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Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
Insectduel |
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Hammer Brother Level: 68 Posts: 950/1069 EXP: 2687370 Next: 41430 Since: 02-16-08 From: Insectduel's office Last post: 1255 days Last view: 1254 days |
I'm cutting Roll Chan 4 Mobile on the NES for a while and decided to have NESDev a try. At first I thought I had this but nope, she takes longer than 6 months and she couldn't program any further unless I had no choice but to copy the CHR ROM banks programming from Mega Man 5 to Mega Man 4 which is tedious and confusing when I edit levels.
I was also thinking of creating Roll Chan mobile using only monochrome colors which is black, red and yellow much like in some games made by Ocean like Robocop. Palette quad 2 is freely use. I wonder how hard is to make Mega Man / Rockman in perfect sprite format in Darkwing Duck like in the pirate version. People loved my Roll Chan Mobile on the NES but I cannot complete the programming. I should give this a try and someone requested me to put Megaman in Darkwing Duck. |
Vanya |
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Red Koopa Level: 27 Posts: 128/139 EXP: 105065 Next: 11094 Since: 01-22-13 Last post: 3291 days Last view: 3290 days |
I've always thought that Darkwing Duck would have made a good base for a Protoman hack. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
MiniCompute |
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Bubble Level: 66 Posts: 648/981 EXP: 2421120 Next: 40731 Since: 04-25-07 Last post: 488 days Last view: 696 days |
Posted by Insectduel Well if that maybe the only way I'm sure nesdev will figure it out over time. Also have you thought about lending a help rquest to japanese rom hackers ? I'm sure if you found someone capable of doing it and you don't "MIND" compensating them to do it it'll get done more efficiently and some new tricks. |
Insectduel |
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Hammer Brother Level: 68 Posts: 951/1069 EXP: 2687370 Next: 41430 Since: 02-16-08 From: Insectduel's office Last post: 1255 days Last view: 1254 days |
Posted by MikeTechno I already tried Puresabe and he actually tried but no dice but did show me how the Sakugarne RM4MI custom code so that could be a good start of reading how the programming is done. For now, I have other projects by request so one of my projects had to be cut. Someday I'll get back to my Rockman AF project when I had the chance. |
Korxroa |
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Red Koopa Level: 25 Posts: 97/120 EXP: 79495 Next: 10125 Since: 04-20-14 Last post: 3261 days Last view: 3118 days |
Not Mega Man 5 CHR ROM Banks to Roll Chan 4 Mobile.
Kuja Killer's Mega Man 3 Hack called Mega Man Odyssey like Standing, Slide, Jump etc with Mega Man 5 CHR ROM Banks Style. --------------- New RM3 Hack called "Rockman 3 Showdown Edition" with featuring Boss Rush Mode. similar to Insectduel's Mega Man Showdown IV and Matrixz's Mega Man Showdown V, DragonEye's MM1SS & MM6SS, Tsukikuro's RM1TP & RM2TP. no plan for Tsukikuro's TP and DragonEye's Showdown version of Mega Man 3/Rockman 3. Tsukikuro's Rockman 3 TP is missing in Rockman2IPS(dot)tripod(dot)com. Glitch 1st Doc Robot (Metal Man, Air Man, Flash Man, Wood Man) without Closed Boss Door using Screen ID 0 (Zero). Can't stuck at 2nd Boss Room in Doc Robot's Stage, but no teleport exit after 2nd Doc Robot Defeated. 8 Robot Masters all edited levels complete and except for Doc Robot's Stage (Glitch like Closed 1st Boss Door or No Teleport Exit is beat the 2nd Boss Doc Robot Defeated). working new mega man/rockman hack project like Rockman 2 Advanced Edition (1/24/2015) or Two MM4 Hacks SRB (10/18/2015) and MMBG (2/2/2015). ____________________ i'm [Censored] Sorry my bad english, can't speak english :-( Mega Man & Shantae Fan Lovers!! |
Zynk |
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Purple Leever Level: 32 Posts: 77/209 EXP: 195934 Next: 10508 Since: 10-19-12 Last post: 78 days Last view: 2 days |
Hey guys! Do you guys know how to switch the palette of the Robot Masters' HP meter from 3rd to 4th palette?
3rd palette=encircled in red 4th palette=encircled in blue For example, Skullman has white & red, I want to change it to match his body color to white & gray. Another is for Stoneman. I changed his chect gem to green to match the official art depicting Stoneman with a green gem instead of red. However, it affected his HP meter. Megaman games takes the 3rd palette for Robot Masters' HP, would it be better if their HP matches their body color (4th palette)? Thanks. ____________________ |
kuja killer |
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Level: 55 Posts: 428/628 EXP: 1243701 Next: 70488 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 280 days Last view: 5 days |
an 03 on...
megaman 3: 3F32A megaman 4: 7DF6B megaman 5: 3E2F3 megaman 2 and 6 apparently already uses palette 03 |
Korxroa |
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Red Koopa Level: 25 Posts: 98/120 EXP: 79495 Next: 10125 Since: 04-20-14 Last post: 3261 days Last view: 3118 days |
Zynk, Boss HP Bar set palette color type for all robot masters.
Change Hex 02 to 03. For Mega Man 3 Offset x3F322 (Kuja Killer's MM3 Documents?) For Mega Man 4 Offset x7DF6B (thanks to Matrixz's MM4 Documents) For Mega Man 5 Offset x3E2F3 ____________________ i'm [Censored] Sorry my bad english, can't speak english :-( Mega Man & Shantae Fan Lovers!! |
kuja killer |
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Level: 55 Posts: 429/628 EXP: 1243701 Next: 70488 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 280 days Last view: 5 days |
woa i guess me and korxroa somehow replied at the same time ( had no idea of his post, he prob had no idea of mine either)
just a correction to korxroa, 3F322 is for Rockman 3, 3F32A is for Megaman 3 |
Zynk |
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Purple Leever Level: 32 Posts: 78/209 EXP: 195934 Next: 10508 Since: 10-19-12 Last post: 78 days Last view: 2 days |
Oh yeah thanks guys!
I should have asked this way back earlier ____________________ |
Insectduel |
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Hammer Brother Level: 68 Posts: 952/1069 EXP: 2687370 Next: 41430 Since: 02-16-08 From: Insectduel's office Last post: 1255 days Last view: 1254 days |
The answer to Zynk's question about the palette swap for HP's is much easier since it's already covered in Matrixz's document. I think but I don't remember. Even so, it's easy to disassemble sprite pals if you know the palette quads by heart. Imagine if every Mega Man game uses palette quad 2 for Robot Master's HP.
Anyway, I kinda rushed trying to get my Roll Chan Mobile sprite before the deadline for other projects but it didn't make it. It just takes time and patience and well knowledge, but yeah the NESDev community gave me another chance to do it on my own and I CAN DO THIS as a self-reliant ROM-Hacking artist. I also need some good tutorials on PPU's so I have to rely on my PPU viewer very heavy. Rather than continuing with it now, I have a pileup of projects (including SMB3 for SMAS requests) that needs to be done first before going back with Roll Chan 4 Mobile. In case I still can't do it after all these tips from the NESDev community and tutorials, there's going to be your monochrome version. There is no ASM programming required for monochrome character sprites but some features like the slide may need to be disabled. Once again, I'll do Mega Man in Darkwing Duck in a blue palette and Mega Man's sprite has much less tiles than Darkwing so I should have no problems. The pirate version has a monochrome palette (I think) but I have to check in my CSA editor for the difference. |
rock5easily |
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Goomba Level: 12 Posts: 21/24 EXP: 7057 Next: 864 Since: 06-13-14 From: Japan Last post: 3036 days Last view: 2542 days |
A new Rockman 5(not Megaman 5) hack was released!
"ROCKMAN INSTALL METAL" http://goo.gl/7p1cAq |
Korxroa |
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Red Koopa Level: 25 Posts: 99/120 EXP: 79495 Next: 10125 Since: 04-20-14 Last post: 3261 days Last view: 3118 days |
Ensis's new Rockman 5 hack called "Rockman Install Metall" first released on December 26th 2014 not Today.
old video Rockman 5IM Demo back in April 2014 this. EDIT: Plan for Rock5easily's RM5 Hack called "Rockman 5 Double Jumper"? Korxroa's Channel Rockman 5IM Gameplay using without savestate, soon in next week --------- Rockman 3 Showdown Edition coming to RDHN in January 15th 2014, tomorrow. Gravity Sprite Tile Eye with Screen ID 0 in Gemini Man's Stage?? no screenshot, sorry. ____________________ i'm [Censored] Sorry my bad english, can't speak english :-( Mega Man & Shantae Fan Lovers!! |
Model FZx |
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Red Koopa Level: 26 Posts: 42/132 EXP: 90072 Next: 12203 Since: 08-28-14 Last post: 3078 days Last view: 3098 days |
Id like to ask something - what happened to Megaman Ultra 2? Has it been cancelled? ____________________ A well known Bio-Metal |
EggplantPimp |
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Buzzy Beetle Level: 44 Posts: 186/378 EXP: 578891 Next: 32394 Since: 04-30-07 From: Boo York, Home Of The Big Pumpkin Last post: 1250 days Last view: 1250 days |
Posted by Model FZx Yup... ____________________ - Nikki |
Insectduel |
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Hammer Brother Level: 68 Posts: 953/1069 EXP: 2687370 Next: 41430 Since: 02-16-08 From: Insectduel's office Last post: 1255 days Last view: 1254 days |
Rockman Install Metal is okay but redounding. The gameplay is fluent, the boss battles wasn't much of a challenge (at least few of them while some did put up a good fight), the weapon edits are okay and awesome music. I'll be surprised which CAPCOM music is inserted perfectly but you have to play the game for yourself or wait until I extract all the sound data to the .NSF file. |
MiniCompute |
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Bubble Level: 66 Posts: 650/981 EXP: 2421120 Next: 40731 Since: 04-25-07 Last post: 488 days Last view: 696 days |
Posted by Model FZx Thanks to infidelts new love child zelda nes hack, you can be sure we won't see another sequel. Unless we constantly bang on his front door all year long demanding one. :/ |
Model FZx |
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Red Koopa Level: 26 Posts: 43/132 EXP: 90072 Next: 12203 Since: 08-28-14 Last post: 3078 days Last view: 3098 days |
Shame. First time I saw it was in a vid, and I thought it was for Megaman X 4, then I read on and said Megaman 4 for the NES.
Playing it myself, it has its flaws (Yellow Devil on my first level on my first try + that one emulator Ihate = fail :-D), but also had its potential. ____________________ A well known Bio-Metal |
kuja killer |
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Level: 55 Posts: 430/628 EXP: 1243701 Next: 70488 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 280 days Last view: 5 days |
Posted by rock5easily I finished playing this hack about a week ago. I really enjoyed it very much. Graphics are very good (freaking LOVE gravity man, it's amazing!) -- the protoman levels are much much longer than originally as insectduel mentioned in his review video today. I also liked that. and i looooved hearing the Doom Castle song from Final Fantasy mystic quest in this hack surprisingly. insectduel - by the way about your rock 2 yender code review a while back, l laughed so freaking hard when you said "son of a ass!" in the wily 2 level. nothing personal or anything, it just gave me a real nice laugh and smile |
Zynk |
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Purple Leever Level: 32 Posts: 79/209 EXP: 195934 Next: 10508 Since: 10-19-12 Last post: 78 days Last view: 2 days |
As I hack Rockman 5 to Roll-chan with CSA, I found the throwing sprite still intact. Is it possible to reuse that sprite? I guess it supposed to have been used for Power Stone & Gravity Hold.
Also, Rockman 5 doesn't have air bubbles when the player is underwater, is it possible to make those air bubbles appear again? ____________________ |
Main - ROM Hacking - General Megaman Hacking Thread | New thread | New reply |
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