days
Last view: 4044 days
DH's UI is reverting to the one Zero Fission had

____________________
lawl blog

http://interdpths.blogspot.com/

Raccoon Sam
Posted on 01-25-13 08:20 AM Link | Quote | ID: 153354


Cobrat
Level: 56

Posts: 670/672
EXP: 1376894
Next: 21282

Since: 02-19-07
From: Hi

Last post: 3439 days
Last view: 2670 days
Looks pretty tight. Great job.
Any chance of a cross-platform release?

____________________


Main - ROM Hacking - Metroid Fusion/Zero Mission hacking New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.023 seconds. (340KB of memory used)
MySQL - queries: 82, rows: 112/112, time: 0.017 seconds.