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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - ROM Hacking - The Prnt Scrn Thread New thread | New reply


elbobelo
Posted on 03-12-11 04:26 AM Link | Quote | ID: 140120


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Here is a screenshot of what my game programming set up looks like. I'd be interested in seeing some other ways people organize their hacking.




Ice Penguin
Posted on 03-12-11 12:43 PM Link | Quote | ID: 140122


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This is what I usually have open. I also keep a tab open in my browser with a 6502 reference document. Although my ASM skills aren't that great, it helps to read it.


Naulahauta
Posted on 03-12-11 06:16 PM Link | Quote | ID: 140128


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Awesome thread! Here's my setup at the very moment.
oh no
TextMate is a great text managing tool. Macros and the tab system are really useful.
0xED is a Hex editor. What isn't seen however is X11, where I run most of my hacking tools (through WINE but yeah whatever)

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oh

optomon
Posted on 03-13-11 12:22 AM Link | Quote | ID: 140136


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The most recent activity is this. Nothing to exciting here. Just hex editing.

Am I the only one who still uses just the regular old fceu?


Xeruss
Posted on 03-13-11 03:30 AM Link | Quote | ID: 140139


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I have no picture of my setup right now.
I just wanted to point out that every time I glance at the thread title I see "Porn Scan."

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NovaYoshi
Posted on 03-13-11 03:34 AM Link | Quote | ID: 140140


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Mine wouldn't be very interesting since I just fullscreen Notepad++ and minimize that for a little bit to compile and link, edit graphics, or test in FCEUX, going back and maximizing Notepad++ afterward

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mickevincent
Posted on 03-13-11 08:27 AM Link | Quote | ID: 140147


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I think the most will look the same. An editor, and then probably FCEUX or something similar. This is how it may look when I do things. A little hex editing and alot yy-chr working. I also work with photoshop, yeah I have to when ripping graphics from Mega Man games on PlayStation












kuja killer
Posted on 03-13-11 10:46 AM (rev. 4 of 03-13-11 10:52 AM) Link | Quote | ID: 140148


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im no different then the rest of you guys. i just always only work directly with fceuxd's tools only. hex ed, code data logger, debugger, 2 notepad files with all the ram addresses and descriptions/information/what does what ...blah blah for megaman odyssey.


elbobelo
Posted on 03-13-11 03:10 PM Link | Quote | ID: 140150


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This is how I converted the MSX graphics to NES. I pieced together the MSX tiles into a blank rom which I view in 16color mode. Then I dumb down each tile to only 4 colors while still viewing it in 16 color "MSX" mode. Then when I copy and paste the tiles into my nes rom, they appear as they should.


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