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Main - ROM Hacking - Sim City, SNES | New thread | Thread closed |
SecretChao428 |
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Mini Octorok Level: 12 Posts: 6/19 EXP: 6112 Next: 1809 Since: 04-30-09 Last post: 5417 days Last view: 4714 days |
Well seeing this site relys on Zelda, Mario, and Mega Man games, there was a question awhile back about Sim City SNES over at romhacking.net, and the subject is modification to the land value diamond that is programmed to the game, and I know there is a way to move it and add higher values block by block in active ram, but expansion of the diamond seems to be hard to find and maybe hard coded in compression, by any chance has any one taking notes that the data maybe in the LZ5 compression like with the block data used in the gifts and map creation data, just wondering? |
DiscoPeach |
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Octoballoon Level: 31 Posts: 107/175 EXP: 176715 Next: 8648 Since: 04-15-08 From: Puerto Rico Last post: 4526 days Last view: 4506 days |
Ahhhh... SimCity... now that takes me back...
I think I read somewhere about someone tinkering around with some hex in order to better control events and some reactions in the game (as well as the zone pricing, etc). You should google that shit! ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
SecretChao428 |
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Mini Octorok Level: 12 Posts: 7/19 EXP: 6112 Next: 1809 Since: 04-30-09 Last post: 5417 days Last view: 4714 days |
Posted by DiscoPeachOnly there was that much infomation, because I Have been wondering if the the data that is programmed into the other parts where it is compressed in LZ5, which requires ASM and then hex edit from there, besides I have taken the liberty to tinker with the gift data and there is a mess load of kludge data, and that may require adding a header to use those blocks to work around it, as well as weeding the non shared data. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3333/3965 EXP: 19734329 Next: 322367 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
The Simcity source code been opensourced too, so if you're thinking about doing fairly extensive hacking of the game you might want to go straight as well for the PC game.
Although I admit that amongst the "Simcity orginal" games, the SNES version is the most enjoyable one. Plus there wouldn't be a spirit of hacking when you're using the source code directly. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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DiscoPeach |
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Octoballoon Level: 31 Posts: 108/175 EXP: 176715 Next: 8648 Since: 04-15-08 From: Puerto Rico Last post: 4526 days Last view: 4506 days |
Posted by Ailure Either way, raping the shit out of the source will pretty much give 'im what he wants, which is basically recreating the SimCity for SNES. Besides, what difference does it make if you use the opensource, bro? SNES games are played on an emulator anyways, which is in turn used on a computer. I think you're better off tinkering with the source code. That sounds pretty straight forward and easier to me. ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
Sukasa |
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Red Birdo Level: 92 Posts: 1762/2112 EXP: 7671955 Next: 84982 Since: 02-19-07 Last post: 4419 days Last view: 3191 days |
SNES version is far superior to the PC version IMO.
<3 Simcity classic SNES. I still play it (but not simcity 2000 snes, that wasn't as good) |
Xenesis |
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Level: 46 Posts: 226/416 EXP: 670593 Next: 41181 Since: 02-20-07 Last post: 4356 days Last view: 3064 days |
SNES simcity was the best out of the original simcity versions, I think.
SimCity 2000 is still a spiffy game too (Never tried the SNES port of it though) |
SecretChao428 |
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Mini Octorok Level: 12 Posts: 8/19 EXP: 6112 Next: 1809 Since: 04-30-09 Last post: 5417 days Last view: 4714 days |
Posted by AilureWell I guess that this thread is getting quite a bit of replies, I figure that a editor would be possible, but I also wonder if there is a way to modify the font with a VWF for the 8x8 characters alot more room can be saved, when I have the VWF used in the, Voice, budget, stats screens besides using the micro fonts and all that, plus modifications to the unused gift data that is just block kludge data, modifications to the land value data, and even customize the 999 maps(and use the islands to create lakes in the center or coastlines, that would change the aspect of the game. |
roxahris |
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Level: 52 Posts: 444/568 EXP: 1070001 Next: 13839 Since: 02-19-07 From: Here? Last post: 3895 days Last view: 3858 days |
Posted by DiscoPeachI have to say, after playing the SNES SimCity for the first time, this is an awesome idea. ____________________ Love your lawn. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3341/3965 EXP: 19734329 Next: 322367 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Posted by SukasaSimcity classic for SNES is basically just first Simcity with lots of goodies added. And Simcity 2000 is unbearable to play on the SNES. My favorite version is Simcity4 with rush hour (also known as Simcity4eluxe). Lots of people say either the SNES version or Simcity 2000 PC version is their favorite... but surprisingly rarely played the more modern versions. Getting a little offtopic~ ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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SecretChao428 |
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Mini Octorok Level: 12 Posts: 9/19 EXP: 6112 Next: 1809 Since: 04-30-09 Last post: 5417 days Last view: 4714 days |
So, would everyone agree that making an editor maybe possible given the already understood LZ5 data that we can work with for the SNES version? |
Sukasa |
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Red Birdo Level: 92 Posts: 1763/2112 EXP: 7671955 Next: 84982 Since: 02-19-07 Last post: 4419 days Last view: 3191 days |
You're assuming that the open-source and SNES versions of simcity use the same formats, aren't you?
Or am I just behind the times |
roxahris |
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Level: 52 Posts: 445/568 EXP: 1070001 Next: 13839 Since: 02-19-07 From: Here? Last post: 3895 days Last view: 3858 days |
No, he didn't say anything about remaking the PC version; he still, I think, wants to hack the SNES version. ____________________ Love your lawn. |
Xenesis |
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Level: 46 Posts: 228/416 EXP: 670593 Next: 41181 Since: 02-20-07 Last post: 4356 days Last view: 3064 days |
Posted by Ailure It's not that surprising - everyone who's over the age of 15 and has used a computer has played either the original or 2k, while Simcity 3 and beyond aren't actually that well known by comparison - they never gained that "everywhere" status. |
SecretChao428 |
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Mini Octorok Level: 12 Posts: 10/19 EXP: 6112 Next: 1809 Since: 04-30-09 Last post: 5417 days Last view: 4714 days |
Posted by roxahris Correct, besides I have managed to get to editing the grounds of the game and finding out what to touch and not to touch. |
DiscoPeach |
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Octoballoon Level: 31 Posts: 109/175 EXP: 176715 Next: 8648 Since: 04-15-08 From: Puerto Rico Last post: 4526 days Last view: 4506 days |
Posted by SecretChao428Posted by roxahris Then by all means touch what needs to be touched! I loved the first SNES SimCity! I also liked the 2000 one. I think it should receive its props. It adds more elements of difficulty to the game like pipelines and you can also edit terrain, which I thought was an excellent idea. When 2000 came out I found myself playing it a lot more. Given it wasn't greater on the entertainment scale and didn't go up a notch on the excitement factor, it was still a great city simulator. ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
Kiokuffiib11 |
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Porcupo Level: 40 Posts: 16/313 EXP: 405986 Next: 35323 Since: 07-10-09 From: Marquette, Michigan Last post: 3284 days Last view: 1906 days |
I personally think the SNES version of Simcity is STILL the best.
However, when it comes to hex editing it,,, I'm not sure if I could be much help. If you search for the values with the value finder in ZSNES,,, searching for the values like a game genie code, doesn't it tell you the hex value? I would think that would be the way to go. If this DOESN'T work, please tell me at Kiokuffiib11@Hotmail.com , because I'd love to know either way. ____________________ セシル |
Main - ROM Hacking - Sim City, SNES | New thread | Thread closed |
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