Posted by Vic Viper
So I've got to be like, the least-skilled person on this site, hands-down.
I was making a boss, blah blah blah same story as all the other times. It fights using a pattern, and it works fine until when it's supposed to start the pattern over. At that point, it starts firing lasers when it's not supposed to, or not firing them enough, and then it just gets messed up. I COULD just keep it as it is and say to think of it as getting harder if you take too long to destroy it, but that's not what I really want.
I wouldn't say you're the least skilled, you're experimenting and trying to understand which is a good thing. This is much better than the Laser Tetran I made long ago, although I'm curious as to why you used Homing Lasers instead of Missiles but that is a design preference.
In this case, I think you might benefit from using the Global Variables to track the phases to make things easier. I think the major problem is that the Lasers do not have an event to stop movement but reset the attack frame, which may cause them to activate prematurely and cut off midfire.
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