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Main - ROM Hacking Related Releases - Link to the Past Hack - Bruce Campbell vs Ganon | New thread | New reply |
kgp4death |
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Octorok Level: 13 Posts: 1/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
Zelda : Bruce Campbell vs Ganon (A Link to the Past hack)
It has been many years since Link to the Past and Ganon is back to evil. Link is not around to save the day. So, a new hero has to emerge. This hero is the unlikely Ash from the Evil Dead series. With his witty humor Ash must fight through dungeons that have been upgraded by Ganon. With new tricks up his sleeve Ash searches Hyrule for items lost long ago. With New puzzles and harder bosses Ash has a lot to go against to finally be the one to bring peace to Hyrule forever. Screenshots Trailer or trailer link http://www.youtube.com/watch?v=dCng4ekfGAc you can get the ips patch here http://www.romhacking.net/hacks/607/ |
paulguy |
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Flurry Level: 37 Posts: 205/258 EXP: 326951 Next: 11302 Since: 04-10-07 From: Buffalo, NY Last post: 5027 days Last view: 4567 days |
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shiva |
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Goomba Level: 14 Posts: 17/29 EXP: 12316 Next: 755 Since: 04-15-07 From: Paris Last post: 4122 days Last view: 4122 days |
What a great hack ! Too bad for the bug with the hole but however playing this game is very fun ! ____________________ welcome to my website: http://superetrohacks.kamiloka.com |
kgp4death |
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Octorok Level: 13 Posts: 2/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
Glad you liked it Shiva. yeah, I agree it is a little to get used to (I wanted to put a game over state in when you fell down into 99% of holes) in essence I have done that but it is a bit awkward (most of the time it teleports you to a random spot). If I ever release a version 1.2 falling into holes will take 20 hearts damage(ie instant death), thus keeping effect I was going for of (save states are required).....it would be easily fixed if page headers were not limited (quick asm change to take 20 hearts damage instead of 1/4 heart, then change all the rooms to take damage on pit fall....but not that easy because of rom limitations, when MathOnNapkins release a stable BlackMagic that does the job I will go back and take care of business |
shiva |
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Goomba Level: 14 Posts: 21/29 EXP: 12316 Next: 755 Since: 04-15-07 From: Paris Last post: 4122 days Last view: 4122 days |
Oh it's great news so ! I think really that Bruce campbell need something more. I play it with my girlfirend and both of us find it very funny and great to play ! ____________________ welcome to my website: http://superetrohacks.kamiloka.com |
kgp4death |
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Octorok Level: 13 Posts: 3/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
Posted by shiva what do you mean by saying this? |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2845/4196 EXP: 21531064 Next: 305537 Since: 02-19-07 From: Ithaca, NY, US Last post: 470 days Last view: 83 days |
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kgp4death |
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Octorok Level: 13 Posts: 4/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
Here, Here.....Hail to the king, Baby |
shiva |
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Goomba Level: 14 Posts: 23/29 EXP: 12316 Next: 755 Since: 04-15-07 From: Paris Last post: 4122 days Last view: 4122 days |
don't write very good in english... I mean it's shame for this fuck*** holes bug, it's discredit the game, fun anyway. Can you not put spike unless those holes? ____________________ welcome to my website: http://superetrohacks.kamiloka.com |
kgp4death |
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Octorok Level: 13 Posts: 6/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
Nah i like the holes and if the game is played the way i want it to be played (ie you have to save state all over the place) it is not a problem as i said if I replace the functionality with instant death i in essence keep the same game (because you will be forced to save state all over but it is a bit cleaner) |
Trelior |
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Level: 99 Posts: 1496/2602 EXP: 9754545 Next: 245455 Since: 07-12-09 Last post: 4496 days Last view: 4483 days |
I fail to understand why you want save state abuse in your hack. What that says to me is that it isn't designed all that well and has really cheap difficulty. I'm pretty sure that if you keep it like that, people who aren't very patient will damn near refuse to even touch your hack.
Also, from a graphical prospective, you should work on shading your tunic sprites because they don't look very appealing as a solid color. |
shiva |
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Goomba Level: 14 Posts: 24/29 EXP: 12316 Next: 755 Since: 04-15-07 From: Paris Last post: 4122 days Last view: 4122 days |
Posted by kgp4death Yes it's true, saving often is just a habit to get. And it's something new and fun to using bombs like that ! But I wonder how you will fix this because some holes are needed like the first one in link house. ____________________ welcome to my website: http://superetrohacks.kamiloka.com |
kgp4death |
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Octorok Level: 13 Posts: 7/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
it should be an easy fix once current rom limitations are counter acted by mathonnapkins black magic release....problem is you can't have a header for each room currently (the header of each room lets you say if the holes kill you or teleport you....and the default is teleport where the default should be kill.)
I designed the game to require game saves and with hard difficulty because game saves are overly available. That way game saves can't be exploited to make game overly easy, because they are required for normal play. I think it makes total sense. |
Trelior |
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Level: 99 Posts: 1497/2602 EXP: 9754545 Next: 245455 Since: 07-12-09 Last post: 4496 days Last view: 4483 days |
No... That makes no sense whatsoever. I don't see how you could abuse a RAM save like a save state, a RAM save returns you to specific locations, like overworld locations and dungeon entrances, even then, it only lets you use places you've been, whereas a save state puts you exactly where and how you were. As far as I can tell, your logic is painfully flawed. |
kgp4death |
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Octorok Level: 13 Posts: 8/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
i wasn't talking nor do i care about ram saves....I consider ram saves 100% legitimate, now save states which bring you the exact spot over and over, that's what i was counteracting by designing the game the way i did.....so either i make save states basically required or they would have been abused to make my game overly easy. (people would abuse save states no matter what so this way they can't abuse them to make the game overly easier)....save states exist, to design a game that just ignores there existence is the flaw. |
akira2291 |
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Newcomer Level: 3 Posts: 1/1 EXP: 72 Next: 56 Since: 01-20-10 Last post: 5208 days Last view: 4824 days |
hi kgp4death and others,
first of all i have to say your hack is a real good one. i played the parallel tower also with joy and wanted to try something new. i saw a few other hacks also around, but yours sounded somehow different so i want to thank you first for the nice time i could enjoy already with your game hack you released |
kgp4death |
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Octorok Level: 13 Posts: 10/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
You are very welcome sir.....Yeah i have to say the game is quite good, and not just saying that because i made it. Glad to see people are enjoying it, because it is a bit different and playing style does take a bit to get used to. |
Bond697 |
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Red Goomba Level: 16 Posts: 33/40 EXP: 19014 Next: 1242 Since: 11-05-08 Last post: 5001 days Last view: 4450 days |
not that i post here much, but, yes, this is definitely a pretty nice hack. there are so few lttp hacks that have been finished that it's great to add another to the (regrettably small) collection. i sort of agree that making savestates essentially required is a good idea, but it seems implemented in a misguided way to me. think about it. you would be removing the "cheatiness" of states if you could limit it to one every long once in awhile or something, or if they penalized you after using one in some way. the way things are set up, you're requiring states, but it's not like they can't still be used to cheat whenever, regardless.
anyway, though, without your experimentation with things like that, the game wouldn't be beatable in 20 minutes. thanks. |
kgp4death |
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Octorok Level: 13 Posts: 11/27 EXP: 10135 Next: 132 Since: 01-10-10 Last post: 4949 days Last view: 5093 days |
lol, that even made me laugh.....It will be fixed eventually. actually working on an ocarina of time style zelda homebrew now, coming out to be pretty sweet.....without experimentation the world would be a very different place. oh and here is a video of what bond679 is talking about, though i wouldn't watch if you are actually thinking about playing.
http://www.youtube.com/watch?v=xP_w6fxhOuw |
laplace |
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Newcomer Level: 6 Posts: 3/5 EXP: 800 Next: 107 Since: 04-11-10 Last post: 5116 days Last view: 3903 days |
http://www.megaupload.com/?d=IU6ALECT here are some .jpg pictures which show some mini issues... nothing important except maybe the picture in the castle. if you light a torch and then jump in the water you will not see yourself(and probably won't be able to leave the water, I don't know)
and a question: how to get a small key in blind's hideout(4th dungeon in dark worlds)? I saw one near boss room by pressing 1 or 2 (I dont remember) but I can't find a way to get it (there is a similar situation in Lost Woods). |
Main - ROM Hacking Related Releases - Link to the Past Hack - Bruce Campbell vs Ganon | New thread | New reply |
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