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Main - ROM Hacking - SMB 2 to Doki Doki Panic - Progress and Question New thread | New reply


Kiokuffiib11
Posted on 01-25-12 07:17 AM (rev. 4 of 01-26-12 04:15 AM) Link | Quote | ID: 149682


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The third pic on the top row,,, She has a dot on her head and I can't figure out how to get rid of it. It's not part of the sprite. I think it's because of the SMB 2 leaking white into certain areas.

It doesn't happen when she is small, just big.

Can anyone help me find out why it's doing that,,, moreover, how to fix this?

I've struggled with this for a long while.

Thanks in advance.



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blackhole89
Posted on 01-25-12 07:27 PM Link | Quote | ID: 149686


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Sorry if there is something obvious I forget there, but did SMB2 actually have technical improvements over DDP that make it easier to do this rather than backporting all the small/cosmetical changes in SMB2 to a DDP ROM?

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Kiokuffiib11
Posted on 01-26-12 04:15 AM Link | Quote | ID: 149691


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Yeah, animation is one thing that's new. Slower waterfall, lack of switching disk sides, improvements here and there,,, small level changes,,, Better music, and sounds, oh yeah, you can RUN in SMB2.


I basically started this hack to show people what Doki doki panic WOULD have been like if it had gotten all the upgrades SMB 2 did.

Try out doki doki panic, and you'll see what I'm saying.

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Nicole
Posted on 01-26-12 04:17 AM Link | Quote | ID: 149692


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My guess would be it's related to the eyes? (Though I didn't think they were so large...) As I recall, the whites of the eyes were added in SMB2, so there's probably a leftover that isn't blocked by the shorter sprite (but is when the sprite is small)

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Kiokuffiib11
Posted on 01-27-12 03:54 AM (rev. 3 of 01-27-12 04:01 AM) Link | Quote | ID: 149698


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http://acmlm.kafuka.org/uploader/get.php?id=4141 This is an IPS of my SMB 2 progress. I'm trying to figure out how to get rid of the dot above her head.

PS, I'm not sure how to make the file a link. (I hope you guys aren't getting tired of me not knowing HTML well)

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Celice
Posted on 01-29-12 08:21 AM Link | Quote | ID: 149720


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Posted by Nicole
My guess would be it's related to the eyes? (Though I didn't think they were so large...) As I recall, the whites of the eyes were added in SMB2, so there's probably a leftover that isn't blocked by the shorter sprite (but is when the sprite is small)

I thought the same thing, but I checked some sprite rips and a white color seems to be possible without an extra sprite. But that's my first guess.

elbobelo
Posted on 01-29-12 04:41 PM Link | Quote | ID: 149721


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Posted by Celice
Posted by Nicole
My guess would be it's related to the eyes? (Though I didn't think they were so large...) As I recall, the whites of the eyes were added in SMB2, so there's probably a leftover that isn't blocked by the shorter sprite (but is when the sprite is small)

I thought the same thing, but I checked some sprite rips and a white color seems to be possible without an extra sprite. But that's my first guess.


You don't need an extra sprite to make a tile that uses a different pallet. When each sprite is built, each tiles probably has attributes next to them like vertical offset, horizontal offset, and pallet. So my suggestion is to find where the princess sprites are built tile by tile and remove the extra tile.

Kiokuffiib11
Posted on 01-30-12 03:27 AM Link | Quote | ID: 149729


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Tile d6 is where it was. It's the tile right below the key.

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Main - ROM Hacking - SMB 2 to Doki Doki Panic - Progress and Question New thread | New reply

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