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Main - ROM Hacking - Rockman Generations | New thread | New reply |
Zidanerfox |
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Goomba Level: 12 Posts: 10/20 EXP: 6697 Next: 1224 Since: 12-11-08 From: Sweden Last post: 5416 days Last view: 5390 days |
Uncle Kasa <<< Thank you. He's my new favorite villain. ^_~
roxahris & blackhole89 <<< Nope. The blocks are not from MM3. There are similarities, I'll give you that but as I said before; all new stage graphic is made from scratch. |
Zidanerfox |
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Goomba Level: 12 Posts: 11/20 EXP: 6697 Next: 1224 Since: 12-11-08 From: Sweden Last post: 5416 days Last view: 5390 days |
I thought I'd show a few new screens. ;3
I changed the title screen a bit. I really like the new logo. Bombman's stage: I'm not sure about this one. I kinda like but I don't really have any good ideas for Bombman. Please tell me what you think... and Cutman's stage: This screen show one of two different areas on Cutman's stage one is a green forest-like field and the other is an underground tunnel. I really love this one. And here is a preview of my new sprite for Master Albert. I'm kinda happy with this. I's a kind of a challange to redraw such a complicated character with those limitations. But it was fun to try! Enjoy! ;3 |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 411/1407 EXP: 4178434 Next: 12695 Since: 02-19-07 From: Brooklyn, NY Last post: 1 day Last view: 1 day |
The title screen looks a whole lot better than before, I like it too. The other screens are easy on the eyes, so that's a thumbs up imo. The Master Albert sprite looks cool too, even with the limitations, keep at it... ^^; ____________________ My Linktree |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 55/423 EXP: 652381 Next: 7783 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1083 days Last view: 1045 days |
I love your details on the stages, and the real Albert looks as impressive as Zan Sidera's Sage Trinity Albert.
You need more suggestions? Well how about some Danger signs for some big doors which store T.N.T and more powerful stuff to blow things up. Afterall Bomb Man's Stage should be a factory for explosive ware. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Zidanerfox |
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Goomba Level: 12 Posts: 12/20 EXP: 6697 Next: 1224 Since: 12-11-08 From: Sweden Last post: 5416 days Last view: 5390 days |
Googie <<< Thank you. I'm happy you like my Albert sprite.
Thanatos-Zero <<< Thanks to you too. And that's some good ideas. I'd try that. |
CaptainEagle |
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Red Paragoomba Level: 18 Posts: 31/50 EXP: 26474 Next: 3423 Since: 12-11-08 From: None of your buisness Last post: 5546 days Last view: 5541 days |
Lol, you got some nice work. Whered you learn to use rock n roll so well? ____________________ |
RetroRain |
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Fuzz Ball Level: 66 Posts: 373/994 EXP: 2436578 Next: 25273 Since: 09-30-07 Last post: 1927 days Last view: 949 days |
I like what I am seeing. Good luck with this hack.
Side note: Why does Albert look like a girl? ____________________ My YouTube Channel |
RT-55J |
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Armor Guardian Level: 81 Posts: 933/1562 EXP: 4886084 Next: 106765 Since: 02-23-07 From: Wild Side Arcade Last post: 306 days Last view: 47 days |
The level graphics look top notch, but Master Albert looks like a random blob of pixels to me. :/ While I do appreciate your effort in trying to fit all of that detail into the sprite, the design definitely needs to be simplified. |
Thanatos-Zero |
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Nipper Plant Level: 45 Posts: 57/423 EXP: 652381 Next: 7783 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1083 days Last view: 1045 days |
Master Albert is as fine as he is, however since you use more than 3 colours for 1 sprite you can add two more for your second sprite(layer), if you want it.
In 8-Bit, a sprite can have only 3+1 colours. 3 colours can be used per sprite, but in any case one colour is always sacrified for the background. You can use several spritelayers to create a sprite with more colours. Your Albert use 4+2 colours currently, which means you use two sprites for one. You can add two more colours to utilize most of your limitations. One thing though. If you use more than 8 sprites on a screen, it starts flick and the system slows down. ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
Main - ROM Hacking - Rockman Generations | New thread | New reply |
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