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Main - ROM Hacking - Breakpoints don't work in Geiger Snes9X Debugger 1.51.ep10r1 | New thread | New reply |
master higgins |
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Red Goomba Level: 17 Posts: 36/42 EXP: 21230 Next: 3513 Since: 08-22-07 From: ViƱa del Mar, Chile Last post: 2221 days Last view: 452 days |
Hi. I've been trying to find a cheat to have the stage passed immediately in Battletoads in Battlemaniacs (U) for SNES, well, that is trying to make the next stage introductory text being shown (where the dark queen appears)
The I've been messing with the filters to find some adresses which may be used to indicate if that screen is being shown. Having that, I've set a breakpoint to a suspectul address. I set it in write mode so it halts in the instruction which writes to that address. But the emulator just doesn't halt despite the value changes from 0 to 1 when the screen appears! The address is 7E0835 I used a save state to reach the part just before the stage introductory screen appears. I don't know if this affects when the emulator tries to snap in the address (the one where the write code is executed). If anyone has an idea why this doen't work and how can it be solved, I'd really appreciate it. Thanks! ____________________ Known in other forums as megaman_exe (www.chilewarez.org, www.thegshi.org) and aioria1981 |
Mauron |
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Micro-Goomba Level: 9 Posts: 2/12 EXP: 2819 Next: 343 Since: 09-13-11 Last post: 4102 days Last view: 2317 days |
I'm not sure if this is your problem or not, but 1.51.ep10r1 had a glitch where certain read and write breakpoints would trigger from read being checked, or read breakpoints from write being checked. 1.51.ep10r2 was released within a day because of this glitch.
Although certain changes to the game's flow will reset the breakpoints (resetting, for example. It seems inconsistent when loading a state does that (or I don't pay enough attention). Note that this does not change the checkbox status, but the breakpoints will be cleared. Normal gameplay will not reset them, so make sure your state save is early enough that you can reopen the breakpoints menu for a second. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3810/4196 EXP: 21519137 Next: 317464 Since: 02-19-07 From: Ithaca, NY, US Last post: 463 days Last view: 76 days |
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Mauron |
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Micro-Goomba Level: 9 Posts: 3/12 EXP: 2819 Next: 343 Since: 09-13-11 Last post: 4102 days Last view: 2317 days |
Whoops, sorry. I'll keep that in mind in the future. |
Main - ROM Hacking - Breakpoints don't work in Geiger Snes9X Debugger 1.51.ep10r1 | New thread | New reply |
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