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Main - ROM Hacking Related Releases - Mega Man 3 - The Rise and Fall of Dr. Wily New thread | New reply


DurfarC
Posted on 08-21-09 09:51 PM Link | Quote | ID: 113932


Shyguy
Level: 24

Posts: 8/97
EXP: 71895
Next: 6230

Since: 10-23-08
From: Norway

Last post: 1956 days
Last view: 354 days
Hello everyone,

I'm finally done with my Mega Man 3 hack, a project I began working with some years ago. It's name is MM3 - The Rise and Fall of Dr. Wily, which is just something random I came up with some weeks ago. All levels have been redesigned (incl. scrolling directions), a new title screen has been made, the colour palettes have been changed and some minor graphics have been edited. Other things are pretty much unchanged.

The levels in this hack are obviously harder than the ones in the original game. However, they are not extremely difficult - Most people will be able to complete them without using savestates. When I design levels, my goal is to make them hard enough for some challenge, but not so hard that the hack is not fun to play. I've been much more careful with level design than I was when I made my MM2 hack in '05; this time there aren't too many unfair jumps or such things.

I suggest checking out the readme file before playing - it contains some useful and interesting information.

DOWNLOAD

Here's a selection of screenshots (more screens can be found here):



Have fun!

amarcum81
Posted on 08-21-09 09:56 PM Link | Quote | ID: 113937


Rope
Level: 25

Posts: 8/110
EXP: 84524
Next: 5096

Since: 08-14-09
From: Cincinnati, OH

Last post: 3291 days
Last view: 2068 days
I picked up the hack from your site, and I have only played the Top Man stage, but i like the level design. You've changed things up just enough to keep it fun. Great Job!

kuja killer
Posted on 08-22-09 12:13 AM (rev. 5 of 08-22-09 12:18 AM) Link | Quote | ID: 113943


Level: 55

Posts: 100/628
EXP: 1243794
Next: 70395

Since: 03-20-07
From: Lake Havasu City, Arizona

Last post: 281 days
Last view: 6 days
Yea same here about amarcum81 about nice level design. I agree.
I've tried 3 stages so far, needle, top, spark.

At first like when i played needle, down in that first hallway underground ..there was a part where ya jump off a platform above a bottomless pit, so i did ...and then i got surprise attacked by a pesky mosquito and fell and die instantly...

I was like "oh damn i didn't know that was going to happen, i liked it!" Outloud to myself, hehe.

Died alot of times on spark, cause of the clever level design of some areas. Like where the extra life is, i tried to go for it pushing against the wall to the right, but i didn't make it in the opening, and then died at the spikes a couple inches below.

Well i stopped for the momment, but im liking it so far. Will play it more later

oh by the way, i told Vixy of the rockman PM forums about your hack release, and she made a page for it on the website, to link to YOUR website for people that find it via there.

http://www.rockmanpm.com/?p=hacks/megaman3theriseandfallofdrwily

Googie
Posted on 08-22-09 12:50 AM Link | Quote | ID: 113945


Giant Red Paratroopa
Level: 77

Posts: 528/1407
EXP: 4180827
Next: 10302

Since: 02-19-07
From: Brooklyn, NY

Last post: 8 days
Last view: 8 days
I'm gonna have to make time to try this puppy out, I'll give feedback later on...

*downloads*

____________________
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DurfarC
Posted on 08-23-09 11:46 AM Link | Quote | ID: 114009


Shyguy
Level: 24

Posts: 9/97
EXP: 71895
Next: 6230

Since: 10-23-08
From: Norway

Last post: 1956 days
Last view: 354 days
Posted by kuja killer
Yea same here about amarcum81 about nice level design. I agree.
I've tried 3 stages so far, needle, top, spark.

At first like when i played needle, down in that first hallway underground ..there was a part where ya jump off a platform above a bottomless pit, so i did ...and then i got surprise attacked by a pesky mosquito and fell and die instantly...

I was like "oh damn i didn't know that was going to happen, i liked it!" Outloud to myself, hehe.

Died alot of times on spark, cause of the clever level design of some areas. Like where the extra life is, i tried to go for it pushing against the wall to the right, but i didn't make it in the opening, and then died at the spikes a couple inches below.

Well i stopped for the momment, but im liking it so far. Will play it more later

oh by the way, i told Vixy of the rockman PM forums about your hack release, and she made a page for it on the website, to link to YOUR website for people that find it via there.

http://www.rockmanpm.com/?p=hacks/megaman3theriseandfallofdrwily
Haha that's sweet, just the kind of comments I can appreciate for some reason. Of course, Spark Man's level is kinda evil with all the spikes, I had to take advantage of those.

Hopefully you will all enjoy the hack and not find it too easy or too hard to have fun.

Insectduel
Posted on 08-24-09 07:43 PM Link | Quote | ID: 114055


Hammer Brother
Level: 68

Posts: 380/1069
EXP: 2687583
Next: 41217

Since: 02-16-08
From: Insectduel's office

Last post: 1256 days
Last view: 1255 days
I really like smooth level designing like your MM2 hack. This is much better than the difficult Rockman 3 Alpha from Small Apple. Every time I die, I threw my keyboard on the floor. The same with Chiko's hacks except Rockman 4DX which is a little bit easier.

I just need a good hack to play and more balanced.

lordkramdar
Posted on 08-25-09 03:58 PM Link | Quote | ID: 114097

Newcomer
Level: 3

Posts: 1/1
EXP: 73
Next: 55

Since: 08-25-09
From: Cleveland, Ohio

Last post: 5356 days
Last view: 4970 days
awesome hack, thanks man.

haven't played much yet, but i've liked it so far.

Googie
Posted on 08-28-09 05:38 AM Link | Quote | ID: 114205


Giant Red Paratroopa
Level: 77

Posts: 533/1407
EXP: 4180827
Next: 10302

Since: 02-19-07
From: Brooklyn, NY

Last post: 8 days
Last view: 8 days
This hack is really smooth, I'm halfway through the hack. The level designs is where it's at, hell yeah now I really wanna hack a MM game now... ^___^'

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amarcum81
Posted on 08-29-09 11:18 AM Link | Quote | ID: 114237


Rope
Level: 25

Posts: 11/110
EXP: 84524
Next: 5096

Since: 08-14-09
From: Cincinnati, OH

Last post: 3291 days
Last view: 2068 days
I agree, the level design is great! Nice work! Just finished the hack and looking forward to your next project.

RT-55J
Posted on 09-09-09 06:21 AM Link | Quote | ID: 114763

Armor Guardian
Level: 81

Posts: 1262/1562
EXP: 4888884
Next: 103965

Since: 02-23-07
From: Wild Side Arcade

Last post: 313 days
Last view: 54 days
I just completed this hack. It's a bit on the tough side (probably because I'm not good at the original game either ), but I managed to complete it without savestates. Some of the level design is really nice. This hack gets my official seal of approval.

Also, I noticed this area in Shadow Man's stage where it's possible to get permanently stuck and have to reset if you fail the jump in the above screen enough times and run out of Rush Coil energy. I suggest that you lower the left wall enough so that you can commit suicide with the help of the walking grenade enemies.



I'm sure there are a couple other places like this in the hack (like that one in the original game). While it's not really a necessary fix (since we're all playing on emus anyway), it's the kind of thing you might want to avoid if you want the hack to have an extra layer of "polish."

DurfarC
Posted on 09-09-09 02:07 PM Link | Quote | ID: 114770


Shyguy
Level: 24

Posts: 12/97
EXP: 71895
Next: 6230

Since: 10-23-08
From: Norway

Last post: 1956 days
Last view: 354 days
Posted by RT-55J
I just completed this hack. It's a bit on the tough side (probably because I'm not good at the original game either ), but I managed to complete it without savestates. Some of the level design is really nice. This hack gets my official seal of approval.

Also, I noticed this area in Shadow Man's stage where it's possible to get permanently stuck and have to reset if you fail the jump in the above screen enough times and run out of Rush Coil energy. I suggest that you lower the left wall enough so that you can commit suicide with the help of the walking grenade enemies.



I'm sure there are a couple other places like this in the hack (like that one in the original game). While it's not really a necessary fix (since we're all playing on emus anyway), it's the kind of thing you might want to avoid if you want the hack to have an extra layer of "polish."
Thanks for the nice comments, and thank you for letting me know about that place. I checked the hack for such places multiple times, the original game had such spots in at least Gemini Man's Doc Robot stage and Wily stage 3 - I didn't want such places to exist, so I checked carefully through the levels, but as you have shown me now I must have been too quick about it - I didn't know about this exact sticking point. I'll fix it if I make a second version of the hack and keep it in mind for future projects. Thanks again!

Keiya633
Posted on 09-12-09 04:36 PM Link | Quote | ID: 114965


Rat
Level: 23

Posts: 10/91
EXP: 63470
Next: 4253

Since: 09-05-09
From: 北中城村、 沖縄 日本

Last post: 5007 days
Last view: 5007 days
Posted by DurfarC
Posted by RT-55J
I just completed this hack. It's a bit on the tough side (probably because I'm not good at the original game either ), but I managed to complete it without savestates. Some of the level design is really nice. This hack gets my official seal of approval.

Also, I noticed this area in Shadow Man's stage where it's possible to get permanently stuck and have to reset if you fail the jump in the above screen enough times and run out of Rush Coil energy. I suggest that you lower the left wall enough so that you can commit suicide with the help of the walking grenade enemies.



I'm sure there are a couple other places like this in the hack (like that one in the original game). While it's not really a necessary fix (since we're all playing on emus anyway), it's the kind of thing you might want to avoid if you want the hack to have an extra layer of "polish."
Thanks for the nice comments, and thank you for letting me know about that place. I checked the hack for such places multiple times, the original game had such spots in at least Gemini Man's Doc Robot stage and Wily stage 3 - I didn't want such places to exist, so I checked carefully through the levels, but as you have shown me now I must have been too quick about it - I didn't know about this exact sticking point. I'll fix it if I make a second version of the hack and keep it in mind for future projects. Thanks again!


I always thought the use of Rush Coil right after coming out of the Flash Man fight was a baaaaadddd idea... even if the possibility of running out of Rush Coil/Jet was very unlikely by that point, it could still happen.

It's not possible to get 'stuck' in such a fashion in Wily Stage 3 unless you use Shadow Blade to kill the New Shotman in the first room and you're completely out of Rush Coil/Jet. I imagine only the biggest idiot would do something like THAT. But if you don't kill him and are drained of Rush energy, you can just have him wittle away at your health by him letting down shots until you get a game over. In the third room of the same levels, you can go back and farm the New Shotman.

While on the observation, it IS possible to "get stuck" in Wily Stage 1, at the very beginning, if you grab the life to the left and you use the last of Rush Coil, you cannot scale the wall afterward. To get stuck in this fashion pretty much HAS to be intentional though, as you'll have full energy bars.

--------------------------------------------------------------------------------------------------

Ahem, sorry for such a long and boring observation on that bit. The hack is overall, very well done. When I played through the first couple of stages I deemed it too easy but I'm glad it wasn't the case when I played through some other levels. It's difficult yet still fair and maintains the fun factor. It's an improvement over your other MM hack: Revenge of the Eight Robot Masters, and while that was also stellar, the polishing shows more in The Rise and Fall of Dr. Wily.

Main - ROM Hacking Related Releases - Mega Man 3 - The Rise and Fall of Dr. Wily New thread | New reply

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