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Main - ROM Hacking - Rock2edit tileset swapping New thread | New reply


CaptainEagle
Posted on 01-26-09 08:28 AM (rev. 2 of 01-26-09 08:29 AM) Link | Quote | ID: 99490


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Been playing around with Rock2edit recently. The editor itself seems easy enough to use, and since blackhole29 thinks its funny to say that i can find the answer to my problem on google (30 minutes of straight searching, nothing.)


My problem is how do i swap tilesets with another stage or bring in other tilesets. For example, when i open megaman ultra in this editor, the tiles on flash mans stage show crystalmans sprites. how do i do that?

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mickevincent
Posted on 01-26-09 10:25 AM Link | Quote | ID: 99491


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you just use an graphics editor. like tile layer for example.. then you can easily bring mega man into marios world of pipes and flowers

CaptainEagle
Posted on 01-26-09 04:49 PM Link | Quote | ID: 99503


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Tile layer pro is really confusing, but i hope i can figure it out. thanks for your help

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Insectduel
Posted on 01-26-09 06:55 PM Link | Quote | ID: 99508


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Posted by CaptainEagle
Tile layer pro is really confusing, but i hope i can figure it out. thanks for your help


Do not use TLP, it's not really good for NES tilesets. Google search" yy-chr" and download it. It's a good Tileset editor to import Tilesets from other games into your Mega/Rockman 2 rom. I don't know about that "Tile Molester" thingy so I never bother with it.

You should know about the chipset editor in Rock2edit, right? It allows to assemble pieces of Tilesets to make your own 16x16 blocks. It also comes with TSA solidity switching. (i.e. BG to Block to Solid 1 to Solid 2) BG and Block are most common.

But I have no idea how to change the behavior of TSA Solidity in Megaman 2 so I can't really help on this one unless Visine comes with it. (i.e. Change Water Solid to Spikes Solid)

CaptainEagle
Posted on 01-27-09 12:36 AM (rev. 2 of 01-27-09 12:46 AM) Link | Quote | ID: 99540


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Okay, thanks Insectduel, is Visine a better choice for megaman 2?

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Insectduel
Posted on 01-27-09 12:57 AM Link | Quote | ID: 99543


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Posted by CaptainEagle
Okay, thanks Insectduel, is Visine a better choice for megaman 2?


Visine is a better choice for editing Title screens, Skull Castles, Intros, Statistics, Scrolls (That Rock2edit cannot), Weaknesses, etc. All of those including levels are done with Visine. Keep in mind that Visine is a DOS program unless you use DOSBox if you're using Vista or Windows XP.

infidelity
Posted on 01-27-09 02:59 PM Link | Quote | ID: 99582


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I've always used TLP for doing tile insertions into roms, I'm more comfortable with that tile editor. BUT, YY-CHR is what I use when inserting .bmp files into a rom. Kuja showed me this program, and you get the best result when inserting a .bmp into a rom. I've tried doing imported bitmaps with TLP and Tile Molester, and they always seem to get garbaged up a bit, but YY-CHR does the trick in that dept.

So in a nutshell, I use TLP to insert tiles from other roms, and to see what address certain tiles are in the rom, & I use YY-CHR to import bitmaps and do fancy tile rotations, movements, color swaps to multiple tiles.

CaptainEagle
Posted on 01-27-09 06:06 PM Link | Quote | ID: 99590


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Thanks! ii'll start as soon as i learn how to use this program

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Main - ROM Hacking - Rock2edit tileset swapping New thread | New reply

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