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Main - ROM Hacking Related Releases - Adventures of lolo GB remixx(demo/download) New thread | New reply


PU206C
Posted on 11-22-10 07:24 PM (rev. 3 of 11-22-10 07:27 PM) Link | Quote | ID: 138080


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Remember this about two years ago?

Well sine Chris made his lolo 3 editor, I was able to continue this hack(because neptune dosent support editing power ups.

Anyways theres some screenshots.(click pic' to download demo)

Googie
Posted on 11-27-10 03:48 AM Link | Quote | ID: 138163


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Nice demo so far, finish this hack since I never got into the playing the GB version. But lemme ask you something, how many levels does the GB version of lolo has?

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trollface.jpg
Posted on 11-27-10 04:03 PM (rev. 3 of 11-27-10 04:09 PM) Link | Quote | ID: 138174

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Posted by Googie
Nice demo so far, finish this hack since I never got into the playing the GB version. But lemme ask you something, how many levels does the GB version of lolo has?

About 120, plus 4-5 pro stages(also pro stages only has one password, unlike lolo 2, so you cant for example skip first pro stage ), and lolo 3 only has 100(not counting boss, and tutorial stages).

so far I have 50 levels left to hack(in lolo 3), and ~64 left on gb lolo, so thats the problem ATM, unlesh I skip 'Ballet' (last so-called world in gb lolo, before game moves to japanese version of gb lolo(jap' version of gb lolo only has 50 levels, but for european version they add'ed more levels), I cant fit all stages in this hack(dosent matter anyway, I skiped some early stages), but then later levels in gb lolo are far more interesting, plus they only have 5 per "world", so it would be good thing(sine lolo3 iirc has same amount per cavern/etc), and for pro levels, I could put those in lolo3's tutorial thing(tree)).

Also, is there any way to edit text in this game? Only thing that I found in hex editor was that tutorial things text, but nothing else :\

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Chris
Posted on 11-28-10 02:24 AM (rev. 6 of 11-28-10 05:03 AM) Link | Quote | ID: 138180


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Neptune does support editing powerups, the last time I checked. You, however, cannot graphically see the changes. Look at the bottom-left of the level window, once you open the Lolo2 ROM into the editor. You'll have to view block data, however.

The hack looks really nice, though. I'm glad someone is making use of the editor, even though there's much improvement that still needs to be done to it. xD You messed up your wall tile, though. Top-right. You'll notice a cut there. Go to an unmodified level, right click the correct wall tile, and paste it over, to make sure everything is correct.

Another issue I noticed is that there's no wall shadow on the left side of the levels. You might have to move your levels over some, if you wish for the shadows to work properly.

With regards to text, what exactly are you looking for? I've only managed to find tutorial text within the game. Is there something I am missing here?

PU206C
Posted on 11-28-10 09:25 AM Link | Quote | ID: 138189


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Posted by Chris
Neptune does support editing powerups, the last time I checked. You, however, cannot graphically see the changes. Look at the bottom-left of the level window, once you open the Lolo2 ROM into the editor. You'll have to view block data, however.

...I noticed that, whatever...

Posted by Chris

The hack looks really nice, though. I'm glad someone is making use of the editor, even though there's much improvement that still needs to be done to it. xD You messed up your wall tile, though. Top-right. You'll notice a cut there. Go to an unmodified level, right click the correct wall tile, and paste it over, to make sure everything is correct.

Thanks, but correc'ing that tooks some time because lack of auto-save


Posted by Chris

Another issue I noticed is that there's no wall shadow on the left side of the levels. You might have to move your levels over some, if you wish for the shadows to work properly.

Good luck moving ~50 levels for no reason

Posted by Chris

With regards to text, what exactly are you looking for? I've only managed to find tutorial text within the game. Is there something I am missing here?

Text on blue HAL screen before title screen, and (c) 19xx HAL blaablaa text on title screen

Chris
Posted on 11-28-10 09:39 AM (rev. 3 of 11-28-10 09:48 AM) Link | Quote | ID: 138191


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1. I was only pointing something out to you that you did not know already existed. If I remember correctly, the creator of Neptune included this information in the .readme file.

2. Clearly, you have no understanding of how much work it is to create a level editor, ensuring that all users are pleased with your work. If you want an auto-save feature, and with that attitude, then you might want to go create such a feature for yourself.

3. It's not that big of a deal. Forget that I brought up the subject. -Sigh-

4. I really don't see why that should be important. If it's that important to you, then you need to create an editor for that on your own. Not only does it sound as if you're giving off a bad attitude, but it sounds as if you're trying to load me up with busy work.

I'm trying the best I can to improve this editor. Make any suggestions and such, anything you like. But please, let's not be rude. Give me some time. I'm trying my best. Or you can patiently wait until the features you need are built in, while still using AdvLolo2 as your base hack.

PU206C
Posted on 11-28-10 09:57 AM Link | Quote | ID: 138193


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Posted by Chris
1. I was only pointing something out to you that you did not know already existed. If I remember correctly, the creator of Neptune included this information in the .readme file.

2. Clearly, you have no understanding of how much work it is to create a level editor, ensuring that all users are pleased with your work. If you want an auto-save feature, and with that attitude, then you might want to go create such a feature for yourself.

3. It's not that big of a deal. Forget that I brought up the subject. -Sigh-

4. I really don't see why that should be important. If it's that important to you, then you need to create an editor for that on your own. Not only does it sound as if you're giving off a bad attitude, but it sounds as if you're trying to load me up with busy work.

I'm trying the best I can to improve this editor. Make any suggestions and such, anything you like. But please, let's not be rude. Give me some time. I'm trying my best. Or you can patiently wait until the features you need are built in, while still using AdvLolo2 as your base hack.

Sorry, I was bit sleepy when I wrote that(I didnt sleep much last night), so I didnt think what I was writing, so sorry if I was rude(as well Im not that good at english).
Also speaking of lolo 2, Im not using that as my base hack(sine it was done pretty badly TBH), also dont take everything so seriosly what I write, okay?

Main - ROM Hacking Related Releases - Adventures of lolo GB remixx(demo/download) New thread | New reply

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