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Main - Secret of Mana Hacking - Hey Mop, Ur SoM Editor, Map Colors prob New thread | New reply


SourceSeeker
Posted on 08-11-12 04:59 PM (rev. 2 of 08-11-12 05:00 PM) Link | Quote | ID: 151990

Newcomer
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Since: 08-11-12

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I wanted to use your editor for some Secret of Mana maps.
I'm working on a Tower Defense Map in Warcraft 3 and need as much Texture Rips as possible.
But when I use your editor (somedit0107) and skip through the Composite Maps often there are ugly shadows which doesn't belong in there!
Example: Map 151 (Turas Castle)
The Towers have black pixels on the right side.
When I play there with ZSNES 1.51, the towers have no black pixels, they have different grey colors!

Hope you can fix this soon, or at least you can tell, how can I rip the Textures myself.
I tried a cheat, a wallhack:
P1: 7EE00BFF
P2: 7EE20BFF
P3: 7EE40BFF
But in the map Turas Castle it just wont work, Im stuck, while at other maps it works quit good!

Thanks for you work so far & kind regars!

Manu

Moppy
Posted on 01-21-13 02:01 AM Link | Quote | ID: 153321


Red Paragoomba
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Since: 09-22-08
From: Syracuse, NY

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This is a known issue with rendering a tile's color 0 vs. rendering as the map background color. It happens on a bunch of maps. Not sure how to resolve it just yet, but it's.. on the pile of stuff to fix.

Main - Secret of Mana Hacking - Hey Mop, Ur SoM Editor, Map Colors prob New thread | New reply

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