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Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
NARFNra |
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Koopa Level: 25 Posts: 106/114 EXP: 87603 Next: 2017 Since: 02-13-10 From: Texas Last post: 1801 days Last view: 1801 days |
Posted by Mike-Tech I'm afraid not. I don't really find the Mega Arm all that interesting nor do I really know what would be necessary to make it look decent (changing MM's sprite to appear without an arm temporarily, making the hand return, etc) so I don't think I'll go into that. For now, my only plans are level design, graphics, music, and some enemy AI changes. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 380/423 EXP: 652515 Next: 7649 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1085 days Last view: 1048 days |
Real Mega Man 3 Intro (game mod/romhack)
https://www.youtube.com/watch?v=bed6y5sX03E ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Zieldak |
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Crow Level: 42 Posts: 200/387 EXP: 512073 Next: 9289 Since: 12-01-11 From: Hungary Last post: 1305 days Last view: 1196 days |
Well, the link redirects me to the main page of YT. Funny. But searched for the video code (bed6y5sX03E), so I've seen it. It does this since yesterday's YT update...
But anyway. I like it! Good work! But the part with no music feels kinda... Empty, huh. |
kuja killer |
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Level: 55 Posts: 442/628 EXP: 1243310 Next: 70879 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 276 days Last view: 1 day |
thats cause this text oh his, was like 3x longer than what was on the original youtube vid from before.
.it's not even half-way to the planet explosions part by the time the first half of the song was even finished. The japanese rom is probably going to be make it sound more accurate once i get all the scripts in. It's far more shorter obviously. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 381/423 EXP: 652515 Next: 7649 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1085 days Last view: 1048 days |
Posted by Zieldak So was it in the MM7 intro as well. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
NARFNra |
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Koopa Level: 25 Posts: 108/114 EXP: 87603 Next: 2017 Since: 02-13-10 From: Texas Last post: 1801 days Last view: 1801 days |
Maybe you guys could make that part of the song loop? It might not sound amazing but It'd probably be better than just silence. |
dreamerman |
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Red Paragoomba Level: 18 Posts: 36/52 EXP: 27076 Next: 2821 Since: 01-10-10 From: Santiago Last post: 943 days Last view: 943 days |
Posted by Thanatos-Zero It´s amazing. The silence demonstrates greater suspense. Nice!!!! |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 382/423 EXP: 652515 Next: 7649 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1085 days Last view: 1048 days |
Posted by dreamermanPosted by Thanatos-Zero Thanks! But the credit for that goes to Kuja Killer. By the way, I wouldn't mind if you post your comment on Youtube as well. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
RetroRain |
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Fuzz Ball Level: 66 Posts: 888/994 EXP: 2437044 Next: 24807 Since: 09-30-07 Last post: 1929 days Last view: 951 days |
In light of Megaman Legacy Collection, and Megaman X: Age of Wily (which I noticed uses my Megaman Upgrade Patch as base), I have decided to do a new Megaman 1 hack.
Megaman DX, which was supposed to be a proof-of-concept hack of Megaman 3, was cancelled a long time ago. I have instead decided to call my new Megaman 1 hack Megaman DX. The goal of Megaman DX is to improve the visual quality of Megaman 1, plus adding new things such as a save feature, and remixed/brand new levels, and the possibility of extending stages for Gutsman and Wily stage 3 (two stages in Megaman 1 I thought were too short). I also want to make Metools and Sniper Joes more common, and balance some things out (such as weapon strength). Brand new titlescreen: Much better than my old DX screen for MM3: ____________________ My YouTube Channel |
MiniCompute |
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Bubble Level: 66 Posts: 709/981 EXP: 2420354 Next: 41497 Since: 04-25-07 Last post: 484 days Last view: 692 days |
Posted by RetroRain Try not to take this wrong way but your old "DX" looks better than the current one you have. Reason why it has more of a MMX nostologia to it, check out the mega man x title screen. Look at your old one, see how those to look good the new one you have currently ? |
Inccubus |
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Goomba Level: 12 Posts: 1/23 EXP: 6301 Next: 1620 Since: 05-14-15 Last post: 2885 days Last view: 2840 days |
I have to disagree. The new one matches the aesthetics of the original US logo much better in both form and palette. Plus the nostalgia for MMX would be pretty misplaced in a game that has nothing to do with the MMX era. |
MiniCompute |
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Bubble Level: 66 Posts: 710/981 EXP: 2420354 Next: 41497 Since: 04-25-07 Last post: 484 days Last view: 692 days |
Posted by Inccubus Reason why I disagree his newer image looks like the title screen from mega man 5. Also no it doesn't the original mm3 logo with that make its look ackward and too bright. Whatever though long as he's happy then thats all that should matter. |
Inccubus |
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Goomba Level: 12 Posts: 2/23 EXP: 6301 Next: 1620 Since: 05-14-15 Last post: 2885 days Last view: 2840 days |
Posted by Mike-Tech Agreed. |
Insectduel |
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Hammer Brother Level: 68 Posts: 971/1069 EXP: 2686477 Next: 42323 Since: 02-16-08 From: Insectduel's office Last post: 1251 days Last view: 1250 days |
To continue finding data for SMB3SMAS, I made this intro. For those that played my older game from 2005 which is my very 1st release at the Board 2 Uploader, how was it? AWFUL right? Feel free to pull the AVGN game mod review on me because I decided to make something original that is from the past. You can play all the lost custom levels that is my original design and not rip-offs from other SMB3 games.
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BigBoo32 |
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Newcomer Level: 3 Posts: 1/1 EXP: 56 Next: 72 Since: 07-30-15 Last post: 3187 days Last view: 3183 days |
Super Mario Blast Off is a project that is currently in development, which is a full super Mario 64 hack. There are currently several previews on Youtube which I would like to Share.
Course 1: High High Skies https://www.youtube.com/watch?v=9sgyNpoJhX8 Course 2: Dry Dusty Dunes https://www.youtube.com/watch?v=eEzSuL6Ee7s Course 3: Bob-Omb Bayside https://www.youtube.com/watch?v=bHKKsnbbF3E Course 4: Whomp Swamp https://www.youtube.com/watch?v=4OkN3T3DUAc Course 6: Maple Mushroom Mountain https://www.youtube.com/watch?v=v8JexzerUjw Course 14: Crazy Computer Chaos https://www.youtube.com/watch?v=YwNb_Rqx_XE It would be great if you could leave some feedback. |
Quick Curly |
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Giant Red Paratroopa Level: 77 Posts: 1158/1443 EXP: 4170308 Next: 20821 Since: 06-15-08 From: Earth Last post: 16 days Last view: 16 days |
Insectduel: Don't be so hard on yourself, my friend. We all begin somewhere. There's enjoyment to be had in everything. You do amazing work with Super Mario All-Stars. Nice video.
BigBoo32: It's been a while since I've played Super Mario 64 and Super Mario 64 hacks, but I always enjoyed the game growing up, and you're putting together a very awesome hack! The levels look very detailed and interesting to explore. Best of luck with your ongoing progress! |
Gavzilla1000 |
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Red Paragoomba Level: 18 Posts: 59/60 EXP: 29341 Next: 556 Since: 05-22-13 Last post: 1905 days Last view: 1830 days |
Hey all! Quick question, how do I program Parallax Scrolling? I want to add an effect similar of that in ChargeMan's stage with the moving train in the background in my Megaman 4 hack. I located the code of the effect in Megaman 5, and tried to copy it perfectly, but It doesn't work. The screen does indeed scroll to the speed that I choose, but it scrolls almost the entire screen instead of just the top of the screen, like I want.
I've read the NesDev article on PPU scrolling, and I understand the main registers, but that still doesn't help me. Can someone give me a rundown of Parallax Scrolling? |
RetroRain |
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Fuzz Ball Level: 66 Posts: 900/994 EXP: 2437044 Next: 24807 Since: 09-30-07 Last post: 1929 days Last view: 951 days |
I animated the game's original waterfall graphics. I made this using my Legend of Zelda Optimum hack.
Now it really IS a waterfall! ____________________ My YouTube Channel |
Inccubus |
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Goomba Level: 12 Posts: 13/23 EXP: 6301 Next: 1620 Since: 05-14-15 Last post: 2885 days Last view: 2840 days |
Posted by RetroRain Nice! Are there any other improvements you're planning to attempt? |
RetroRain |
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Fuzz Ball Level: 66 Posts: 901/994 EXP: 2437044 Next: 24807 Since: 09-30-07 Last post: 1929 days Last view: 951 days |
No. At least not right now. I was just experimenting with my upgraded ROM. I programmed the waterfall animation, and I tested the level editors to see if they would work, and they do. I definitely recommend my Optimum patch to anyone wanting to hack Zelda 1. ____________________ My YouTube Channel |
Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
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