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Main - ROM Hacking Related Releases - Mega Man 3 - The Battle of Gamma (incl. new levels & music) | New thread | New reply |
DurfarC |
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Shyguy Level: 24 Posts: 13/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
As you might know, I made a Mega Man 3 hack two years ago, called The Rise and Fall of Dr. Wily. However, since I love Mega Man 3 so much, I decided to make another hack, which I present to you now.
Here's what's new: - New levels - New music (some songs from other MM games and some original songs) - New title screen - Some minor graphic changes The hack is harder than the original game, and maybe a tiny bit harder than my previous hack as well. However, it should still be beatable for most people - my ultimate goal is always to make my hacks contain some challenge, while not being so frustrating that they're not fun to play. This means that there are no unfair or invisible traps or anything like that. Finally, I decided to change most of the music in the game, since I finally learned how the music data works. The 11 stage songs (robot masters and Wily stages) have been changed, while the rest of the songs are the same as before. And for the record, the name of the hack is, once again, something totally random I came up with. I suggest checking out the readme file before playing, as it contains more details, such as which songs I used and a few strategies and hints. Last, but not least, I hope you'll enjoy! DOWNLOAD |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 196/442 EXP: 736011 Next: 30192 Since: 02-21-07 From: Equestria Last post: 3703 days Last view: 2066 days |
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Insectduel |
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Hammer Brother Level: 68 Posts: 673/1069 EXP: 2687666 Next: 41134 Since: 02-16-08 From: Insectduel's office Last post: 1256 days Last view: 1256 days |
That's a kind of Vanilla Mega Man hacks I'm expecting to see. Good job! |
DurfarC |
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Shyguy Level: 24 Posts: 14/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
Posted by Green-KirbyNo problem at all, I accept all kinds of opinions as long as they are reasonable, like this.Posted by DurfarC It is, however, not very easy for me to determine the difficulty of something I made myself. Most people I spoke to said that The Rise and Fall of Dr. Wily was relatively easy, compared to most other hacks (especially the Japanese ones), so I decided to go with the same style but just a little bit harder for this hack. At least that's what I think I did, but I won't know that before people actually played it. In my previous hack I did notice that people pointed out Spark Man's stage being much harder than the rest though, so this time I tried to make the difficulty more balanced between the levels. Since you didn't play the hack (yet?), there's not much more I can say, I'm afraid. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 758/1407 EXP: 4180948 Next: 10181 Since: 02-19-07 From: Brooklyn, NY Last post: 8 days Last view: 8 days |
I like what you did with this hack, and also the music changes you did too. I'm having a ball playin' it! You put alotta effort in this hack & it shows, thanks for putting another MM3 hack in the pool... ____________________ My Linktree |
zbyte |
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Boomerang Brother Z is Superior! Level: 66 Posts: 990/1016 EXP: 2387050 Next: 74801 Since: 06-10-09 Last post: 4431 days Last view: 2910 days |
Posted by Green-KirbyUsually, ROM hacks target those people who loved to play the game previously. Such people could even include those who've never heard of the game before and bought/downloaded it a while ago. I want to play ROM hacks of games that I'm very familiar with, but if a ROM hack looks appealing, I'd play the original game and possibly other hacks of the same game to bring me up to speed if it's too difficult. However, I wouldn't just put the game down because of a single hack. Numerous fails while playing a game lead to improvement 93% of the time, so it feels great when you are successful in the end. Dr. Wily (or whoever the antagonist is) wouldn't just allow Mega Man to skate through the terrain this time around, would he? However, though, relying on overly difficult-to-replicate glitches would be crossing the line.Posted by DurfarC Seeing the Rise and Fall of Dr. Wily, I know this project will be spectacular, DurfarC! Keep progressing, and keep us up to date! ____________________ No quotes found; we apologize for the inconvenience. Commas, question marks, and semicolons are available, though. |
za909 |
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Cheep-cheep Level: 32 Posts: 47/196 EXP: 189064 Next: 17378 Since: 04-27-11 Last post: 3052 days Last view: 2763 days |
Wow the music is cool, actually this is the first time I've ever seen new music in a mega man 3 hack. I hope one day you will share this knowledge with us |
DurfarC |
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Shyguy Level: 24 Posts: 15/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
I thank you all for your nice comments. Posted by za909The knowledge about the music data, you mean? I learned everything by studying this document. It might look a bit frustrating at first, but once you get the hang of it, altering music really isn't that hard. There should be a newer version of that document though, unfortunately I can't find it at the moment, maybe you can PM matrixz if you want it. |
za909 |
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Cheep-cheep Level: 32 Posts: 48/196 EXP: 189064 Next: 17378 Since: 04-27-11 Last post: 3052 days Last view: 2763 days |
Yeah, I've read this one but I had no idea how all the music data is built up, like what represents each note / instrument and things like that |
kuja killer |
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Level: 55 Posts: 261/628 EXP: 1243830 Next: 70359 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 281 days Last view: 6 days |
holy freaking crap that is an extremely outdated guide you've been using.
I have at least 3 different versions of matrixz's music guide, and none of them are THAT old, about 0.21 your using. the oldest one i have is 0.3 from 2007... http://www.mediafire.com/?373z3nj9t2q8wlm please take this. Hope you dont mind. I know it's waaaay too late since you already finished your hack ...but i just feel you need the latest update, not the super old one from who knows many more years ago before 2007. This one is from 2009 apparently. Just for the record, the one your using doesn't have sound effects, instrumnt settings....and just plain tons of stuff, i promise this one i linked you to has tons you've missed out on. |
za909 |
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Cheep-cheep Level: 32 Posts: 49/196 EXP: 189064 Next: 17378 Since: 04-27-11 Last post: 3052 days Last view: 2763 days |
Posted by kuja killer This seems to be VERY useful! Now I can put some of my FamiTracker music to some use |
DurfarC |
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Shyguy Level: 24 Posts: 16/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
Posted by kuja killerAh, well I wasn't using this old one, but it was the newest one I could find on the web. I found the file on my computer now, and it was a 0.3 version from 2008 I used. This one is still newer though and seems even more useful, so thanks for that. |
TrinitroMan |
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Newcomer Level: 7 Posts: 1/6 EXP: 995 Next: 453 Since: 10-02-11 Last post: 4575 days Last view: 4559 days |
Posted by DurfarC Could you add an example of how an song format looks like? I also would be thankful, if you could tell me, where I could find a good MM3 editor, which is neither MegaFleX, nor Rock5Easily's MM3 editor. |
kuja killer |
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Level: 55 Posts: 264/628 EXP: 1243830 Next: 70359 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 281 days Last view: 6 days |
there aren't any other editors in existence for mm3 beside the 2 you mentioned.
MegaFLE is the recommended one, and it's far far much more superior compared to rock5easily's one. |
TrinitroMan |
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Newcomer Level: 7 Posts: 2/6 EXP: 995 Next: 453 Since: 10-02-11 Last post: 4575 days Last view: 4559 days |
Posted by kuja killer But MegaFLE is too complex... ...by the way, I use MM3EditWin32. Back to on-topic: This game is pretty cool, especialy because of the costum music. The only hacks with costum music are both unfinished. The first one being "MegaMan Oddysey" and the second one being "MegaMan: The Hegdehog Trap"... The level design is very interesting, too. My favorite passages are these, where a Magfly carries you. I always wanted to do a passage like that...and you gave me enough guts to do it. |
za909 |
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Cheep-cheep Level: 32 Posts: 50/196 EXP: 189064 Next: 17378 Since: 04-27-11 Last post: 3052 days Last view: 2763 days |
Posted by TrinitroManPosted by kuja killer How could mine be unfinished? Just because only two music tracks are altered, that doesn't mean it's unfinished. I haven't touched it since August 1. I'm not planning to do anything with it, even if I learn how to make new music...that'll be for next time. |
kuja killer |
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Level: 55 Posts: 265/628 EXP: 1243830 Next: 70359 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 281 days Last view: 6 days |
Okay i finished the hack last night.
I must say this was pretty good. Defintely played through it all the way from start to finish over the past 2 and a half weeks or so. I do like that you changed the level's paths and stuff with different scroll settings, and all that. good. and i could tell the wily levels were a little bit longer compared to an original mm3 rom which is defintely a big plus. i did honestly get a bit fustrated at times for just a couple places. But not really bad. And there was some very very clever awesome level design for sure in every single level. Like in gemini having to figure out a awesome puzzle with a top layer-bottom layer style with shooting the bubble fish...and go backwards and back to the bottom layer of the screen to continue....and riding the magnets over the spikes and lots other stuff. awesome. And i liked all the music of course. I give this hack an 88 out of 100 %. maybe 90 actually. |
DurfarC |
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Shyguy Level: 24 Posts: 17/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
Posted by kuja killerThanks, I really appreciate that you liked it! I will continue trying to make my hacks less frustrating, while they're still challenging, hopefully most people didn't have too much problems when playing the hack. And yes, I figured out that I should try to extend the Wily levels, since in the original game they are really dull and short. I always wanted to do that for most of the levels, but unlike the first two Wily stages, it seems (for the other levels) like they threw in some random data between all the level data (such as when you open a robot master stage in MegaFleX and go to the screens after the boss room, screen presets will look like E6, FF, 36 etc. and look garbaged). Do you know if that data is actually used for something, or can I extend the levels over it? |
TrinitroMan |
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Newcomer Level: 7 Posts: 5/6 EXP: 995 Next: 453 Since: 10-02-11 Last post: 4575 days Last view: 4559 days |
Posted by DurfarC Well, don't worry, it isn't too frustrating...it's just has got the same difficulty like the Hard Mode of MegaMan 2. About the Wily levels, I don't know, what the garbled data is, BUT Gauntlet from the Mechanical Maniacs has got a theory: Posted by "Gauntlet" |
DurfarC |
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Shyguy Level: 24 Posts: 18/97 EXP: 71897 Next: 6228 Since: 10-23-08 From: Norway Last post: 1956 days Last view: 355 days |
Posted by TrinitroManThanks, good to know. Posted by TrinitroManOh, that's cool, then I must try to extend the stages some time. I still prefer MM3 over the other games, but maybe I should change more stuff next time; in that case longer stages would be nice. Thanks again! |
Main - ROM Hacking Related Releases - Mega Man 3 - The Battle of Gamma (incl. new levels & music) | New thread | New reply |
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