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Main - ROM Hacking - Megaman 1 Hack: Precious' Mixup! New thread | New reply


dracmeister
Posted on 11-12-10 08:52 AM Link | Quote | ID: 137864


Level: 8

Posts: 4/8
EXP: 1636
Next: 551

Since: 12-03-09

Last post: 4845 days
Last view: 4411 days
~Masochism at it's-- I don't know...--Precious' Mixup!--

Precious is an Original Character of mine which who is a nurse from another planet.
She went down to earth to Stop Dr. S of Planet Earth. But her, tracker got screwed and was taken apart into six pieces by Dr. S' robots. She must collect them to track Dr. S and stop him from Harming the Unsuspecting People of Planet Earth.

So far Hacked:
--Graphics
--Levels (7 out of 10)



____________________
*wink* Techie making his mark LOL

kuja killer
Posted on 11-12-10 03:42 PM Link | Quote | ID: 137870


Level: 55

Posts: 221/628
EXP: 1241111
Next: 73078

Since: 03-20-07
From: Lake Havasu City, Arizona

Last post: 254 days
Last view: 18 hours
honestly i just have to say you really gotta fix those color choices for...almost everything seriously. No offense meant to you or anything but all the pallete choices are very poor. Especially like ...for fireman you shouldn't just leave the empty background using that lava color animation cause it can really hurt someone's eye's looking at that when there's no background to go with it.

mickevincent
Posted on 11-13-10 10:36 PM Link | Quote | ID: 137890


Leever
Level: 32

Posts: 97/193
EXP: 205526
Next: 916

Since: 02-26-08

Last post: 3330 days
Last view: 943 days
Do you realy think this looks good? Like Kuja Killer said, it's hurting my eyes.

Thanatos-Zero
Posted on 11-14-10 04:48 PM Link | Quote | ID: 137907


Nipper Plant
Level: 45

Posts: 194/423
EXP: 651234
Next: 8930

Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 1063 days
Last view: 1026 days
The only thing which was appealing to me were these red background tiles in the Bomb Man Stage. The contrast with the black screen made it to an eyecatcher. However as Kuja Killer pointed it out, the chosen colour palettes are bad for the most time and painful in the eyes. Take a look at Megaman Odyssey and compare it with your own work.

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

Insectduel
Posted on 11-15-10 12:34 AM (rev. 2 of 11-15-10 12:41 AM) Link | Quote | ID: 137913


Hammer Brother
Level: 68

Posts: 592/1069
EXP: 2681457
Next: 47343

Since: 02-16-08
From: Insectduel's office

Last post: 1229 days
Last view: 1228 days
Please delete this posting!
Because of the MySQL error, this been multi-posted.

Insectduel
(post deleted) ID: 137914

Insectduel
(post deleted) ID: 137915

Insectduel
(post deleted) ID: 137916

Insectduel
Posted on 11-15-10 12:34 AM Link | Quote | ID: 137917


Hammer Brother
Level: 68

Posts: 592/1069
EXP: 2681457
Next: 47343

Since: 02-16-08
From: Insectduel's office

Last post: 1229 days
Last view: 1228 days
Even I made stages in Mega Man 1 hacks like those in unique level quality.

Just view my retired MM1 project on this video.



And by the way, this is one Jin's written forum rules at the Mega Man hacking forum.

Posted by "Jin from Insectduel's Board"


5] Level designs MUST make sense comparing to the original versions. Your hack has a much higher chance of being accepted if the level design is fun. Conversely, if the level design is found to be lacking then a little cutoffness may be enough to push the hack into rejection.




My suggestion is to keep improving your project into something better.

Main - ROM Hacking - Megaman 1 Hack: Precious' Mixup! New thread | New reply

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