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Main - ROM Hacking - The General Project Screenshot/Videos Thread... New thread | New reply

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Ice Penguin
Posted on 02-18-11 06:47 PM Link | Quote | ID: 139633


Popo
Level: 49

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Since: 02-20-07
From: Kasuto

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Googie
Posted on 02-18-11 10:29 PM Link | Quote | ID: 139636


Giant Paratroopa
Level: 74

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Since: 02-19-07
From: Long Island City, NY

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I like the title screen, moon looks cool too... ^^;

Ice Penguin
Posted on 02-18-11 11:04 PM Link | Quote | ID: 139637


Popo
Level: 49

Posts: 526/539
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Since: 02-20-07
From: Kasuto

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Thank you Googie! That's probably the 20th iteration of my new title screen, so it's a relief to hear something. Hehe.

HylianFox
Posted on 02-19-11 12:52 AM Link | Quote | ID: 139638


Blue Octorok
Level: 15

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Since: 10-08-08
From: St.Charles, IL

Last post: 1323 days
Last view: 1296 days
Posted by Ice Penguin



oooh, mysterious!

Nicole
Posted on 02-19-11 05:59 AM Link | Quote | ID: 139639


Mole
Level: 42

Posts: 300/363
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Since: 02-19-07
From: Massachusetts/Virginia

Last post: 2965 days
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Link, reaching for his sword and shaking his fist angrily at the heavens? I like it.

____________________

Stifu
Posted on 02-19-11 08:37 AM Link | Quote | ID: 139640


Dry Bones
Level: 53

Posts: 348/647
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Since: 02-22-07

Last post: 57 days
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Posted by Imajin
Link, reaching for his sword and shaking his fist angrily at the heavens? I like it.

What? I thought he playing mime on an invisible wall.

Xenesis
Posted on 02-20-11 09:28 AM (rev. 2 of 02-20-11 09:40 AM) Link | Quote | ID: 139657


Level: 44

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Since: 02-20-07

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Hee hee.

Still working away at this. All maps are in, working on code changes and other silly things. Will need to do some difficulty testing to set time limits and opponents

Next: Unit lists and CO Changes! *gasp*

Edit: For silliness, the rest was requested.


bradzx
Posted on 02-22-11 05:33 AM Link | Quote | ID: 139766


Octoballoon
Level: 29

Posts: 98/169
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Since: 11-04-09
From: Ponyville

Last post: 2256 days
Last view: 2242 days
Posted by Ice Penguin


Wow that is really awesome title with background and nice edit moon sprite.

____________________
My DeviantArt--->

Ailure
Posted on 02-22-11 01:00 PM Link | Quote | ID: 139768

Hats
Steam Board2 group
Level: 117

Posts: 3840/3965
EXP: 17461478
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Since: 02-19-07
From: Sweden, Skåne

Last post: 1916 days
Last view: 667 days
I had fun memories of Advance Wars 2. I'm glad I'm seeing a hack for it.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


Thanatos-Zero
Posted on 02-22-11 03:12 PM (rev. 2 of 02-23-11 10:04 PM) Link | Quote | ID: 139770


Nipper Plant
Level: 43

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Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 601 days
Last view: 63 days
Posted by mickevincent
Here's 2 more pictures from upcoming Maverick Revenge 2

Yeah, the game is nearly finnished. Or, at least more finnished then the first one ever got. I have realy tried hard to elliminate all graphical glitches, and I think I've done a decent job at it. Hopefully I can let you guys play this soon.






These graphics are astonishing. Mickevincent... Have you designed all these graphics by yourself?
It steals my breath literally....

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

Googie
Posted on 02-23-11 05:32 AM Link | Quote | ID: 139799


Giant Paratroopa
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Since: 02-19-07
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@mickevincent: I like those screens man, keep at 'em...

mickevincent
Posted on 02-23-11 06:08 PM (rev. 2 of 02-23-11 06:09 PM) Link | Quote | ID: 139806


Leever
Level: 31

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Since: 02-26-08

Last post: 1973 days
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Thanatos-Zero
Googie

Thanx alot.
The graphics is a mixture of ripped graphics and made by me. Some is also ripped and then modified.
I've been very careful with what to take and what not cause I realy want the graphics to fit the levels.

The game is not far from finnished, I realy want you to play it as soon as possible

KP9000
Posted on 02-23-11 07:09 PM Link | Quote | ID: 139807


Boomboom

Level: 86

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Since: 02-19-07

Last post: 2195 days
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Just a friendly reminder to all those posting screenshots...

Please do not use the .bmp, or "bitmap" format. MS Paint likes to save to .bmp by default. Use .png.

Mickevincent, if you would be so kind, please edit those links to include one in another format other than .bmp.

____________________

mickevincent
Posted on 02-23-11 09:35 PM Link | Quote | ID: 139809


Leever
Level: 31

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Posted by KP9000
Just a friendly reminder to all those posting screenshots...

Please do not use the .bmp, or "bitmap" format. MS Paint likes to save to .bmp by default. Use .png.

Mickevincent, if you would be so kind, please edit those links to include one in another format other than .bmp.


It's done. I couldn't delete the first one thou.

RetroRain
Posted on 02-25-11 09:30 PM (rev. 2 of 02-25-11 09:30 PM) Link | Quote | ID: 139847


Fuzz Ball
Level: 64

Posts: 537/994
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Since: 09-30-07

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Zelda's Palace Finalized



I may have another screenshot of the Level 1 Palace later today.

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Trax
Posted on 02-25-11 11:43 PM Link | Quote | ID: 139850


Yellow Stalfos
Level: 68

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Since: 07-06-07
From: Québec

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How did you place that window there?

RetroRain
Posted on 02-26-11 12:25 AM Link | Quote | ID: 139851


Fuzz Ball
Level: 64

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Since: 09-30-07

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Last view: 295 days
All I will say for now is that it is no longer a hack.

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Googie
Posted on 02-26-11 01:19 AM Link | Quote | ID: 139852


Giant Paratroopa
Level: 74

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Since: 02-19-07
From: Long Island City, NY

Last post: 542 days
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Posted by RetroRain
All I will say for now is that it is no longer a hack.


Does that mean you'll be using Game Maker then?

RetroRain
Posted on 02-26-11 02:00 AM (rev. 2 of 02-26-11 02:03 AM) Link | Quote | ID: 139853


Fuzz Ball
Level: 64

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Multimedia Fusion 2.

I'm using the NES resolution, and I'm programming this game to act just like Zelda II does. It is so much fun, because there are virtually no limitations. I can do whatever I want. And I can upgrade the graphics quality without being limited to what I can do in the ROM. And when it is done, it will be released in executable format. No ROM involved. The screen you see is how big the window will appear, but I will include the option to make it full screen, downsize it, and custom controls configuration.

But I as I said, I AM following the NES format. This includes the resolution and proper tile alignment. The only thing that won't be as exact is the colors, as I'm tweaking them to optimize graphics quality. But I don't see too much of a problem with that, as people can make custom palettes and load them into the emulators.

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Googie
Posted on 02-26-11 03:00 AM Link | Quote | ID: 139854


Giant Paratroopa
Level: 74

Posts: 693/1391
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Next: 25137

Since: 02-19-07
From: Long Island City, NY

Last post: 542 days
Last view: 542 days
Gotcha, I always wanted to make my own game with my cartoon characters with either programs but I don't know programming. People tell me that Multimedia Fusion 2 is easy to get into though...
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Main - ROM Hacking - The General Project Screenshot/Videos Thread... New thread | New reply

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