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Main - The Landfill - What happened? | New thread | Thread closed |
Levesque |
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Red Cheep-cheep Account taken over, please contact admins to reclaim Level: 34 Posts: 201/217 EXP: 242694 Next: 10957 Since: 07-14-08 Last post: 3030 days Last view: 3030 days |
So what happened exactly to LazyShell? Before it was released it was being praised as 'Greatest Project ever' and Giangurgolo and Omega were being called 'Heroes of the decade' etc. The LazyShell threads were also the most active part of the board.
What exactly happened that managed to kill off LazyShell and make on of the most inactive parts of the board? |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2439/4196 EXP: 21532185 Next: 304416 Since: 02-19-07 From: Ithaca, NY, US Last post: 471 days Last view: 83 days |
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Arbe |
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go away Level: 86 Posts: 1592/1788 EXP: 5987130 Next: 154977 Since: 02-23-07 Last post: 4969 days Last view: 1538 days |
Omega can't program anything at all user friendly. Stop blaming the "steep learning curve", blame the shitty author instead. |
Celice |
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Buzz Blob Level: 39 Posts: 211/285 EXP: 379741 Next: 25030 Since: 04-06-07 From: Oroville, CA Last post: 3686 days Last view: 3647 days |
Also, ROMhacking interest in general has rapidly died down in the past few years, especially amongst older games. That, and this forum hasn't exactly differed--other places there's still active projects and the like, but it's mostly a niche thing. |
Omega45889 |
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Red Paratroopa Level: 31 Posts: 178/178 EXP: 183074 Next: 2289 Since: 01-18-08 Last post: 5482 days Last view: 4789 days |
I'm not so sure that its "dead", but the decline in interest is probably due to the learning curve, my lack of presence around here lately, and the yet unreleased V2.0 that fixed bugs, adds features, and improves the UI. Combine that with the fact that there are so few people here that will ever create anything half-decent and we have our answer.
You may also want to consider that for the last month or so, anyone in post-secondary would have been far too busy to do any sort of rom-hacking. Now that summer is here I think we will see more activity all-around. I will say that V2.0 is coming along, and now that summer is here its likely that itll be finished soon. Posted by Arbe I just love it when those with no skill themselves try to insult the work of others. The fact that you think the problem is that I can't "program user friendly" shows just how ignorant you are. I might as well inform you that Design is what should be user friendly. Whether the code is the hardest thing in the world to understand or the easiest, the user gets the same experience. If I had any respect for you I might feel the least bit slighted, however your reputation speaks for itself. Nice try, but I have to deal with the ignorant all the time. Simply knowing that I will always be better than you is enough to keep me smiling . |
Kles |
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Level: 75 Posts: 1301/1301 EXP: 3717302 Next: 109602 Since: 02-19-07 From: Canada |
Posted by Arbe |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2450/4196 EXP: 21532185 Next: 304416 Since: 02-19-07 From: Ithaca, NY, US Last post: 471 days Last view: 83 days |
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Waddler-D |
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Paragoomba Level: 21 Posts: 28/71 EXP: 44650 Next: 5293 Since: 01-24-09 Last post: 4812 days Last view: 4779 days |
Glad to hear that V2.0 is coming along Omega. I was wondering about things here, but I wasn't entirely worried. I think SMRPG hacking overall would have more life to it than one might believe.
Also, I still don't understand the point about that one comment... But nevermind that, I agree a bit with blackhole89 on the level editor. It certainly would make level editing a little easier. ____________________ AIM: WaddlerD 85 |
KDE User X |
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Koopa Level: 25 Posts: 37/104 EXP: 79362 Next: 10258 Since: 12-26-08 From: Finland Last post: 5198 days Last view: 5197 days |
Posted by Arbe ____________________ |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1777/5344 EXP: 30943781 Next: 719200 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
I love this thread so much. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
smkdan |
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Ninji Level: 36 Posts: 214/238 EXP: 288639 Next: 19471 Since: 05-26-07 Last post: 4062 days Last view: 4011 days |
this thread sucks a million dicks but here's some thoughts anyway:
it's kind of dissapointing seeing SMRPG hacking in the state it's in after all that hype but i kind of figured that might happen with a game that's relatively challenging to hack even with a reasonably good editor.
and this part sucks. even with a wicked sick editor that 2.0 will probably end up being i'm still not getting my hopes up. |
Xenesis |
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Level: 46 Posts: 212/416 EXP: 672092 Next: 39682 Since: 02-20-07 Last post: 4384 days Last view: 3092 days |
The sad fact of the matter is, you won't see many RPG game hacks that exploit what's available sufficiently and are good.
The thing is, producing a complete hack of an RPG requires a lot of work compared to most other genres. For another example, look at Pokemon - one of the most wildly popular games, tools out of the wazoo, probably the most documented games out there next to Super Mario Bros and Mario World, yet there's probably less than five hacks out there worth actually playing. Hacking platformers (the most popular hack genre, it seems) is because 99% of the required work to produce something good goes down to designing just one aspect - the levels. And not just that, but small, discrete levels. Super Metroid is a notch up in the design requirement (and while relatively less popular than mario) it has less hacks due to the amount of design work and planning required. In an RPG you have to design more than just the worlds, you have to design characters, write a script, write in-game scripting, design enemies, bosses, etc. There's a lot more work involved and it is a rare breed of person who is good at all aspects of designing a game. Group hacks often fail due to politics. It's even rarer to get a person who is skilled at all these areas/group of such and has the motivation to produce a full hack with it. I'd personally expect to see two, maybe three worthwhile full SMRPG hacks in the lifetime of the editor along with a multitude of small ones like hardtype, balance, challenge dungeon hacks, etc. |
Celice |
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Buzz Blob Level: 39 Posts: 215/285 EXP: 379741 Next: 25030 Since: 04-06-07 From: Oroville, CA Last post: 3686 days Last view: 3647 days |
It also didn't help that the editor was pushed back repeatedly--while that does not mean less would be interested, I certainly began to lose interest, unfortunately. I tried to use the editor at release, but I didn't have the motivation to do much with it
That's not to say there aren't a few individuals likely working on some things at the moment that simply haven't made it public. If one really wants to get some things going, they should google up some Super Mario RPG fansites, especially message boards, even GameFAQs, and advertise the editor there. |
Trax |
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Yellow Stalfos Level: 71 Posts: 794/1145 EXP: 3035687 Next: 131427 Since: 07-06-07 From: Québec Last post: 3626 days Last view: 2878 days |
It's easy to criticize "shitty" ROM editors when you're comfortably waiting sitting on your steak for updates and answers to your whining. Steep learning curves, yeah, that'd be so cool if we could install a few sensors on our head and the editor would create the perfect hack based on some readings of our brainwaves... |
philosophia6604 |
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Goomba Level: 12 Posts: 9/20 EXP: 6672 Next: 1249 Since: 01-29-09 From: Land's End Last post: 5063 days Last view: 4531 days |
i haven't been around for a while
im making a pro friendly verison well just changing the battle scripts and items i actually got it so that you use a item called 1-Up Shroom and it does the job of a pick me up.... but the thing cool about this one is, when you use it you actually see a green mushroom so its the real 1-up mushroom like in the other games next thing i changed is no more level ups... you are at 30 already... the items aren't cheap... and the only items that are cheap give you little hp of fp, but.... you can'tuse them in battle! the ones to use in battle cost alot.... i added a few new battles... the enemies do combos and some have only a few weaknesses... pro friendly like i said before... still need to do more though... i also am work on a hack that is completely different... maps, story line, scripts, everything but thats gonna be a long time.... i will only be able to start on that one after the summer (if i get my own pc ) until then i'll do the friendly hack slow and give out a little teaser verison when i get up around to the seconded star... ..... You gonna love but hate the battle scripts at the same time |
al2fenrir |
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Panser Level: 41 Posts: 71/333 EXP: 443702 Next: 36443 Since: 09-20-09 Last post: 4957 days Last view: 4963 days |
Posted by philosophia6604 This is currently on the works and is under SMRPG TC. ____________________ SUPER MARIO RPG EXPANSION MY PERSONAL BLOG Got any SMRPG Hacking related question? astralgamma.nursing-resource.com |
Trelior |
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Level: 99 Posts: 1071/2602 EXP: 9755136 Next: 244864 Since: 07-12-09 Last post: 4497 days Last view: 4483 days |
I'm sorry... That doesn't seem like enough to justify a bump of nearly 7 months, though it is appreciated that work is being done on it. Closed. |
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