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Main - ROM Hacking - updating LTTP with The Minish Cap graphics (sprite hack) | New thread | New reply |
ghillie |
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Newcomer Level: 6 Posts: 1/4 EXP: 530 Next: 377 Since: 04-04-12 Last post: 4249 days Last view: 4065 days |
Hey all, for the past few weeks I've been working on inserting the sprites from The Minish Cap into A Link To The Past... here's a video of the progress so far (and yes, there are a lot of graphic glitches that I'm still trying to fix)
http://www.youtube.com/watch?v=zAFh_HwXUoY I've run into a few issues though: - Link doesn't always have his shield equipped in TMC, so no direct sprites can be transferred - there is a slight size difference between the two games (often only by 2px or so) - TMC uses more frames per animation, so the movement in LTTP may look a bit choppy Either way, I plan on sharing the sprite sheets either when I've completed Link's graphics or when I've given up (whichever comes first) Currently, I'm at the stage where I'm burning out... so I thought I'd ask the rom hacking community: Do the graphics that I've replaced look buggy? -and- Is this something I should continue work on? |
AnAxemRanger |
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Snifit Level: 37 Posts: 247/279 EXP: 337584 Next: 669 Since: 12-06-09 Last post: 2855 days Last view: 99 days |
This looks pretty cool. Of course, it's up to you if you want to keep working on it or not. My general rule of thumb with ROM hacking and such is: if you're not enjoying it, don't do it. Or, if you don't think the end result will be worth it to you, don't do it.
Anyway, yeah I'd like to see this finished. I noticed you changed up the faerie and hearts as well as some indoor graphics. Do you plan on doing other sprites besides Link? |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3963/4196 EXP: 21519680 Next: 316921 Since: 02-19-07 From: Ithaca, NY, US Last post: 463 days Last view: 76 days |
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Kiokuffiib11 |
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Porcupo Level: 40 Posts: 287/313 EXP: 406765 Next: 34544 Since: 07-10-09 From: Marquette, Michigan Last post: 3304 days Last view: 1927 days |
I'm personally interested in it. I'd love to see more work on it. ____________________ セシル |
puzzledude |
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Porcupo Level: 39 Posts: 178/302 EXP: 370882 Next: 33889 Since: 08-16-10 Last post: 2266 days Last view: 2266 days |
The new sprites are fantastic. The only alternative we've seen are the new sprites from Parallel Worlds. Bringing in the ones from the Minish Cap really is a refreshment for A link to the past game. |
SePH |
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Rat Level: 22 Posts: 61/81 EXP: 56390 Next: 1960 Since: 12-01-07 Last post: 3072 days Last view: 3053 days |
Long time no see ghillie! To answer your questions...
''Do the graphics that I've replaced look buggy?'' They look great, I especially like when Link is grabing objects. The fact that the sprite is 2px off don't change the fact it looks refreshing and surprisingly an effective eye candy. ''Is this something I should continue work on?'' You really should, great work so far! I'd certainly have a proper and fitting use for your finished sprite... it could be used in Parallel Universes to replace the main hero...Then I would replace the Zelda sprite by the current Link sprite I'm using and then... One Link from one universe goes rescuing/helping another Link from another universe! Hilarity dialog lines ensues! Either way, good work keep at it! ____________________ http://parallelsequel.wordpress.com/ |
ghillie |
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Newcomer Level: 6 Posts: 2/4 EXP: 530 Next: 377 Since: 04-04-12 Last post: 4249 days Last view: 4065 days |
Hey, thanks for the replies guys
It's pretty ridiculous how good the GBA graphics look compared to the SNES... especially considering that they had the capabilities back in the 90's to have these upgraded graphics on the SNES, but lacked proper direction in the art department haha Posted by AnAxemRanger I'm mainly working on Link (there's a lot more sprites than I expected... and it's difficult figuring out which image is which, they all start to look the same after a while). I've been doing a little work in the other areas of the game, but it's only when I start getting frustrated with Link and need something easy to work with... Thanks for the encouragement guys, I'll post some new stuff here in a while... |
SePH |
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Rat Level: 22 Posts: 63/81 EXP: 56390 Next: 1960 Since: 12-01-07 Last post: 3072 days Last view: 3053 days |
Posted by ghillie I'm gonna agree that Link original graphics sheet can be much confusing. Maybe by comparing the original game, your sprite hack and these released hacks below you'll figure it out ____________________ http://parallelsequel.wordpress.com/ |
ghillie |
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Newcomer Level: 6 Posts: 3/4 EXP: 530 Next: 377 Since: 04-04-12 Last post: 4249 days Last view: 4065 days |
Hey all, need a bit of help from any LTTP players... I've searched all over other people's sprite sheets, and I cannot for the life of me find what 4 of these frames are used for: E-8, F-6, F-7, and K-1 (chart attached)... I could just fill in with guess work, but I won't be able to test the graphics to see if the new sprites fit or not... thanks in advance!
Also, the graph acts as a chart for what I've finished thus far... the visible sprites I have yet to do... I'll post another video soon, I've been updating some of the weapons too, and I like showing off |
SePH |
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Rat Level: 22 Posts: 74/81 EXP: 56390 Next: 1960 Since: 12-01-07 Last post: 3072 days Last view: 3053 days |
I know an effective way to find the remaining frames. When you don't know what a specific tile is used for, edit it's gfx to be a colored square instead. For exemple:
Then go play the game and try out ALL your items (book of mudora, shovel), use all your abilities (running, grabbing rocks etc..), while finding what they are used for! I'll try and see if I can find some myself! ____________________ http://parallelsequel.wordpress.com/ |
ghillie |
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Newcomer Level: 6 Posts: 4/4 EXP: 530 Next: 377 Since: 04-04-12 Last post: 4249 days Last view: 4065 days |
5 months later.......
http://www.youtube.com/watch?v=9iahKt0OPFQ getting closer! and once I'm finally finished with the project, I'll be releasing all sprite sheets / notes that I've taken also, a few extras: - changed the flute duck to MC's Zeffa - changed "wishing / praying" to playing the Ocarina - unfortunately I forgot to insert the 2bpp images like the new weapon designs, I'll show them off in the next video - stole the hammer style from the Smithy in LTTP hope y'all like it |
Kiokuffiib11 |
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Porcupo Level: 40 Posts: 298/313 EXP: 406765 Next: 34544 Since: 07-10-09 From: Marquette, Michigan Last post: 3304 days Last view: 1927 days |
It's pretty impressive. I'm looking forward to the sprite hack. Are you going to change the backgrounds and enemies as well, or just link? ____________________ セシル |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 405/442 EXP: 735584 Next: 30619 Since: 02-21-07 From: Equestria Last post: 3696 days Last view: 2059 days |
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Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 266/423 EXP: 652396 Next: 7768 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1083 days Last view: 1046 days |
Good job with the grafics!
By the way, what are your plans with Death Mountain? It is quite mysterious from the atmosphere now. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Nocturnesthesia |
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Mini Octorok Level: 9 Posts: 9/12 EXP: 2725 Next: 437 Since: 07-12-12 From: Canada Last post: 4164 days Last view: 4164 days |
I like it. Especially changing his reading/praying sprite, the one in the original game always looked off to me.
Are you changing all the other character sprites as well? I'm kind of stuck in my graphics hack right now, so seeing your success is inspiring |
Main - ROM Hacking - updating LTTP with The Minish Cap graphics (sprite hack) | New thread | New reply |
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