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Main - The Landfill - My SMB3 hack, Luigi's Quest | New thread | Thread closed |
Trelior |
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Level: 99 Posts: 12/2602 EXP: 9730171 Next: 269829 Since: 07-12-09 Last post: 4469 days Last view: 4456 days |
This is a repost of this thread, because it was in the wrong place before... If this is still wrong, then I feel retarded...
Here's my hack as it stands. The only things left to do is edit levels and comb out a few graphical annoyances on the Overworld and in Mini-game houses, because I used the SMBColor program to switch Mario's palette to green and made all the indicators change from M to L. But anyway, onto the real meat and potatoes of this thread: the title screen and world map eye candy. Nifty title screen, huh? I call it "Grasslands Redux" Anyone for desert? Beachfront fun! Is it just me or is everything really big? Reach for the stars, the sky's the limit! Kinda cold all of a sudden... One hell of a pipe dream. Time to show that over grown, ugly excuse for a turtle... dragon... thing... Who's boss! ----------------------------------------------------------------- The annoyances are: the sprite for Super is unchanged and still uses the default palette, and using the inventory reverts the palette. And Mini-game houses still use Mario's palette and I want to swap it for Luigi (SMBColor doesn't touch that screen set) Any help with that would be greatly appreciated! |
Main - The Landfill - My SMB3 hack, Luigi's Quest | New thread | Thread closed |
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