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09-07-10 02:35 PM |
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| Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
| Kawa |
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The Relatively Straightforward O Level: 97 Posts: 2593/3968 EXP: 8993554 Next: 323771 Since: 02-20-07 From: The Netherlands Last post: 4 days Last view: 18 hours |
From the project page: ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <Kironide> sometimes, i try to be a bit more feminine but please don't tell other people |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 64/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
@Zbyte: Interesting, but I have to agree with Dahrk: perhaps you should make those platforms a bit wider since the level is icy, has auto-scrolling, and contains a Lakitu. ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| Trelior |
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Lava Lotus Start + Select + A + B Level: 57 Posts: 552/1687 EXP: 1424202 Next: 61726 Since: 07-12-09 From: Sabula, PA Last post: 6 days Last view: 8 hours |
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| zbyte |
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Red Super Koopa Z is Superior! Level: 43 Posts: 435/870 EXP: 546550 Next: 18496 Since: 06-10-09 Last post: 1 day Last view: 1 day |
Posted by DahrkDaiz Yeah, I really need to tone this down. But school and other activities are taking up my time. Hopefully I can get as much done with Mario's Trials that I can!
Posted by Trelior Posted by zbyteI posted about that above. I started working o They are always appreciated. ![]() ____________________ What happened to the fried chicken? ![]() |
| DahrkDaiz |
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Buzzy Beetle Sandwich Artist Level: 35 Posts: 196/375 EXP: 261166 Next: 18770 Since: 02-22-07 Last post: 45 days Last view: 40 days |
It's coming....
![]() |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 66/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
Oh gee thanks, DahrkDaiz. That'd o
I guess I'll have to stay vindicated in that I did all mine the hard way! (translation: that honestly looks awesome and it'll make graphics editing for SMB3 much easier than using non-specific CHR editors for sure!) ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| DahrkDaiz |
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Buzzy Beetle Sandwich Artist Level: 35 Posts: 197/375 EXP: 261166 Next: 18770 Since: 02-22-07 Last post: 45 days Last view: 40 days |
Unfortunately to you and anyone looking to use their existing hack, this editor won't really be able to edit existing hacks in the traditional sense. |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 67/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
Well, I'm not, really. I'm going to complete my current hack the "old-fashioned" way, then if I ever make another SMB3 hack and your editor happens to deliver the sheer amount of awesome that I am predicting it will, then I will definitely pick it up and give it a whirl. :3 ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| KP9000 |
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Last post: 1 day Last view: 10 hours |
I'm early enough in production of my hack to stop it and just use DD's editor. I'd have to re-create the levels which would be much easier because I wouldn't be as limited with tiles, pointers, and space; I could do what I truly wanted. I would also have to recreate the title screen as well, which might be okay, but I'd like to be able to keep my idea about the same as my current o If DD's editor is as easy to use as he says it will be, my hack will be done in a very small amount of time. You rock, DD! ____________________ |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 68/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
Well, I could be persuaded to switch mid-project, myself, but I'd have to be looking at o - the ability to have more than o - the ability to increase or decrease the allotted pointers per world o - increasing/decreasing the size of world maps (a long shot, but probably not unheard of) and/or modifying the way in which they scroll - increased number of bytes available in each level data bank (not really a foreseeable problem for me currently, but being able to make more would be nice. It's too bad SMB3 doesn't have midway checkpoints for its stages...) That's all I can really think of that'd make me switch.
Oh, and so I'm not completely off-topic: new screenies of my hack coming soon! ![]() ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| MathOnNapkins |
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Bandit Level: 49 Posts: 715/808 EXP: 826752 Next: 57131 Since: 02-19-07 From: durff Last post: 19 days Last view: 4 days |
This is a tool for loading SPC files and dicking around with their samples. Generally speaking you load an SPC file, halt the CPU, stop all channels from playing, then run hog wild messing with the different settings. Since this is a fairly simple tool I should be making a release relatively soon. ____________________ hobbies: delectatio morosa |
| RetroRain |
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Bullet Bill Level: 39 Posts: 466/523 EXP: 391829 Next: 12942 Since: 09-30-07 Last post: 10 hours Last view: 7 days |
I decided to scrap what I previously had, and redo the graphics. Not o![]() ____________________ |
| SePH |
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![]() Blue Octorok Level: 13 Posts: 26/41 EXP: 8348 Next: 1919 Since: 12-01-07 Last post: 8 days Last view: 8 days |
I reworked a bit more o
![]() ____________________ http://parallelsequel.wordpress.com/ |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 72/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
@MathOnNapkins: That looks AND sounds sweet. I'm going to have to check it out later. I'm no musician, but I'd love to learn how to insert the stuff into ROMs, and a program like that would probably help me get closer to a comfort zone in music hacking.
@RetroRain: Yup, that definitely looks better. I suggest making the water blue, though, unless it's supposed to be acidic. :o @SePH: Looking snazzy, though I think the life bar should keep the shades of red from the original (or at least another warm color), as at least I myself associate red with life...teal not so much. Is your hack completely futuristic or will it involve any sort of time travel? Anyways~ This is what I've been up to for the last few days:
Map screen graphics are like...85% done, and as far as my demo release will be concerned, they're more like 98% complete. Oh, and I know you can't see it here, but the bushes are animated differently than their original counterparts. This is the last screenie I'm posting before demo release day, which'll be sometime within the next month (I hope!).
Now...I really need some sleep. z_z; ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| Matrixz |
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Red Koopa Level: 22 Posts: 62/133 EXP: 54217 Next: 4133 Since: 04-07-07 From: Norway Last post: 7 hours Last view: 6 hours |
Mineyl, woah that is nice. That map screen is o |
| DahrkDaiz |
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Buzzy Beetle Sandwich Artist Level: 35 Posts: 206/375 EXP: 261166 Next: 18770 Since: 02-22-07 Last post: 45 days Last view: 40 days |
Oh wow Mineyl, that's actually very pretty. I seriously almost thought I was looking at the SNES version at first. |
| never-obsolete |
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![]() Red Tektite Level: 16 Posts: 56/67 EXP: 19718 Next: 538 Since: 02-22-07 From: AZ Last post: 84 days Last view: 8 hours |
Here are some screenshots of hack I started working o
The map system has been replaced to allow more flexibility. I haven't made any changes to the map, so you'll probably recognize the screens. The status bar looks like crap, but it will be replaced eventually too. |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 73/208 EXP: 57110 Next: 1240 Since: 09-10-09 From: World 5 Last post: 12 hours Last view: 5 hours |
Thanks guys. I probably spent way more time o
@never-obsolete: Oooh, a hack of the original Zelda, huh? I'd like to hear some details. :3 ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| GreyMario |
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Climbing the rungs of postrank (#8) GreyMario passes Sukasa for #7 in ~110 posts. Level: 71 Posts: 1571/2004 EXP: 3045431 Next: 121683 Since: 07-13-07 From: Little Billy's house Last post: 6 days Last view: 6 hours |
Posted by never-obsolete Suddenly, Link's Awakening DX meets Zelda 1. Though the top of the cliffs bother me. ____________________ |
| RetroRain |
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Bullet Bill Level: 39 Posts: 467/523 EXP: 391829 Next: 12942 Since: 09-30-07 Last post: 10 hours Last view: 7 days |
Mineyl and never-obsolete, awesome graphics work there! ![]() ____________________ |
| Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
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