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Main - ROM Hacking Related Releases - Zelda3 Hack: Ruins of Rockvan | New thread | Thread closed |
Torin |
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Tektite Level: 20 Posts: 30/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
The prison doors that were messed up in the Floating Fortress are gone, but you need to have the big key when you go down or the game will mess up, since you can't go to the boss room and you can't reach the key with the Maiden in tow.
The Palace of Frost is mostly done, except for enemies and I still need to add decal and ice to some rooms. There have been graphic edits, but most my attempts failed. IF YOU HAVE ANY SKILLS DRAWING GFX/SPRITES, I COULD USE SOME HELP. PLEASE EMAIL! It only makes gameplay better for you. Just a heads up, Blind's AI is seriously messed up. Expect it/him to put up MUCH more resisance than normal. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Wyrmanazgaroth |
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Newcomer Level: 8 Posts: 8/9 EXP: 1942 Next: 245 Since: 02-17-10 Last post: 5140 days Last view: 5152 days |
This is a joke? Now i'm stuck two rooms further after the prison door where the floor is attacking me. icannot move at all in the room, only leave it through where i came.. |
Torin |
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Tektite Level: 20 Posts: 31/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
Trust me, its beatable. There is no joke involved. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 10/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
What is your email address? It isn't under your profile, and I can help with whatever you need. |
Torin |
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Tektite Level: 20 Posts: 32/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
Me or him? Because I SUCK at sprites and GFX.
Also, Wyrman, keep in mind what the tiles leave behind when they nail you. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 14/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
I can help you, just tell me what you need. |
Torin |
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Tektite Level: 20 Posts: 33/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
Thank you, Haz. My email is torinmiller@aim.com. You can conact me there. I'll edit this post later with some stuff I need, though finishing the Rockvan Dungeon walls would be a good start.
Some stuff that I would love to get a hold of: New Tree graphics New Houses, bushes, random overworld stuff New Bosses, especially Blind to fit his new insanely hard AI. Also, any other random little things would be nice. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 19/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
Just some minor graphical things
The problem with the stairs and the door is obvious the rest look a little bad at the places with the yellow boxes. The one where the captain is covered by the ground you can just walk under those tiles. The zap thing with the lock seems to go way too fast, if you could just make the electric parts shrink and get bigger, it would look better instead of just on and off. And the last one I'm just wondering if since the treasure chest sound happens when you walk in, is there a secret? |
Torin |
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Tektite Level: 20 Posts: 34/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
I've been too lazy to really finish fort Ranger's corner sections, butu they do need work.
I have no idea what's causing the guard to appear on that pillar, though I do know what causes Link to appear on the walls. Doors outside should be simple to fix, guess and check. Which door is that, by the way? That shock gate is actually a glitch that turned out kinda cool. I'm not sure what sprite its loading for the lock, but the "lightning" appears to be oddly colored spike blocks. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 23/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
Check it out:
interesting stuff in the desert. Go south in the desert and find this place, you can jump up on the wall... walk to the left then area transition to the south... Head to the right from here and watch what happens Also, there are various text glitches with weird overwrites you may want to check out, it happens during the intro and a couple of other places. I'm pretty sure that the guard on the pillar is a priority thing. |
Torin |
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Tektite Level: 20 Posts: 35/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
You were right about the guard. It was a priority thing. I've been meaning to fix the desert since the first release of this, but havent really bothered. The desert plays no role and can be completely ignored.
Also, could you Email me or post what text is glitched here as you come across it? Thanks, Haz. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Wyrmanazgaroth |
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Newcomer Level: 8 Posts: 9/9 EXP: 1942 Next: 245 Since: 02-17-10 Last post: 5140 days Last view: 5152 days |
Posted by Torin Erm.. i didn't have much time for play this hack the last days.. i know, that the tiles sometimes reveals new ways, so i waited till all the tiles were crushed, but i can't move from the door right on, so i cannot reach the tiles. |
Torin |
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Tektite Level: 20 Posts: 36/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
I haven't had time to work on it recently, though hopefully that should change by next Thursday. Anyways, you can walk over small gaps between objects without falling, and you can always use bombs or boots on large ones. Remember this if you reach the sea of flames.
EDIT: Never mind, I see what you mean. I don't know why the heck all the object properties in the basement have changed. I've be meaning to redraw this place anyways. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 60/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
The text I'm talking about is during the intro when you wait at the title screen, and when you start a new game when zelda first talks to you in your sleep. |
Torin |
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Tektite Level: 20 Posts: 37/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
Trust me, there's a lot more text that's messed up than that. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
laplace |
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Newcomer Level: 6 Posts: 2/5 EXP: 800 Next: 107 Since: 04-11-10 Last post: 5111 days Last view: 3897 days |
Your hack seems to be good, especially the dungeons (for some reason I don't find overworlds to be very fascinating, maybe because I got used to Seph's awesome graphics but nevermind, thanks for your hack.) and the water dungeon(desert palace) is fascinating, it would be good if you could put a chest with the bombs because they are so needed...
I have a question: in the first dungeon is there any way to get close to a red/blue switch after you got the key which appears in the room to the right? Every next time I want to come back the chest blocks me :\ |
Naikon |
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Newcomer Level: 7 Posts: 6/6 EXP: 1057 Next: 391 Since: 02-17-10 Last post: 5121 days Last view: 5052 days |
Hey, when is the next patch coming? Im waiting patiently ! |
Torin |
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Tektite Level: 20 Posts: 38/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
Unfortunately, I haven't had time to work on the hack for a while. I'll try and get the next version going soon. At the moment, I do have an early version of second hack of the trilogy, but I'm reluctant to do anything with it yet. The dungeon ideas so far are unique and awesome. And for those of you who escaped the Vault easily, I've got something better this time around.
Also, with Haz helping with the graphics, I'm hoping to completely alter the overworld, one bit at a time. Also, I don't think you can return to the west key room. EDIT: I'm hopefully getting a usb keyboard for my inspiron15 laptop (lacks numpad, so I can't move doors) so I'll be able to rebuild the Sea of Flames and the Floating Fortress from the ground up. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Haz |
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Fuzz Ball Level: 64 Posts: 161/956 EXP: 2123637 Next: 90460 Since: 03-02-10 From: Michigan, USA Last post: 4001 days Last view: 1932 days |
I've got some mo' pictures, slightly lower quality but smaller size thanks to Kawa's "complaints"
These all have some sort of issue pointed out by a pink box(or in the case of one arrows). Just graphical things where something doesn't line up right mostly. There are a lot of these types of things with the cliff walls going down into Saber lake as exampled by the third picture in the second row. I don't understand why the soldier is there with his weird shield, just seems out of place with the rest of the soldiers trying to kill you. The shop in kakariko village is the second picture, I can't even tell what it is you're supposed to be buying there. And the third picture the palette on the shelf doesn't look right at all. Both those rugs probably shouldn't overlap the walls. Those bomb thrower sprites probably shouldn't show up in the dark. The palette for when things burrow out of the ground isn't right in there. The skeleton has a messed up sprite. After firing those archers have messed up sprites. When sitting on the walls those ball things have messed up sprites. Some messed up text. There should be a space in Iwon't. Thiss should have one s. Interesting text with the heart piece. And, what cave is it talking about? I searched and bombed and found nothing. I pulled the switch to the floodgates, a lot more flooding happened than expected. This whirlpool led to the space right above the captain's house. By far my largest problem. I got to the dark world and went to the first dungeon. I walked down the stairs and saw this. I can't continue from here. Some spinning blocks come flying up at me, when they're all gone nothing happens. I can't move except to turn. |
Torin |
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Tektite Level: 20 Posts: 39/64 EXP: 37196 Next: 5243 Since: 11-06-09 From: Seoul, S. Korea (The good one) Last post: 4769 days Last view: 4881 days |
The general Svald thing appears later on a statue. I have no idea how it ended up there. The kakariko cave thing was just some left over junk. And I can't make the bombers normal in the dark. The whirlpools a leftover, the floodgates can't be fixed. The rest are just palate issues or minor things I can fix though. ____________________ Belief or disbelief lies with you, but that does not change the truth. - Rockvan Proverb. |
Main - ROM Hacking Related Releases - Zelda3 Hack: Ruins of Rockvan | New thread | Thread closed |
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