Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,480,450
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-25-24 06:05 AM
Guest: Register | Login

0 users currently in ROM Hacking | 3 guests | 2 bots

Main - ROM Hacking - Reuben: Not so final (but it's being worked on again) stage. New thread | New reply

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

spel werdz rite
Posted on 07-21-10 08:22 PM Link | Quote | ID: 133256


Paratroopa
Level: 30

Posts: 149/156
EXP: 154344
Next: 11525

Since: 02-19-07

Last post: 4804 days
Last view: 1088 days
You also have to consider the sheer amount of work it takes to build an editor (and a good one at that). Then factor the amount of personal affairs the guys has. Heck, Toadstoal and Lazyshell both took several years to complete.

KP9000
Posted on 07-21-10 10:42 PM Link | Quote | ID: 133260


Boomboom

Level: 90

Posts: 1381/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


I'm going to elaborate on this further since I was posting from my phone the past two posts and was at work. Couldn't give a more complete response.
Posted by Stifu
Posted by KP9000
Whenever someone comes along and has the skills and is willing to work on it, guess what? You bet your ass I'm going to ask!

You'll hopefully end up finding out reliability and motivation weigh more than skills. But yeah, I understand, you do with what you have.

I knew about these two characteristics (among other appropriate ones here) from the beginning. You implied that I didn't, but then again, I didn't sound like someone who did right off the bat.

Posted by Stifu
Posted by KP9000
You people rely on these other people to do your shit then get pissed off when they don't come through? What the fuck? They don't owe you anything, so lay off.

That was incredibly stupid. Seriously... I thought you were a tad smarter.
Someone comes in, says "Hey guys, look at me, I'm gonna do that!", then in the end, he doesn't do anything and just disappears.
At least, I'd have appreciated if he had the balls to tell me he didn't feel like doing it anymore. That'd have been fine. But no, not a word. Simply ignoring PMs and mails.

You're basing this whole situation on a point-of-view which, quite frankly, is flawed. What you need to understand here is that when you enter a verbal agreement on the internet, anything can go wrong at any time. You expected something from someone because they made a verbal commitment with you. Sorry, but that's not how it works. I'm not saying it's right, but so it is. Having this attitude sets you up to be screwed. Royally. What takes the cake here is that you insult my intelligence based on a flawed understanding.

Posted by Stifu
Posted by KP9000
You guys should be lucky that these people use the information they have to make something nobody otherwise would due to lack of information and skill.

You mean, like, all the information that Bouche had and didn't share with me, so I had to waste time weeks figuring out something he already did?

In all honesty, it may not sound like it, but I'm not mad at Bouche. I don't really care, and I'm not out to get revenge. I just expected better. Someone warned me about him at the time, but I still wanted to believe.

Yeah, this kind of foresight is helpful with any attitude one might have. But just to re-enforce my point:

I just expected better.
I for one believe as far as this: I expect nothing until it's in my hands already.

Posted by Stifu
Posted by KP9000
I don't want to hear shit from any of you unless you are paying them a damn salary.

The fact I don't pay doesn't mean I can't expect people to have a sense of responsibility and ethics. But to each his own, I guess.

I'm out of this thread because I don't want to hijack DD's thread any further.
I agree that the people you deal with on a regular basis (and even irregular) should have these qualities and standards but my point is sometimes they don't. If you go along expecting everyone to have these qualities you're going to run into problems.

tl;dr - Hope for the best.

Also, I think you're a cool guy and doesn't afraid of anything. What you had to say helped me to elaborate why I get irritated at guys like Angelfage. That's all.

____________________

Stifu
Posted on 07-21-10 11:09 PM Link | Quote | ID: 133263


Cobrat
Level: 56

Posts: 320/666
EXP: 1361162
Next: 37014

Since: 02-22-07

Last post: 684 days
Last view: 306 days
Posted by KP9000
See, you got burned because you went into the whole thing expecting someone (or something from someone) to do something for you.

Isn't that basically what you're doing now? Regarding Bouche but especially DD.
If DD stops his editor, aren't you pretty screwed?
Well, maybe not that screwed since DD made his editor open source, that leaves a door open, at least...

Considering how much work a hack can be, you should try to get all the help you can get. If you're going to try to do everything on your own, reinventing the wheel and all, then you'll either make a simple hack, or it's going to take you 10 years. Or you're unemployed and don't need to look for a work, I don't know.
I agree that you shouldn't depend too much on others, but it's also good to broaden your horizons by considering future possibilities.
For example, the fact you're using DD's editor before it's ready shows you have hope / expectations as well. Expectations, that if not fulfilled, may compromise your hack project.

If whatever Bouche does, you won't be let down, then all is good. The whole point of my message was to highlight the fact you shouldn't get your hopes too high or be too naive, and think about plan B.

Posted by KP9000
Also, I think you're a cool guy and doesn't afraid of anything. What you had to say helped me to elaborate why I get irritated at guys like Angelfage. That's all.

Alright, no hard feelings. I agree that Angelfage is mostly trolling / doesn't have a constructive attitude... and looking back, I'm not sure whether each of your points were mostly aimed at me or him, hence my somewhat aggressive reply (since you only quoted me, I assumed it was all directed at me, but whatever).

KP9000
Posted on 07-21-10 11:53 PM Link | Quote | ID: 133266


Boomboom

Level: 90

Posts: 1382/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Well, you're the only one worth debating with. Angelfage is causing me to grip my banhammer tightly.

Also, the main reason I am using Reuben is because DD has me as one of his beta testers. I'm going through and making a hack so I can find bugs that one might encounter while making their own hack. If DD would cancel this editor on the spot I wouldn't be totally devastated.
Posted by Stifu
Posted by KP9000
See, you got burned because you went into the whole thing expecting someone (or something from someone) to do something for you.

Isn't that basically what you're doing now?
No. I'm not expecting anything. If something gets done, fine. If it doesn't, then also fine. Either way I'm one step ahead if nothing happens and two steps ahead if something does.

____________________

JaSp
Posted on 07-22-10 12:19 AM Link | Quote | ID: 133268


Shyguy
Level: 24

Posts: 84/95
EXP: 73281
Next: 4844

Since: 03-02-07
From: Paris, France

Last post: 4349 days
Last view: 4144 days
Posted by KP9000
Yeah, maybe further down the road we can get that Music utility up to snuff! I say we because I'd be willing to do whatever necessary that I am capable of doing. Also, I spoke to DJBouche regarding taking advantage of the two extra square channels that the MMC5 gives you. He understands that this means rewriting/revers eengineering the SMB3 music engine. So, if you have anything to show him just stop into #acmlm and drop off whatever notes you might have! I'm sure it'd speed up the process and promote activity of the project itself, since it's a big one.
Well, the thing is, I only know stuff about the music data format, not the music engine itself with all its $4000ish registers things and all, so I'm not sure my notes would help *that* much.
Posted by Stifu
(...) so I ended up making my own Super Mario Kart editor?
Woah, if everyone acted like you, there would so much more editors available from discontinued editors!

KP9000
Posted on 07-22-10 05:44 AM Link | Quote | ID: 133277


Boomboom

Level: 90

Posts: 1383/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Posted by JaSp
Well, the thing is, I only know stuff about the music data format, not the music engine itself with all its $4000ish registers things and all, so I'm not sure my notes would help *that* much.
Hell, *I'd* like to see your notes if you're willing. Anything helps DJBouche as long as it's music related.

____________________

DahrkDaiz
Posted on 07-24-10 03:20 AM Link | Quote | ID: 133344


Nipper Plant
Sandwich Artist
Level: 46

Posts: 375/417
EXP: 674387
Next: 37387

Since: 02-22-07

Last post: 3485 days
Last view: 3405 days
Posted by KP9000


- When picking tiles, you click one tile inside the picker and click another tile in quick
succession, it brings up the TSA editor. Rather annoying when you click on the wrong tile,
because I often click on the intended tile right after that.

- Opening the palette editor opens up the palette saved for that level. Which means if you
change it after loading the level, and load up the palette editor, it loads up the
previous (saved) palette, not the palette you just changed it to.



Fixed.

Posted by KP9000


- When you double click a tile to edit in the TSA editor, that tile you chose doesn't show
changes real-time while in the TSA editor. The rest of them do, however.



I looked at this for a little bit and cannot for the life of me figure out why it's not updating the tile as you draw on it. I'll continue looking into the issue. Could you send me the project and rom that the rom/project related errors happen on? thanks.

KP9000
Posted on 11-08-10 12:22 AM Link | Quote | ID: 137741


Boomboom

Level: 90

Posts: 1476/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


I am digging this up from page 3 of this forum... I am going to try and see if I can get some kind of status update from DD regarding this.

I kind of want to take this up again. Come to think of it, I've always wanted to continue work on my hack but can't for obvious reasons...

____________________

JaSp
Posted on 11-16-10 10:55 PM Link | Quote | ID: 137947


Shyguy
Level: 24

Posts: 87/95
EXP: 73281
Next: 4844

Since: 03-02-07
From: Paris, France

Last post: 4349 days
Last view: 4144 days
It really is strange to think that this thread is already more than 1 year old! Time sure passes fast...
Can't bring anything new to the table, however since the project is open source (and apparently up to date), we can still hope that someone will pick it up!

Ailure
Posted on 11-17-10 02:22 PM Link | Quote | ID: 137955

Hats
Steam Board2 group
Level: 121

Posts: 3619/3965
EXP: 19777221
Next: 279475

Since: 02-19-07
From: Sweden, Skåne

Last post: 3300 days
Last view: 2051 days
I rather get in touch with DD before even touching the codebase, possible he continued some of the development offline.

I know C# and I longed for a Renaissance involving SMB3 hacking, but Dahrkdaiz probably knows his way around SMB3 more than I ever would do.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


JaSp
Posted on 11-17-10 07:32 PM Link | Quote | ID: 137973


Shyguy
Level: 24

Posts: 88/95
EXP: 73281
Next: 4844

Since: 03-02-07
From: Paris, France

Last post: 4349 days
Last view: 4144 days
I agree, it's very possible that he has continued work on it offline; as for knowing SMB3, I guess taking back the project would merely be to fix bugs and not add new features, because if I recall correctly the editor is in a very usable beta state if not for some annoying bugs; and a list of these bugs has been established, hasn't it? (KP9000 can confirm that probably?)

KP9000
Posted on 11-18-10 04:09 AM Link | Quote | ID: 137979


Boomboom

Level: 90

Posts: 1479/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


There's very little left for it to be completed, in terms of features. there are aspects that need to be supported so the game doesn't break. I don't have access to mushroom houses, spade panels, N-Cards, end-of-world castles, etc..

And there's not as many bugs as one might think. He's done a pretty good job at nailing that down pat. I mean, there are some, but I'm really only struggling with one major bug. The editor is so usable that i have a one world hack going... and it's frozen due to not seeing progress on the editor. Can't progress without some aspects of the game...

____________________

JaSp
Posted on 11-18-10 10:33 AM Link | Quote | ID: 137988


Shyguy
Level: 24

Posts: 89/95
EXP: 73281
Next: 4844

Since: 03-02-07
From: Paris, France

Last post: 4349 days
Last view: 4144 days
Well can't you bypass the "side-stuff" (mushroom houses, n-spades, etc.) and make a level based only hack?
As for that major bug, what is it about?
Damn, talking about this makes me want to hack again!

KP9000
Posted on 11-18-10 02:23 PM Link | Quote | ID: 137990


Boomboom

Level: 90

Posts: 1480/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Well, I'm not using locks, hammer bros, mushroom houses, n-spades, or matching games, because it's unsupported. However, the matching game still shows up after every 80k points, but when you enter it, it just sends you to the level pointer it's sitting at on the map. I made this into a "level encore" sprite.

The world's castle has no level data, so when you finish a world, it gets really glitchy. You can still advance, though.

I almost got custom mushroom houses to work. I just don't know how to hack the rest of it so the items work correctly. Also, since the timer's set to 0, mario dies instantly. But sometimes he doesn't and can pick a box, in which case he gets a P wing.

Also, world map locks are needed.

There's just so many aspects that I just don't want to ignore. Perhaps I am going to have to.

You know, if you want to hack some more, I could always use some help with mine. I'm not terribly attached to the way things are with it, so if you didn't like the way I have things you could change them.

____________________

KTurbo
Posted on 11-18-10 06:00 PM (rev. 2 of 11-18-10 07:47 PM) Link | Quote | ID: 137991


Tektite
Level: 18

Posts: 32/54
EXP: 28878
Next: 1019

Since: 10-24-09

Last post: 3583 days
Last view: 3557 days
ComFireD DD IS DEAD and KP90oO is taking over the project!one1!

< /sarcasm>

GreyMaria
Posted on 11-18-10 07:01 PM Link | Quote | ID: 137992

>implying even the Japanese understand the Japanese
Level: 105

Posts: 2078/2851
EXP: 11919642
Next: 342618

Since: 07-13-07

Last post: 4496 days
Last view: 4465 days
Last I checked, intelligence is a requisite trait for being allowed to post on Board2.


KP, what did your AIM convo with Daiz accomplish? :U

____________________
we're currently experiencing some technical difficulties

KP9000
Posted on 11-18-10 08:44 PM Link | Quote | ID: 137997


Boomboom

Level: 90

Posts: 1481/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Sarcasm to a degree is acceptable... Especially in this case. For his sake.

Anyway, he hasn't even responded to me. Though he's probably very busy with RL, and I really wish him well on that.

____________________

Ailure
Posted on 11-19-10 02:00 PM Link | Quote | ID: 138013

Hats
Steam Board2 group
Level: 121

Posts: 3626/3965
EXP: 19777221
Next: 279475

Since: 02-19-07
From: Sweden, Skåne

Last post: 3300 days
Last view: 2051 days
Posted by KTurbo
ComFireD DD IS DEAD and KP90oO is taking over the project!one1!

< /sarcasm>
If it for (some idiotic reason) turn into drama, it would more likely be a chanting of "KP9K is stealing DD's work".

Which would be a ridiculous claim since the project is open source to start with. Open source was made to allow forks in the first place. :/

I'm willing to provide some help when necessary in the programming field, even if I tend to find C# to be the work of the devil and all that (I know it quite well, just don't like it).

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


JaSp
Posted on 11-20-10 11:29 AM Link | Quote | ID: 138022


Shyguy
Level: 24

Posts: 90/95
EXP: 73281
Next: 4844

Since: 03-02-07
From: Paris, France

Last post: 4349 days
Last view: 4144 days
Posted by KP9000
You know, if you want to hack some more, I could always use some help with mine. I'm not terribly attached to the way things are with it, so if you didn't like the way I have things you could change them.
Well it's not a matter of having something to hack, but rather having time to do so! I think that if I get back to it, my priority would actually be to continue the music stuff with SMB3.

@Ailure: I believe any help would be greatly appreciated by the community!

KP9000
Posted on 11-21-10 07:44 AM Link | Quote | ID: 138033


Boomboom

Level: 90

Posts: 1482/1975
EXP: 6952686
Next: 235923

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Well, yeah, I understand that. I was just throwing it out there because I'd like a hand in my hack, and I know you're more than capable. then again, since you're working on SMB3 musics, and I have that aspect on my list for my hack, I suppose it could be considered helping me.

That is, when you have the time.

Ailure: I am pretty certain that the source that's out is outdated. Not sure what version it is, but I know DD's got the source for a newer build.

____________________
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24


Main - ROM Hacking - Reuben: Not so final (but it's being worked on again) stage. New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.036 seconds. (341KB of memory used)
MySQL - queries: 117, rows: 157/157, time: 0.025 seconds.