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Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
TheSkipper1995 |
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Goomba Level: 11 Posts: 17/21 EXP: 5416 Next: 569 Since: 08-17-15 Last post: 736 days Last view: 647 days |
I'm curious, has there ever been documentation of the boss a.i. for Mega Man 5? Something like the Mega Man 4 ROM map on Datacrystal or the Mega Man 3 document that listed all the boss variables? |
BaronHaynes |
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Red Goomba Level: 15 Posts: 27/43 EXP: 16088 Next: 296 Since: 05-22-15 Last post: 2370 days Last view: 2353 days |
Rock5Easily has a fairly comprehensive list of info for 5 here: http://rock5easily.sakura.ne.jp/5/index.html
It's in Japanese, but with Google Translate (and sometimes some trial and error in a hex editor) it's not too hard to figure out what everything is. The boss AI routines are here: http://rock5easily.sakura.ne.jp/5/boss_param.html This is far from everything, as I've seen massive AI changes in many different MM5 hacks, but it's a place to start. |
TheSkipper1995 |
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Goomba Level: 11 Posts: 18/21 EXP: 5416 Next: 569 Since: 08-17-15 Last post: 736 days Last view: 647 days |
Very interesting. Thanks for the info, Baron |
SOPHIA |
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Micro-Goomba Level: 8 Posts: 1/10 EXP: 1651 Next: 536 Since: 10-31-16 Last post: 2359 days Last view: 53 days |
I am currently remodeling the Mega Man X
·level · Enemy placement ·graphic And music (converted from primarily SNES Capcom game) Mainly change these In 2016 we plan to complete I may not have seemed so good But I'm happy if there are people cheering even a little http://minatonoitiba.web.fc2.com/mainpage.html Coming Soon |
DeltaRedSpiker |
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Micro-Goomba Level: 9 Posts: 7/13 EXP: 2448 Next: 714 Since: 10-29-16 From: England Last post: 2723 days Last view: 2723 days |
Hi,
Your webpage is entirely in Japanese, and doesn't seem to want to translate via Google, could you provide a rough copy of an English version please? Also, use
Thank you, and I look forward to some of your upcoming work. ____________________ Cammy White Owner of Gaminable |
BaronHaynes |
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Red Goomba Level: 15 Posts: 28/43 EXP: 16088 Next: 296 Since: 05-22-15 Last post: 2370 days Last view: 2353 days |
At one time I had a patch that would fix the "invisible enemy" sprite flickering when certain enemies appeared on the same screen in Mega Man 5, but I can't seem to find it. Am I misremembering, or was it possible to fix this without needing to optimize for lag or make any other changes? I only want to take care of the flicker.
If anyone has it, I'd greatly appreciate it! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 28/60 EXP: 29672 Next: 225 Since: 02-20-13 Last post: 348 days Last view: 856 days |
Hello
Once I finish Megaman 3 Prometeo, I'm thinking of doing a hack by using Megaman 3 Improvement I noticed that you can add a new amount of graphics But I have some questions: 1) Is there room to add music? My idea is that all the scenes have different songs 2) Is there the possibility of equipping the TSA as to which megaman to skate? To design ice scenes 3) How do I make megaman reload its power in a similar way to the original game? Thanks! |
Trinitronity |
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Porcupo Level: 38 Posts: 267/311 EXP: 350828 Next: 19619 Since: 02-04-13 Last post: 1931 days Last view: 573 days |
Posted by JRIVA With 2, I really hope you actually mean TSA for slippery ground, because that's exactly what I need as well. ...that, and adding new music, but I think I would only need to add one or two... |
kuja killer |
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Level: 55 Posts: 549/628 EXP: 1243180 Next: 71009 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 275 days Last view: 7 hours |
Music - yes. about 1200 bytes estimate, if the whole entire engine is moved to another location in the ROM, which is not hard at all. -- that would be totally possible with mm3 improvement, since it was upgraded for double the graphics and programming space. But "not" possible on original mm3.
I once tried to add the slippery ice stuff to mm3 shortly after i did it for megaman odyssey...but for some strange reasons i failed to ever get it to work on a unmodified mm3 rom. Until i gave up and forget it. I do not have any current or future interest at this time to try again. |
JRIVA |
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Red Paragoomba Level: 18 Posts: 29/60 EXP: 29672 Next: 225 Since: 02-20-13 Last post: 348 days Last view: 856 days |
Thanks
What interests me is having so much space for new graphics. I have interest to make a hack with 18 stages with different graphics and music |
Dracula X |
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Red Paragoomba Level: 19 Posts: 47/64 EXP: 31107 Next: 4670 Since: 03-11-14 From: Dracula's Castle Last post: 1730 days Last view: 693 days |
https://www.youtube.com/watch?v=oA8ZudaSCsw
Music from a terrible game. |
SOPHIA |
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Micro-Goomba Level: 8 Posts: 2/10 EXP: 1651 Next: 536 Since: 10-31-16 Last post: 2359 days Last view: 53 days |
MY Megaman X Hack complete
Let's Play! http://minatonoitiba.web.fc2.com/mainpage.html |
kuja killer |
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Level: 55 Posts: 550/628 EXP: 1243180 Next: 71009 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 275 days Last view: 7 hours |
This was a nice hack to play. I dont think there's ever been any real X1 level hacks ever before. Your the first one that exists ( i think ), so that's very refreshing.
I defintely liked the other SNES megaman games music choices, even though they sound a little odd though. As if the "instruments" or something are wrong. I dont know what it is exactly. That's OK though, i was still happy to hear the megaman 7 and rock+forte songs I could not manage to find 3 of the 8 heart tanks, im not sure if they're deleted from the levels or not cause i went through them several times after i finished the game, but no luck. I also liked some of the new backgrounds in the levels, like the one with the sunet, that was really nice to look at. Difficulty was just fine, not hard, and not easy. Overall it was quite a nice hack so i give praise to you, Sophia I hope there will be other SNES X hacks in the near future. どうもありがとうございます |
SOPHIA |
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Micro-Goomba Level: 8 Posts: 3/10 EXP: 1651 Next: 536 Since: 10-31-16 Last post: 2359 days Last view: 53 days |
Thank you for playing
Heart is placed on Sigma Stage 2 instead of the Kwanger Stage The subtank is hidden behind the Pangeago stage instead of the Naumanda stage I am remodeling X 2 after I finish remodeling X 1 |
JRIVA |
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Red Paragoomba Level: 18 Posts: 30/60 EXP: 29672 Next: 225 Since: 02-20-13 Last post: 348 days Last view: 856 days |
Sophia: It looks great. What programs to edit Megaman x do you use?
I want to start a megaman project for super nes |
SOPHIA |
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Micro-Goomba Level: 8 Posts: 4/10 EXP: 1651 Next: 536 Since: 10-31-16 Last post: 2359 days Last view: 53 days |
MegaED X map editor
http://www.romhacking.net/forum/index.php/topic,8573.180.html |
JRIVA |
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Red Paragoomba Level: 18 Posts: 31/60 EXP: 29672 Next: 225 Since: 02-20-13 Last post: 348 days Last view: 856 days |
thank you Sophia!
Hello all, the classic Megaflex 0.701, don't work in my new Windows 10 :-( Appears the next message: "Run_time_error_339 Component cam232.ocx or one of its dependencies not correctly registrere: a file missing or invalid" Can somebody help me? |
Insectduel |
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Hammer Brother Level: 68 Posts: 1018/1069 EXP: 2686180 Next: 42620 Since: 02-16-08 From: Insectduel's office Last post: 1250 days Last view: 1249 days |
Posted by SOPHIA I haven't check the forums in a while! I never knew this exist and it's legitimate? I would imagine if I can play Mega Man X Generations on an actual SNES (which is dirty) I still owned and I am not talking about the EVERDRIVE or SD2SNES which can load Romhacks on an SD Card to play on hardware. I owned Super Demo World and Zelda Parallel Worlds so I would like to play it on my CRT TV which costs me a whopping $55 for them to make and a month to wait for shipping. Just for the record, playing the game doesn't give me interests to remodel any Mega Man X projects in the future. |
Ozoma |
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Newcomer Level: 3 Posts: 1/1 EXP: 51 Next: 77 Since: 12-09-16 Last post: 2687 days Last view: 2687 days |
Hi i currently work on an Mega Man 5 Hack and i need to change the weapons energy which mega man uses with a shot but i haven't find any information how to change that.
Is here someone who knows which Hex editor Line in Fceux it is or if i need another program? |
JRIVA |
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Red Paragoomba Level: 18 Posts: 33/60 EXP: 29672 Next: 225 Since: 02-20-13 Last post: 348 days Last view: 856 days |
Dear, they leave the first playable version of Megaman 3 Prometeo
The degree of progress is 100% http://www.mediafire.com/file/naay5wdqbcrxchy/Megaman+3+Prometeo.ips I await your comments. Soon I will publish a complete guide on my blog with the secrets of the hack http://megamanhyperion.blogspot.com.uy/ |
Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
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