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Main - ROM Hacking Related Releases - FCEUX 2.2.0 released! | New thread | New reply |
Zieldak |
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Crow Level: 42 Posts: 79/387 EXP: 512040 Next: 9322 Since: 12-01-11 From: Hungary Last post: 1305 days Last view: 1196 days |
FCEUX 2.2.0 released!
Full-sized picture here FCEUX is a NES/FC/FDS emulator providing the most powerful toolset for TASing, debugging, romhacking, Lua scripting and more. The new release fixes a lot of bugs, adds support for new mappers and brings many new features. Full changelog here Debugger improvements: Hex Editor displays 0x5000-0x5FFF contents! Numerous usability enhancements “CPU cycles” and “Instructions” counters, and respective breakpoints Fixed and improved Symbolic debug (Names and Comments display) Allow Frame Advancing when Debugger is in breakpoint state Double-click on any address prompts “Add Breakpoint” “ROM offsets” option Bookmarks naming and quick adding with a single-click on any address Trace Logger improvements: “Symbolic trace” option “RTS” instructions now output the subroutine address/name “Use Stack Pointer for code tabbing (nesting visualization)” option Additional logging options Tracer now auto-updates its window when the user pauses the game Code/Data Logger improvements: Now can log data access from RAM code “Save Unused Data” button Now can also log graphics access In addition, this version introduces the new tool called TAS Editor, which allows you to create deterministic scenarios of playing and thus test the game behavior. Also, the debugging documentation was updated, describing all the new features as well as some old tricks, for example, how to create custom breakpoints and write automatic handlers for them using Lua scripting. http://fceux.com (From Romhacking.net) |
MathUser2929 |
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Rat Level: 23 Posts: 6/99 EXP: 63502 Next: 4221 Since: 12-03-12 Last post: 2602 days Last view: 2552 days |
Good to know these guys kept working on FCEUXD. It's my favorite emulator. Good work!
Do you plan on submitting this to romhacking.net? It's a bit confusing that you made a news post but didn't submit it to the site. |
Zieldak |
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Crow Level: 42 Posts: 90/387 EXP: 512040 Next: 9322 Since: 12-01-11 From: Hungary Last post: 1305 days Last view: 1196 days |
This was already posted to RHDN in the news section. There's no need to submit it again, or upload the program. |
snarfblam |
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Tektite Level: 18 Posts: 28/54 EXP: 26393 Next: 3504 Since: 03-10-12 Last post: 3864 days Last view: 2814 days |
The website operates like a wiki. It would be prudent to update the utilities section of the site when you submit the news instead of assuming somebody else would. At any rate, it is up to date. |
infidelity |
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Fuzz Ball Level: 66 Posts: 310/968 EXP: 2366854 Next: 94997 Since: 05-24-07 Last post: 952 days Last view: 808 days |
I think 2.2.0 has a glitch. I noticed in my hack, that Link is visible when entering/exiting the top/bottom dungeon doors in the dungeons. I loaded an original Zelda rom, and it still happened. Can anyone confirm the same glitch? |
snarfblam |
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Tektite Level: 18 Posts: 29/54 EXP: 26393 Next: 3504 Since: 03-10-12 Last post: 3864 days Last view: 2814 days |
This is because of how the game makes the doors appear "above" link. The NES has a limit of 8 sprites per scanline. Zelda places eight blank sprites where the doorway is. These sprites have higher priority than link, so they cause him to disappear on those scanlines. But since the sprites are blank, you can't see those either. In other words, those scanlines are masked. You get the illusion that link is walking under the doorway on the scanlines he disappears.
The reason this doesn't work right in FCEUX is because by default the option to display more than eight sprites per scanline is enabled (check under video options), which means that this kind of sprite masking won't work. There is no limit to the number of sprites per scanline, so the 8 invisible sprites do nothing. This is good for playing games because there is less flicker. This is bad for hacking/developing games because you'll see different behavior in FCEUX than with other emulators or on an actual NES. |
Mega-Dog |
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Red Goomba Level: 16 Posts: 28/37 EXP: 17282 Next: 2974 Since: 02-27-08 From: Minnesota Last post: 1040 days Last view: 770 days |
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Main - ROM Hacking Related Releases - FCEUX 2.2.0 released! | New thread | New reply |
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