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Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 893/1407 EXP: 4178784 Next: 12345 Since: 02-19-07 From: Brooklyn, NY Last post: 2 days Last view: 2 days |
A ROM has been dumped called Angry Birds 2 (a you tube user calls it that) but we'll call it Angry Birds - Moai Kun hack. It's a typical graphics hack that's been half assed done with palettes just like Mario Kun. Moai Senpai can open this ROM so here's what I did...
I didn't do the title screen, I'm just showing it off cause it look cool for the NES. This game starts on level 2 for some reason, dunno why... Here's level three, (level 2) What do you think, should I work on this? My SMB3 hack & my MM1 hack has me stuck at the moment. ____________________ My Linktree |
MiniCompute |
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Bubble Level: 66 Posts: 269/981 EXP: 2420107 Next: 41744 Since: 04-25-07 Last post: 482 days Last view: 691 days |
If your good with paletting editing and game gfx modding which is pretty obvious I would try to aim at super mario bros 2 and 3.
Why smb2 doesn't get enough attention for hacking I dont know, but it has alot of potential to expand. If there was level editor for smb2 I would try to attempt that as my first NES hack. You remind me of ghettoyouth in many ways, yor work sort of remsembles what he used to do back in 2005-2007. |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 401/442 EXP: 735630 Next: 30573 Since: 02-21-07 From: Equestria Last post: 3696 days Last view: 2060 days |
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Googie |
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Giant Red Paratroopa Level: 77 Posts: 894/1407 EXP: 4178784 Next: 12345 Since: 02-19-07 From: Brooklyn, NY Last post: 2 days Last view: 2 days |
@MikeFuryXP The same thing with my SMB2 hack, I have a hack that all the graphics are done & so is the ending, Icegoom gave it to me to finish. I wish SMB2Trans was stable but at least it's not like SMB2D...
My SMB3 hack Time Flies, has as much graphic changes as much as I can cram into that hack. ____________________ My Linktree |
MiniCompute |
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Bubble Level: 66 Posts: 272/981 EXP: 2420107 Next: 41744 Since: 04-25-07 Last post: 482 days Last view: 691 days |
Posted by Googie That icegoom is one heck of a guy, its too bad he just up and disappeared in 08. I never knew how many people he was in contact with all over the place. Pm later on about smb2 hacking and what you have learneed from it, even though luna has worn me about smb2, I still feel like the original needed some action for a change after 25 years. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 901/1407 EXP: 4178784 Next: 12345 Since: 02-19-07 From: Brooklyn, NY Last post: 2 days Last view: 2 days |
After 5 years on ice, Mega Man In St. Canard is in progress. I'm working on Bombman's level (Mega Volt's level) so far so good with the level scrolling. I hope to get better with the later levels.
Photobucket is acting up right now so you might not see one of the pics atm... ____________________ My Linktree |
Zieldak |
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Crow Level: 42 Posts: 37/387 EXP: 512001 Next: 9361 Since: 12-01-11 From: Hungary Last post: 1304 days Last view: 1195 days |
Ah, I see you are already working on it. It was fast.
It looks good. Why don't you make a project page/thread? Edit: Oh, I forgot you actually have one. |
Matrixz |
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Ninji Level: 35 Posts: 211/225 EXP: 266226 Next: 13710 Since: 04-07-07 From: Norway Last post: 3099 days Last view: 1776 days |
This is some of what i have been working on in my Bionic Commando editor. (click images to see..)
If i finish this, hackers will be able to change the game map entirely. Im also improving the Data Management mode in the editor, so maybe it will be fully functional for the next version. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 915/1407 EXP: 4178784 Next: 12345 Since: 02-19-07 From: Brooklyn, NY Last post: 2 days Last view: 2 days |
Pretty cool Matrixz, I hope you do finish it. ____________________ My Linktree |
Insectduel |
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Hammer Brother Level: 68 Posts: 764/1069 EXP: 2686190 Next: 42610 Since: 02-16-08 From: Insectduel's office Last post: 1250 days Last view: 1249 days |
Working on a Rockman 1 hack from scratch. Mega Girl AFS is no longer to be a finished project. I already inserted the best possible ripped Rockman 2 hacks music in there since I cannot compose my own music. The codings and Yellow Devil GFX and AI will be transferred. |
DurfarC |
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Shyguy Level: 24 Posts: 23/97 EXP: 71856 Next: 6269 Since: 10-23-08 From: Norway Last post: 1950 days Last view: 348 days |
This is a small preview of 4 levels from my upcoming Mega Man 4 hack: Mega Man Voyage.
After hacking Mega Man 3 twice in a row, I decided to start on a Mega Man 4 hack, mainly because it's my favourite game in the series after 3, but also because it's so well-documented by matrixz, infidelity and others. This time, I decided to change more than just the levels; I put in some graphics from Mega Man 10 and various NES games, and I also did some small changes to some enemies and other stuff, like the charge shot. All the music you can hear is composed and written by me as well (unlike last time, I'm going to change every single song, and all of them will be original). This hack is still in its early stages, but hopefully you'll get the idea. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 267/423 EXP: 652442 Next: 7722 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1084 days Last view: 1046 days |
@Durfac
I cannot await further updates . Say, will you also attempt custom stuff for your game like Puresabe, Kujakiller, Matrixz and Infidelity did? ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
DurfarC |
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Shyguy Level: 24 Posts: 24/97 EXP: 71856 Next: 6269 Since: 10-23-08 From: Norway Last post: 1950 days Last view: 348 days |
Posted by Thanatos-ZeroCool! Well, I'd love to, but unfortunately I have close to zero ASM knowledge, and I don't have the patience to learn so much that I can make my own, custom stuff, at least not for the moment. I'm doing what I can to make the hack as different from the original game as possible though, and with some creativity it was easy to make those conveyor belts out of Toad Man's waterfall data, for example. I do use FCEUX's code/data logger a lot; I used that to change the jumping patterns of the big guy in the beginning of the video, for example. It took me an hour or two with trial and error just to find the right parameters to change though. I'm also going to try to put in the Quick Man lasers from Mega Man 2 with the help of a document matrixz made, but there are still a few values in the AI code I didn't understand yet, so we'll see how that goes. Heck, I'd rather pay someone to do it for me, but I guess that's not how it goes. As for the sound, graphics animation and finding the right place in the ROM to put it, that's no problem though. |
Insectduel |
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Hammer Brother Level: 68 Posts: 765/1069 EXP: 2686190 Next: 42610 Since: 02-16-08 From: Insectduel's office Last post: 1250 days Last view: 1249 days |
I recently submitted some Rockman / Mega Man 4 patches into Romhacking dot net! Are you going to use them!
Source code provided means you have to open the .ASM file using either MS word or as .txt document. |
kuja killer |
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Level: 55 Posts: 302/628 EXP: 1243184 Next: 71005 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 275 days Last view: 8 hours |
Oh yes, i agree with insectudel
To durfarC i mean. Try consider using some of those patches, which were originally made by rock5easily. They will enhance your mm4 hack quite a bit some more. If any of them intrest you. I think it's safe to apply to megaman 4...but im not 100% sure. Insect will know though. http://www.geocities.jp/rock5easily_archive/ips.html |
DurfarC |
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Shyguy Level: 24 Posts: 25/97 EXP: 71856 Next: 6269 Since: 10-23-08 From: Norway Last post: 1950 days Last view: 348 days |
Oh cool! I thought those patches were lost when Rock5easily and his website mysteriously disappeared, but apparently it's back online now. I already used the fast scrolling patch (and modified it a bit for vertical scrolling), but I'll check out the other ones. Thanks, both of you! |
kuja killer |
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Level: 55 Posts: 303/628 EXP: 1243184 Next: 71005 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 275 days Last view: 8 hours |
Yea, thankfully a girl named "ririka" managed to have full backups of every single page and hack/patch/anything rock5easily did.
Really cool. --------------------- The truth was discussed on the rockman remodelling 2ch thread, a few weeks ago. We all just learned that the reason rock5easily's site got taken down sometime in 2009 or somewhere around there, was because Capcom found about how easily made megaman 9 levels on a mm 4 hack.. 1 month before Megaman 9 was officially released by capcom. Rock5easily has never been seen or heard from ever again since... |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 269/423 EXP: 652442 Next: 7722 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1084 days Last view: 1046 days |
Posted by kuja killer Either he became a Capcom Employee or he is sitting in jail. I believe it is the first with some limitations, such as to not to join the hacker scene again. Perhaps he is in 2ch active under a new alias. Edit: I hope that PureSabe won't suffer the same fate. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Insectduel |
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Hammer Brother Level: 68 Posts: 769/1069 EXP: 2686190 Next: 42610 Since: 02-16-08 From: Insectduel's office Last post: 1250 days Last view: 1249 days |
MegaGirl Another Fight Story officially discontinued for good! It will be best as a PC engine than a NES game. Wily 4 WIP. Enemies will be added after all levels are made including their checkpoints. For now, all level designs first before everything else. Enjoy! |
RetroRain |
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Fuzz Ball Level: 66 Posts: 609/994 EXP: 2436790 Next: 25061 Since: 09-30-07 Last post: 1928 days Last view: 950 days |
More information about the hack, in the video description. ____________________ My YouTube Channel |
Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
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