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Main - ROM Hacking - SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts | New thread | New reply |
copyRIGHThunter |
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Shyguy Level: 22 Posts: 77/83 EXP: 55333 Next: 3017 Since: 07-21-09 Last post: 4597 days Last view: 4597 days |
I skimmed through the past few posts. Do you have caitsith's savefile? It's needed to call up the SMA4 communication screen on the e-Reader screen. ____________________ |
Kiiro |
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Red Paratroopa Level: 30 Posts: 105/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
You know what ?
I can work on Japanese cards : http://www.youtube.com/watch?v=2NppeqO6NNI I found the Japanese Card Loader. ____________________ My Website on Neocities |
eddine67 |
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Tektite Level: 18 Posts: 43/53 EXP: 28091 Next: 1806 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
YEEEES !
Thank you very much Kiiro ! Can you take the download link, please ? =) ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Kiiro |
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Red Paratroopa Level: 30 Posts: 106/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Solar Magic Advance 0.33 Beta by LuigiBlood
This zip must contains : - Solar Magic Advance.exe - Solar Magic Advance.txt - tools\sma4savfix.exe (purplebridge001) - tools\sma4comp.exe (purplebridge001) - tools\sma4savtool.exe (purplebridge001) - tools\nedcenc.exe (CaitSith2) - tools\raw2bmp.exe (CaitSith2) - tools\nedclib.dll (CaitSith2) Changelog : 0.33 beta : - Fixed Level Icon detection. - Can now make Level Cards as BIN format. - Can compress eLevels. - Can uncompress eLevels. - Sprites have names (not completed yet) (Upaluppa, i'm still waiting...) - Level Card SAV Console added (Can manage the e-Levels from the save) - e-Cards Format Converter fixed. Download : http://www.mediafire.com/?zzij12yqmto ____________________ My Website on Neocities |
Podifo |
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Newcomer Level: 5 Posts: 2/3 EXP: 373 Next: 156 Since: 01-16-10 Last post: 5137 days Last view: 5141 days |
This editor you're working on, is that an editor for level cards, or is it an editor for the actual game?
Oh, and Kiiro is the one making the editor right? Now, I just wanna know what CopyRIGHThunter is doing. |
Kiiro |
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Red Paratroopa Level: 30 Posts: 107/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
It's an editor for all types of e-Cards for SMA4.
Even though, it does not edit Level Cards yet, but it can read uncompressed e-Levels. But it makes Power-Up Cards and Demo Cards. ____________________ My Website on Neocities |
MapleMario |
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Red Koopa Level: 27 Posts: 26/126 EXP: 111091 Next: 5068 Since: 04-28-07 From: USA Last post: 5031 days Last view: 3850 days |
This looks cool, I might try it out later today. ____________________ SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done... - Layout: MM v0.31 |
copyRIGHThunter |
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Shyguy Level: 22 Posts: 78/83 EXP: 55333 Next: 3017 Since: 07-21-09 Last post: 4597 days Last view: 4597 days |
Posted by Podifo Haven't been around for a little bit. Looks like i need to update the thread title. I continue to be impressed with your work Kiiro. I can't wait for UpaLuppa to complete the sprite list. As for what I do - I am not making any kind of editor. That is all Kiiro's doing. My current understanding is that Kiiro is doing all that he can to build an editor, but he is waiting on a Sprite List from Upa. I am just an enormous SMB3 enthusiast. I'd love to make levels for the SMA4 version, and I definately have the chops for it. Check out JHP's SMB3 levels to see what I can do. I started this topic ages ago as a petition to the hacking community to develop a hacking tool for SMA4. I am largely the media vessel for this thing. I use this topic and my YouTube channel to generate interest in SMA4. It seems to have worked. I've got a half million views on all of the stuff I've uploaded, and this topic seems to be the most visited in the ROM hacking part of acmlm. I'm still eagerly monitoring this situation. When anything video worthy breaks, it'll defiantly go up on YouTube. Please keep watching guys, and thank you Kiiro and Upa for continuing to progress with this. ____________________ |
Podifo |
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Newcomer Level: 5 Posts: 3/3 EXP: 373 Next: 156 Since: 01-16-10 Last post: 5137 days Last view: 5141 days |
So the coming level editor isn't avaiable for this part of the game?
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Kiiro |
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Red Paratroopa Level: 30 Posts: 108/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Yeah.
It's an editor for e-Cards, which is not a big problem, since you don't need the ROM to work with it. ____________________ My Website on Neocities |
KTurbo |
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Tektite Level: 18 Posts: 28/54 EXP: 28777 Next: 1120 Since: 10-24-09 Last post: 3546 days Last view: 3520 days |
Posted by Kiiro With the correct spirte list data and level data for the original levels that shouldn't be much of a problem. Though you'd probably need a whole new editor for that. Bacause there isn't a limitation in the ROM to use the special sprites in the original game, is there? |
Zowayix |
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Newcomer Level: 7 Posts: 1/6 EXP: 1053 Next: 395 Since: 02-26-10 Last post: 4080 days Last view: 4076 days |
Posted by Kiiro Does this mean that you can make a save file of SMA4 Japanese with all the e-world Levels loaded? For a long time, I've been wanting to get a fully "legit" SMA4 save with e-world Levels loaded, but to make it "legit" it would obviously have to be a Japanese save since the levels were never released in other parts of the world. |
eddine67 |
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Tektite Level: 18 Posts: 44/53 EXP: 28091 Next: 1806 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
@Zowayix :
http://www.mediafire.com/?ikr3imjmnzj All e-Reader Levels Jap ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Upaluppa |
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Paragoomba Account taken over, please contact admins to reclaim Level: 21 Posts: 66/73 EXP: 45038 Next: 4905 Since: 12-08-09 From: Germany Last post: 2992 days Last view: 1270 days |
Here's an updated spritelist for SMA4! It has all the bank 1 sprites included:
http://acmlm.kafuka.org/uploader/get.php?id=3020 But there's not much useful between the sprites that were missing in the previous upload. Parabeetles, Ghosts flying across the screen from both sides and the ridable delphine from SMW, that's all there is of interest... Edit: Sorry, I've forgotten to actually post the link... *~* It's fixed now! ____________________ |
Kiiro |
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Red Paratroopa Level: 30 Posts: 109/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Cool !! I can finally continue SMA 0.33 a little more.
By the way, i found what's actually Bank 0 Sprite E0 and E1 :
____________________ My Website on Neocities |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 137 Posts: 3474/5344 EXP: 30850418 Next: 22437 Since: 02-20-07 From: The Netherlands Last post: 4460 days Last view: 2595 days |
Congratulations.
So wrong. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
copyRIGHThunter |
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Shyguy Level: 22 Posts: 79/83 EXP: 55333 Next: 3017 Since: 07-21-09 Last post: 4597 days Last view: 4597 days |
Awesome! Some activity! Thanks for the work on the spritelist Upa. I can't wait to see what you do with this Kiiro. I'm rooting for you! Time to update the topic's title.
If you know any of these Upa, I wanted to ask... Do the Rideable Dolphins from SMW work? Are there different variations? -The Forward Facing up-and down that stays in the same place -The Jumping Left and Right Ones -The Swarm of Dolphins Also, (sorry) the "Ghosts Flying Across the screen from both sides" - Is that the "Boo Buddy Swarm" that appeared in the 1st part of Donut Ghost House and the second part of Forest Ghost House? Do any of these other enemies appear work from the ripped graphics? -Porcu-Puffer -FishBone -Fuzzy -Swooper -YI Style "Bigger Boo" and -the Unnamed "Angry Fireball" enemy? Just curious. If you don't know, then it's no big deal. I know you're busy. ____________________ |
Kiiro |
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Red Paratroopa Level: 30 Posts: 110/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Solar Magic Advance 0.33 Beta 2 by LuigiBlood
This zip must contains : - Solar Magic Advance.exe - Solar Magic Advance.txt (...) - tools\sma4savfix.exe (purplebridge001) - tools\sma4comp.exe (purplebridge001) - tools\sma4savtool.exe (purplebridge001) - tools\nedcenc.exe (CaitSith2) - tools\raw2bmp.exe (CaitSith2) - tools\nedclib.dll (CaitSith2) Changelog : 0.33 beta 2 : - Almost all Bank 0 Sprite Names added ! Download : http://www.mediafire.com/?tw2n2zcymuw ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 111/161 EXP: 157133 Next: 8736 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
I have a poll on my blog, feel free to vote on it.
The question is : Should i make Solar Magic Advance a SMA4 ROM Editor ? http://sma4ecard.blogspot.com/ ____________________ My Website on Neocities |
14159 |
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Goomba Level: 12 Posts: 11/21 EXP: 7032 Next: 889 Since: 08-05-09 Last post: 4383 days Last view: 4083 days |
I would like to see e-reader support first. a SMA4 ROM editor that uses the e-level format/sprites would be worth it though. |
Main - ROM Hacking - SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts | New thread | New reply |
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