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Main - ROM Hacking Related Releases - mml2m64: an experimental .mml importer for Mario / Zelda 64 | New thread | New reply |
messiaen |
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Cheep-cheep Level: 32 Posts: 105/193 EXP: 204347 Next: 2095 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4437 days Last view: 4765 days |
mml2m64 is an experimental .mml importer that produces custom music in the Mario 64 and Zelda 64 sequence format. The main importer
module is built from Addmusic's (revX) MML parser, so big thanks to whoever wrote that program. You can download Addmusic binaries, source code and documentation at http://www.smwcentral.net. The importer is to be used along a MIDI -> MML conversion tool, such as tinymm or mid2mml, both of which can be download at SMW Central. Afterwards, you can insert the custom music using the sequence inserter tool included in this package, which replaces the original Mario 64 sequences files with your custom music. This package also includes a few more music-related tools, such as sequence rippers for Mario and Zelda 64 as well as parsing utilities that can display all the sequence content. A description of all the tools included and their usage can be found below in the readme.txt file. There are 20k just of documentation, so be sure to look at everything, especially if you are new to the .mml format. People who already used Addmusic probably won't have any difficulty using this program. Mario Kart 64 support will also be added in the next release. Here is a sample of what mml2m64 can do: If you want to submit a bug report, include log reports from mml2m64 and m64parser. You can do this by running these commands, which will redirect the output to external .txt files: "mml2m64 my_mml_file > mml_log.txt" "m64parser my_m64_file > m64_log.txt" Download link for v0.1b + Music Tools (fixed version). Disclaimer: This is an experimental program, depending on how well you use it you can produce very good results but in general don't expect much from it. There are numerous possible improvements which may be implementeded in future releases. |
Delmaru |
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Leever Level: 33 Posts: 169/193 EXP: 209107 Next: 20072 Since: 08-26-07 Last post: 5437 days Last view: 5402 days |
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carsr4carpeople1 |
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Red Goomba Level: 16 Posts: 23/40 EXP: 19585 Next: 671 Since: 11-22-07 From: Illinois, USA Last post: 5338 days Last view: 4818 days |
That looks really cool! I'd try it out, but i'm not much into hacking N64 games. ____________________ Come join #NekoCentral on IRC! |
messiaen |
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Cheep-cheep Level: 32 Posts: 107/193 EXP: 204347 Next: 2095 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4437 days Last view: 4765 days |
There was a problem with yesterday's release, but now it should ran fine (Download link on the first post is updated now).
Thanks Delmaru for doing some private tests. Edit: Gimmick! (NES) song --> http://www.youtube.com/watch?v=9B2cInXIUrI |
Jimmy52905 |
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Paratroopa Level: 29 Posts: 139/152 EXP: 144312 Next: 3573 Since: 01-25-08 Last post: 5098 days Last view: 4154 days |
Umm...it doesn't work for me. I open up the program, and if I press any button it immediately closes. Do I need something to use the program? I already have the latest version of Java if that matters. ____________________ Come join my IRC channel, #Megahax for Mega Man hacking related discussions. |
Delmaru |
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Leever Level: 33 Posts: 176/193 EXP: 209107 Next: 20072 Since: 08-26-07 Last post: 5437 days Last view: 5402 days |
Jimmy52905 |
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Paratroopa Level: 29 Posts: 140/152 EXP: 144312 Next: 3573 Since: 01-25-08 Last post: 5098 days Last view: 4154 days |
Posted by Delmaru Well, that didn't seem to help. When I double-clicked on cmd.exe, a bunch of copies of cmd.exe kept opening and the only way to stop it was to hold down the power button on my computer. Do you by any chance have a copy of cmd.exe that works properly? ____________________ Come join my IRC channel, #Megahax for Mega Man hacking related discussions. |
messiaen |
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Cheep-cheep Level: 32 Posts: 110/193 EXP: 204347 Next: 2095 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4437 days Last view: 4765 days |
The only program that will require using the command prompt is "insert_seq" For "mml_fix" and "mml2m64", you can just drag and drop the file into it.
To launch the console, just go to Start Menu -> Run and then type "cmd". Let's suppose you have your ROM file, the .mml file and the program at directory C:\mml2m64. Just go like this: cd\mml2m64 insert_seq your_file.m64 your_rom.z64 sequence_number (or -all). This command prompt tutorial may help you. |
Main - ROM Hacking Related Releases - mml2m64: an experimental .mml importer for Mario / Zelda 64 | New thread | New reply |
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