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Main - ROM Hacking - Text Editor for Mega Man 5... | New thread | New reply |
FULMINE50 |
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Red Goomba Level: 16 Posts: 38/40 EXP: 17353 Next: 2903 Since: 06-01-11 Last post: 4220 days Last view: 4220 days |
Hello everyone,i'm back,sorry for the annoying question, but it's the last thing I need to finish a hack, would you do me a big favor if you help me: I use MegaFLE X for most of the games, and I saw that there is a text editor, but it does not work, here's a screnshot:
http://imageshack.us/photo/my-images/19/catturaguz.jpg/ The text strings are grey,therefore unusable. Sorry again for the question. |
kuja killer |
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Level: 55 Posts: 305/628 EXP: 1243149 Next: 71040 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 274 days Last view: 15 min. |
I was the one responsible for making the whole Text Editor function in the first place.
I really wanted to try being able to allow text editing for all the games like that easily so anyone could change the scripts but... I could not ever figure out how to properly "save" the text back to the ROM without it majorly corrupting the games. So i never truly finished just that single part of it alone. And that was the whole main purpose of the text editor, to edit the lines, and save it to the ROM. I didn't know how to make it work. I'm sorry for any inconvience caused. |
Kain |
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Goomba Level: 14 Posts: 1/31 EXP: 10950 Next: 2121 Since: 04-12-13 Last post: 3930 days Last view: 3927 days |
Hey FULMINE50!
Editing text is quite easy using an HEX editor and using it's search function in ASCII text mode. You can use MegaFLE X to know what the text currently is and then search in your HEX editor (for example, search for "DEFEAT MY POWERFUL DARKMAN") or even find the $location with the "Nametable Location". Easy, as long as you stay within the same length of character used, otherwise you'd need to change pointers and such, which I'd admit would be a nice feature to add. |
Main - ROM Hacking - Text Editor for Mega Man 5... | New thread | New reply |
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