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Main - ROM Hacking Related Releases - Mega Man 3 - The Battle of Gamma (incl. new levels & music) New thread | New reply

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kuja killer
Posted on 10-17-11 09:06 AM Link | Quote | ID: 148089


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Oh sorry i would of replied earlier but i was occupied with some stuff.

Yea what trinito said.
You can actually use those extra screens and make the stages longer. yea they were just all garbled nonsense numbers, there's tons like this throughout the whole rom, it's all unused free space whenever you see a bunch of random numbers everywhere that's NOT code or data at all.

You can have up to 1F total screens for a level. that's the limit (1F screen presets and and screens) Dont type a number higher than that in the box.

za909
Posted on 11-17-11 07:04 PM Link | Quote | ID: 148476


Cheep-cheep
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And could you go into greater detail on how you edited the music? There's gotta be a more effective way than just using a hex editor...

DurfarC
Posted on 11-25-11 03:54 AM Link | Quote | ID: 148562


Shyguy
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Posted by za909
And could you go into greater detail on how you edited the music? There's gotta be a more effective way than just using a hex editor...
Unfortunately there is not. That's why I didn't bother to change anything else than the stage music - the process does take a lot of time and it can get pretty frustrating at times. The only useful tip I can give you is to start off writing your songs in a midi sequencer or Famitracker, and then let that assist you when you're going to write the hex data, along with the document kujakiller uploaded.

Sorry for the late reply btw, I didn't notice your post until now and I'm pretty busy these days. I'm sure the moderators aren't too happy about us bumping this thread for such small talk all the time, so if you (or anyone else, for that matter) have any more questions about music editing, feel free to make a thread in the ROM hacking forum, and I will help you out as much as I can.

za909
Posted on 11-25-11 02:57 PM (rev. 2 of 11-25-11 03:07 PM) Link | Quote | ID: 148568


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That's exactly the problem...that I've been using famitracker for 4 months now, and I can't make anything out of the document on writing new music for the game...sustain, decay, ATTACK RATE?! These are things you see when you write music for the Konami VRC7 or the YM2612...The 2A03 is nowhere near that advanced...and these things are nothing like how they are in Famitracker.

I don't think I'll be able to learn this anytime soon so I'll just have to look for someone who can help me out... And honestly, I don't know anyone else other than you and kuja killer...also, if you want to reply, you should make a Music hacking in MM3 thread or something. I just wanted to reply here because...I don't know
Oh just as an example of what I've done so far (for 2a03 only at least):

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Main - ROM Hacking Related Releases - Mega Man 3 - The Battle of Gamma (incl. new levels & music) New thread | New reply

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