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Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
MiniCompute |
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Bubble Level: 66 Posts: 668/981 EXP: 2415822 Next: 46029 Since: 04-25-07 Last post: 460 days Last view: 669 days |
Posted by Zynk Locate the protoman in yy-chr, use his grey palette and the tip tool and edited it out. Also use protomans skin pallete and edit his scarf whatever editor you use you need to recolor that scarf. Shouldn't be hard for you to do, the rest I'll let someone else give you advice on. |
amarcum81 |
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Rope Level: 25 Posts: 106/110 EXP: 84303 Next: 5317 Since: 08-14-09 From: Cincinnati, OH Last post: 3263 days Last view: 2040 days |
Might anyone know where the offset is for adjusting Mega Man's speed for climbing a ladder in Mega Man 2 to be more like Mega Man 3-6? I could've sworn there was a patch for this somewhere that someone had already made but I was unable to locate it.
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Model FZx |
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Red Koopa Level: 26 Posts: 49/132 EXP: 89725 Next: 12550 Since: 08-28-14 Last post: 3051 days Last view: 3071 days |
Aren't they the same speed? If not, tell me where Mega Man 3's climbing speed is defined, in Hex Offset. ____________________ A well known Bio-Metal |
amarcum81 |
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Rope Level: 25 Posts: 107/110 EXP: 84303 Next: 5317 Since: 08-14-09 From: Cincinnati, OH Last post: 3263 days Last view: 2040 days |
Posted by Model FZx I'm pretty sure the climbing speed is faster in the later 4 games. Kuja Killer is the guy to ask about MM3, I'm not sure where the offset is but I'll take a look in FCEUX later today on both ROMs to see if I can find the value(s). |
duke2go |
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Micro-Goomba Level: 9 Posts: 9/14 EXP: 3018 Next: 144 Since: 02-25-15 Last post: 2676 days Last view: 2676 days |
Only got involved in this discussion because of Amarcum81 being my good friend. Yes, the climbing speed in Megaman 3-6 was much faster than in 2, although if I remember correctly 2 was faster than 1's climbing speed. Would be nice to improve 2 to be more like 3-6. Glad the Protoman project continues =-) ____________________ Tell my tale to those who ask. Tell it truly, the ill deeds along with the good, and let me be judged accordingly. The rest... is silence. |
amarcum81 |
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Rope Level: 25 Posts: 109/110 EXP: 84303 Next: 5317 Since: 08-14-09 From: Cincinnati, OH Last post: 3263 days Last view: 2040 days |
Posted by duke2go @Duke2go, Good to see you here my friend! Yes, climbing speed is definitely faster in 3-6. I just played a few Rockman 2 ROM hacks where the climbing speed is noticeably faster. So I'm going to open the ROM up again and see if I can track the correct offsets down where this might be located. |
Vanya |
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Red Koopa Level: 27 Posts: 134/139 EXP: 104718 Next: 11441 Since: 01-22-13 Last post: 3264 days Last view: 3263 days |
Someone should try doing this what with all the rom expansions and mapper conversions.
Custom MM3 Intro mock up ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
kuja killer |
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Level: 55 Posts: 436/628 EXP: 1240995 Next: 73194 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 253 days Last view: 1 day |
http://postimg.org/image/ypkyaiw53/
I can do that. This is what things look like so far. Using my "megaman 3 improvement" hack as the "base" Rom is upgraded to 768 KB for more graphics and coding space. Still MMC3 mapper, dont have to change that at all whatsoever, just leaving it as it is. Do you wish for it to continue ?? Or not neccessary ? Well....if you really want it to be so. (i stopped now cause this was just a test, this loads immediately after the nintendo capcom screen) |
RetroRain |
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Fuzz Ball Level: 66 Posts: 860/994 EXP: 2432362 Next: 29489 Since: 09-30-07 Last post: 1906 days Last view: 928 days |
Posted by VanyaThat was actually really well done. ____________________ My YouTube Channel |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 373/423 EXP: 651167 Next: 8997 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1062 days Last view: 1024 days |
Finally, someone who did it. I approve all advances on finishing it.
Still he could make use more of the japanese manual. :3 http://kobun20.interordi.com/2012/12/31/rock-manual-the-third/ Also there is some interresting stuff. http://themechanicalmaniacs.com/articles/mm3mysteries.php ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Vanya |
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Red Koopa Level: 27 Posts: 135/139 EXP: 104718 Next: 11441 Since: 01-22-13 Last post: 3264 days Last view: 3263 days |
Posted by kuja killer YES! Please continue if you're interested. This would be an awesome hack to have. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 374/423 EXP: 651167 Next: 8997 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1062 days Last view: 1024 days |
I revised the intro script, because lore is good.
"It is the year 20XX. After being defeated twice by Megaman, the villian Dr. Albert W. Wily finally came to his senses and realised what terror he caused to the world in his rivality against Dr. Thomas Light." "Now reformed and willing to atone for his misdeeds Dr. Wily rejoined Dr. Light to help him on the new project "Gamma", the gigantic peace-keeping robot. It was the long time dream of his friend to preserve world peace and Gamma was the means to it." "With the research almost done, 8 new robots were constructed, which were sent to uncharted planets in order to mine the newly discovered energy elements necessary for Gamma's completion" "However, each planet met with an unexpected incident. The robots which were mining for the energy elements suddenly went berserk! Hearing the news from Dr. Light, “Megaman” immediately set out to the uncharted planets, but not alone. This time he would be supported by his new friend Rush the robot dog. A new chapter of Megaman's story was about to begin!!" ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 375/423 EXP: 651167 Next: 8997 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1062 days Last view: 1024 days |
Kuja Killer has finished putting the text in. All what we need now is ZorakStart's graphics, so the thing is finally done!
____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Vanya |
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Red Koopa Level: 27 Posts: 136/139 EXP: 104718 Next: 11441 Since: 01-22-13 Last post: 3264 days Last view: 3263 days |
Some grammar corrections and revisions to make it flow better.
Posted by Thanatos-Zero ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
Zynk |
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Purple Leever Level: 32 Posts: 85/209 EXP: 195301 Next: 11141 Since: 10-19-12 Last post: 51 days Last view: 22 hours |
A new chapter of Megaman's story was about to begin!!
Shouldn't it be "is" ? ____________________ |
kuja killer |
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Level: 55 Posts: 438/628 EXP: 1240995 Next: 73194 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 253 days Last view: 1 day |
I plan on branding this as "megaman 3 improvement" Version 2.0
"Only if" this person will let us borrow the graphics. Otherwise i wont continue this at all until then... I'll make sure to credit him in the updated readme / change log, and you guys about the text. I had a couple other minor edits to add too. Some things i did on Odyssey before, i'll do on here. Just "un-used" stuff from original mm3 rom i mean. |
Vanya |
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Red Koopa Level: 27 Posts: 137/139 EXP: 104718 Next: 11441 Since: 01-22-13 Last post: 3264 days Last view: 3263 days |
Posted by Zynk No because the narrator is retelling what already happened from his point of view. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 376/423 EXP: 651167 Next: 8997 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1062 days Last view: 1024 days |
As it looks like the creator of the fanmade intro would like to do more for Megaman 3.
https://twitter.com/ThanatosZer0/status/588777693442920451/photo/1 Case in point, it is not ZorakStart. Edit: Just received the email: "Hey ThanatosZer0! I tried using Youtube's messaging system to send you the sprites I made for the intro, but I've never used it before so it might have not sent. Which is why I'm glad to talk through email! Anywho, here is a link to the sprites I converted for the intro to this email. Unfortunately, this does not include the planets/explosions, as they were done by MegaManUSA. http://i195.photobucket.com/albums/z196/kenshinmeowth/mm3Fangraphics_zpsx194i82c.gif While I'm familiar with Sprites Inc., I do not post on either board- I'm actually pretty weak at spriting, and was only able to make these by converting composited images from the OVA "Upon a Star". While I can try my hand at additional graphics, I'll admit up front I'm a slow worker and that images without a base (such as if you wanted new images of the Doc Robot) would be more difficult/might come out looking strange. Still, I love the idea of a Mega Man 3 hack with new additions like this, so I hope the best for this project, and will try and provide additional help if I can." Edit2: https://twitter.com/ThanatosZer0/status/588844327364911105 ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 377/423 EXP: 651167 Next: 8997 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1062 days Last view: 1024 days |
I realised, that the characters need some work
So I will fix, the graphics. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
caesur4 |
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Red Goomba Level: 16 Posts: 41/47 EXP: 19332 Next: 924 Since: 05-20-14 From: Iowa Last post: 1730 days Last view: 634 days |
I've been trying to locate Mega Man 5 graphic data for the title screen (Tile and Location) in the rom, and I'm just not finding it.
I've tried several places, but I can't find the tiles and I can't find the pointers for where they go. If anyone happens to know what offset these start at, that would be a huge help. (and if you could tell me how you found it that would be even better) Thanks! |
Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
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