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Main - ROM Hacking - SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts | New thread | New reply |
eddine67 |
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Tektite Level: 18 Posts: 34/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
How made for you to put an e-level with sma4savtool ?
I would like to put it also ! ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Renegade X135 |
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Micro-Goomba Level: 9 Posts: 4/12 EXP: 2996 Next: 166 Since: 12-29-09 From: *random* Last post: 1888 days Last view: 1888 days |
It's 4:30 AM on New Year's Eve.
And I am EXTREMELY proud to say that my Super Mario Advance 4 project is now successfully COMPLETED!!! My goal was to upload a save file to my ACTUAL GBA SMA4 cartridge that contained both Switch data and e-Level data that wasn't previously released in America. Not only are the levels BETTER translated, working correctly, and containing all 37 in one file (with the five star levels nothing but record data), but I have triggered ALL the switches in all FOUR SMB3 files (with the exception of the Green Switch, which I personally don't like) I have SAVED all of the files and documents that helped me achieve this task, and I intend on uploading them here very soon. However, I feel as though some user-friendly documentation will be necessary, so as to save other people the hours upon hours of headache incurred when tweaking around with SMA4. To make matters worse, I'm going to be ENTIRELY busy both tomorrow AND Saturday. Therefore I will document AND upload ALL of my files either Sunday or Monday. (most likely Monday) I apologize DEEPLY for the wait, but I promise that Monday will hold some valuable keys in terms of SMA4 hacking progress. Until next time, I am signing out to some MUCH NEEDED sleep!!! @eddine67: YES, I used the sma4savtool to upload .level files INTO my super mario advance 4 .sav file! As mentioned, I WILL be uploading PROPER user-friendly documentation on HOW to use sma4savtool on Monday. (maybe Sunday) Unfortunately, the documentation will ONLY be in English (having seen your previous posts, I can say that I absolutely do NOT know any french) So if someone on the board would be willing to translate my document into French once I upload it, it would be for eddine's benefit here. |
eddine67 |
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Tektite Level: 18 Posts: 35/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
For the French save, I thought that we could use the save of Sonic Hachelle-Bee and these eLevels FR
EDIT : Not need to translate doc into French, I would manage ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Upaluppa |
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Paragoomba Account taken over, please contact admins to reclaim Level: 21 Posts: 49/73 EXP: 45040 Next: 4903 Since: 12-08-09 From: Germany Last post: 2992 days Last view: 1270 days |
@Renegade X135:
Sounds great! I've always wanted such a save, because I can't seem to get No$gba to start a new SMB3 game, so I'm unable to activate the switches myself... ____________________ |
Kiiro |
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Red Paratroopa Level: 30 Posts: 87/161 EXP: 157138 Next: 8731 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Ummm
In case you don't know, Solar Magic Advance can do some things in a save : - Change Items in Inventory. - Change number of lives. - Fix Checksum. - Change Save Region. - Add/Remove Switch Effects. - And add replays from Demo Card in BIN format only. (If you did use Save & Quit option to save the game, check it or else it won't work.) Go to the eCard Maker menu on the last version. ____________________ My Website on Neocities |
eddine67 |
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Tektite Level: 18 Posts: 36/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
Anybody could make "the writing" (PR) and Mushroom ?
Star : ★ ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Upaluppa |
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Paragoomba Account taken over, please contact admins to reclaim Level: 21 Posts: 50/73 EXP: 45040 Next: 4903 Since: 12-08-09 From: Germany Last post: 2992 days Last view: 1270 days |
@eddine67:
How do you mean this? I would help you, but I don't know what you mean... Do you want to know, how to write a mushroom icon here in the forum? If so, I'm sorry, but I have no clue how to do this. ____________________ |
eddine67 |
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Tektite Level: 18 Posts: 37/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
I have a question, the e-level .level of caitsith2 (in Japanese) is effectively in Japanese or it is of anything how "DZE£24!" ? ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Nikolaj |
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Level: 43 Posts: 33/384 EXP: 544398 Next: 20648 Since: 11-19-09 From: Denmark Last post: 4497 days Last view: 3181 days |
Can someone give me a EU save file with e-levels allready inserted? |
Kiiro |
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Red Paratroopa Level: 30 Posts: 97/161 EXP: 157138 Next: 8731 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Dialga :
http://hachelle-bee.perso.sfr.fr/Miscellaneous/SMA4eSaves.zip By checking the topic again, i found eLevels in *.level with English and French names : http://hachelle-bee.perso.sfr.fr/Miscellaneous/SMA4eLevels.zip ____________________ My Website on Neocities |
Nikolaj |
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Level: 43 Posts: 34/384 EXP: 544398 Next: 20648 Since: 11-19-09 From: Denmark Last post: 4497 days Last view: 3181 days |
Posted by eddine67 Like these? Mushroom: White: The PR Text: White: (The White ones would work better on the board's rather dark background) Ripped by me from screenshots :p |
eddine67 |
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Tektite Level: 18 Posts: 38/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
EDIT : It's nothing ... ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
hdofu |
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Newcomer Level: 5 Posts: 3/3 EXP: 375 Next: 154 Since: 12-13-09 Last post: 5186 days Last view: 3270 days |
Forgive me if this is a dumb suggestion, but I was wondering if this would be feasable for the game, namely a patch file that could add a toggle menu gameshark codes for the game so you could enable switches, disable switches, have it so boomerangs and feathers were always the first 2 items in the inventory. I've seen other simillar patches made for other games and was wondering if that was possible with this title. |
Nikolaj |
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Level: 43 Posts: 39/384 EXP: 544398 Next: 20648 Since: 11-19-09 From: Denmark Last post: 4497 days Last view: 3181 days |
Posted by hdofu I think that would require a lot of ASM hacking... |
Renegade X135 |
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Micro-Goomba Level: 9 Posts: 5/12 EXP: 2996 Next: 166 Since: 12-29-09 From: *random* Last post: 1888 days Last view: 1888 days |
Hey guys! Sorry for the long-delayed wait!
I was in the process of transferring universities this past week, and to make matters worse, I was hit by a severe allergic reaction that left me near-paralyzed for a few days. But enough excuses. I have completed my documentation and finalized all uploads. I am here tonight to present to you all, my work, regarding the hacking of Super Mario Advance 4!!!! You may download ALL of my files here: Super Mario Advance 4-e Project Files v1.2.rar http://www.mediafire.com/?g0romgyhamjvznm So now, what exactly is inside this .zip file? Within it are eight folders. Allow me to overview each one of them, in order of their importance: world-e Levels This folder contains 37 of Nintendo's e-world Levels (excluding Mad Dash, boo!) all in the form of .level files. Each of these levels has been given NEW English titles, and have been each tested for bugs. (So they all work perfectly!) How does one get these levels into their save file? That is what the sma4savtool is for. Alternate Level names Since I edited the English titles to a FEW of the levels, I'm sure this might or might not piss off a few people. For this event, I have KEPT copies of ALL the levels with their original level names (as well as a few other alternates I picked up from this thread.) Therefore, if you do NOT like the new "Titles" to some of the levels, this folder contains .level files with their original titles, for whatever reason need be. sma4savtool This folder contains the version of 'sma4savtool' that I used to upload and tweak around with the e-Levels from my SMA4 save file. (which mind you, CAME from my actual cartridge!) This is version 0.03 of the application, and purplebridge001 is the original author of the program. (So kudos goes to him for making this wonderful thing!) It utilizes the DOS prompt, and proper documentation that explains how to use it is INCLUDED in this folder! No$GBA This folder contains the version of No$GBA that I used to work with my SMA4 save file, when it came to e-Reader link cable support. For some odd reason, the version of No$GBA that comes from it's homepage CRASHES whenever it attempts to load Super Mario Advance 4. I have included THIS VERSION of the Emulator for those of you who are having trouble getting No$GBA to work properly. (All credit for this emulator goes to the authors who originally wrote it!) VisualBoy Advance This folder contains the version of VisualBoy Advance that I used when tweaking around with my SMA4 save file. It is the latest version available (1.7.2, if I recall correctly) and runs the game VERY sufficiently. (Again, all credit for this emulator goes to the authors who originally wrote it!) XVI32 (Hex Editor) In this folder contains the Hex Editor I used to modify both my .sav files and .level files with. It is VERY user-friendly, and has a decent GUI. It is called XVI32, and it has come in handy for me many times in the past, and hopefully it will serve those of you who are unfamiliar with hex-editing just as proficiently. (Once again, all credit for this program goes to the authors who originally wrote it!) Save Converter This folder contains the save converter I used to edit No$GBA's saving preferences, from 'compressed' to 'uncompressed'. It's not very necessary, as I have instantiated an alternative method for switching the save preferences. But I have included this nifty tool here for anyone who feels like using it. (Credit for this application goes to the folks who originally wrote it.) GBA-Computer File Transferring And finally, a little something extra for those of you who are interested in transferring your save files from your computer to your GBA cartridge(s), and vice versa! Included in this folder is Rudolph's GBA Backup Tool for the Nintendo DS. So credit goes to him for writing that program as well. Additionally, within each of these folders is documentation that extensively describes each of the application's functions, as well as how to properly go about hex-editing the e-Levels, SMA4 save data, and so forth. To many of you, all of these files might seem archaic and repetitive. However, my goal in publishing these files is to OPEN UP the Super Mario Advance 4 e-Level hacking scene to a broader more user-friendly audience. The more people we can get to reverse-engineer this game, the sooner more progress will come in developing proficient hacking techniques for this game! *NOTE: THE e-READER AND SUPER MARIO ADVANCE 4 ROMS ARE NOT INCLUDED WITHIN THIS PACKAGE! DOWNLOAD THOSE TWO FILES YOURSELVES AT YOUR OWN DISCRETION!* And with that, enjoy the files, everyone! |
eddine67 |
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Tektite Level: 18 Posts: 39/53 EXP: 28092 Next: 1805 Since: 09-13-09 Last post: 4393 days Last view: 4366 days |
Thank you very much ^^
I play it on VBA and it is too cool! But when I want to change the region (with Solar Magic Advance): - In Europe: the World-e is not any more there - in Japanese: The Japanese names are very strange because too lengths ^^' Finally otherwise it is good! ____________________ Visit my Youtube account ! http://www.youtube.com/user/eddine67 |
Kiiro |
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Red Paratroopa Level: 30 Posts: 99/161 EXP: 157138 Next: 8731 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
For fun, i did this :
Add this on your signature :
____________________ My Website on Neocities |
Upaluppa |
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Paragoomba Account taken over, please contact admins to reclaim Level: 21 Posts: 61/73 EXP: 45040 Next: 4903 Since: 12-08-09 From: Germany Last post: 2992 days Last view: 1270 days |
@Renegade X135:
You did us all a great favor! I want to thank you for doing this! But just how the hell did you get the Mad Dash level??? ____________________ |
Renegade X135 |
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Micro-Goomba Level: 9 Posts: 6/12 EXP: 2996 Next: 166 Since: 12-29-09 From: *random* Last post: 1888 days Last view: 1888 days |
@UpaLuppa:
What do you mean? I don't have the Mad Dash level, nor is it included in that upload. "This folder contains 37 of Nintendo's e-world Levels (excluding Mad Dash, boo!) all in the form of .level files." excluding =/= including excluding = NOT including So sadly, the construction (or acquisition) of the Mad Dash level STILL remains as one of the greatest conquests YET to occur in SMA4 hacking history. Sorry for any misleading sentences. |
Kiiro |
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Red Paratroopa Level: 30 Posts: 100/161 EXP: 157138 Next: 8731 Since: 01-06-08 Last post: 2486 days Last view: 277 days |
Here's a changelog from Solar Magic Advance 0.32 to now :
- Fixed Level Icon detection. - Can now make Level Cards as BIN format. - Can compress eLevels. - Sprites have names (not completed yet). ^^ ____________________ My Website on Neocities |
Main - ROM Hacking - SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts | New thread | New reply |
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