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Main - Secret of Mana Hacking - Hey Mop, Ur SoM Editor, Map Colors prob | New thread | New reply |
SourceSeeker |
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Newcomer Level: 5 Posts: 1/4 EXP: 522 Next: 7 Since: 08-11-12 Last post: 3762 days Last view: 3706 days |
I wanted to use your editor for some Secret of Mana maps.
I'm working on a Tower Defense Map in Warcraft 3 and need as much Texture Rips as possible. But when I use your editor (somedit0107) and skip through the Composite Maps often there are ugly shadows which doesn't belong in there! Example: Map 151 (Turas Castle) The Towers have black pixels on the right side. When I play there with ZSNES 1.51, the towers have no black pixels, they have different grey colors! Hope you can fix this soon, or at least you can tell, how can I rip the Textures myself. I tried a cheat, a wallhack: P1: 7EE00BFF P2: 7EE20BFF P3: 7EE40BFF But in the map Turas Castle it just wont work, Im stuck, while at other maps it works quit good! Thanks for you work so far & kind regars! Manu |
Moppy |
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Red Paragoomba Level: 18 Posts: 25/53 EXP: 29099 Next: 798 Since: 09-22-08 From: Syracuse, NY Last post: 2876 days Last view: 2869 days |
This is a known issue with rendering a tile's color 0 vs. rendering as the map background color. It happens on a bunch of maps. Not sure how to resolve it just yet, but it's.. on the pile of stuff to fix. |
Main - Secret of Mana Hacking - Hey Mop, Ur SoM Editor, Map Colors prob | New thread | New reply |
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