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Main - ROM Hacking - SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts New thread | New reply

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XAIXER
Posted on 05-17-17 06:59 PM Link | Quote | ID: 165612


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Thanks, but I already have all of those. Do you have a link to that hacking video of yours?

____________________
~XAIXER

Mari42
Posted on 05-17-17 10:01 PM Link | Quote | ID: 165614


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Posted by XAIXER
Thanks, but I already have all of those. Do you have a link to that hacking video of yours?



https://www.youtube.com/watch?v=W78waqlXmo4&t=130s

XAIXER
Posted on 05-17-17 10:32 PM Link | Quote | ID: 165616


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Those are really well done! And you did them all with just hex editing?!

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Mari42
Posted on 05-17-17 11:19 PM Link | Quote | ID: 165617


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Posted by XAIXER
Those are really well done! And you did them all with just hex editing?!



Yes, and I can help you with that.

XAIXER
Posted on 05-17-17 11:50 PM Link | Quote | ID: 165621


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Well I'm certainly open to pointers.

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Mari42
Posted on 05-17-17 11:52 PM Link | Quote | ID: 165622


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Posted by XAIXER
Well I'm certainly open to pointers.


Did you know that you can add bytes by "00" at the end of it, so you can put the different address or add new objects? That's something you should know, but I will tell you the pointer if you can pm me to give you the instructions.

Kiiro
Posted on 05-26-17 12:59 PM Link | Quote | ID: 165637


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If you have extensive notes I don't mind having it also. I'm too busy with Satellaview, 64DD and life to work on Super Mario Advance 4 Level Card making D:

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Roll-chan~~!
Latias is cute~~

Quantum Tunnel - Album Download!

Mari42
Posted on 05-26-17 03:19 PM Link | Quote | ID: 165638


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Posted by Kiiro
If you have extensive notes I don't mind having it also. I'm too busy with Satellaview, 64DD and life to work on Super Mario Advance 4 Level Card making D:


If want to re-new your level card to be empty, then I will give you alot of the notes. So, you can use "Classic 1-1" level and get rid of them all meaning but putting all of them to "00" so you can start fresh and note that you can add more "00's" at the end of the card if you want to put more objects or pointers of anything.

XAIXER
Posted on 05-27-17 05:19 PM Link | Quote | ID: 165639


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Here's what I have: https://1drv.ms/f/s!Am0EHhxaGNv5hqVGMmRws_cIy1BqEg.

Kiiro, I really appreaciate your work with the BS-X/DD. You make so many things possible!

Mari, I'm greatful for all your help.

____________________
~XAIXER

Kiiro
Posted on 05-28-17 04:23 PM Link | Quote | ID: 165643


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You should still see the docs I left in the Solar Magic Advance GitHub. The doc folder has also a lot of things and I think you should change those instead

____________________
Roll-chan~~!
Latias is cute~~

Quantum Tunnel - Album Download!

XAIXER
Posted on 05-28-17 05:51 PM Link | Quote | ID: 165644


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Uploaded docs to GitHub: https://github.com/SAIYAN48/smagicadv/tree/master/doc

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~XAIXER

Mari42
Posted on 06-08-17 09:17 PM Link | Quote | ID: 165681


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Do you want me to make an tutorial of how to change address for object data, level settings, etc, and make level via scratch so people will know how to? Because its pretty easy.

XAIXER
Posted on 06-09-17 01:32 AM Link | Quote | ID: 165684


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Sure. Why not?

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Mari42
Posted on 06-16-17 08:37 PM Link | Quote | ID: 165704


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Posted by XAIXER
Sure. Why not?



I'm currently doing an tutorial, but you want to see my 2nd level of what I made?

XAIXER
Posted on 06-16-17 11:05 PM Link | Quote | ID: 165705


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Ok.

____________________
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Mari42
Posted on 06-16-17 11:10 PM Link | Quote | ID: 165706


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Posted by XAIXER
Ok.



Are you going to do the transport and block movement tutorial on my doc that I did?

XAIXER
Posted on 06-17-17 03:42 AM Link | Quote | ID: 165707


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I'll try it out at some point.

____________________
~XAIXER

XAIXER
Posted on 06-19-17 11:31 PM Link | Quote | ID: 165715


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New GitHub Link! https://github.com/SAIYAN48/SMA4-Editing

____________________
~XAIXER
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