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Main - ROM Hacking - Donkey Kong Country 2 Graphics | New thread | New reply |
carsr4carpeople1 |
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Red Goomba Level: 16 Posts: 10/40 EXP: 19591 Next: 665 Since: 11-22-07 From: Illinois, USA Last post: 5342 days Last view: 4822 days |
How could I decompress the graphics? I want to rip some of them for my SMW hack. ____________________ Come join #NekoCentral on IRC! |
Raccoon Sam |
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Cobrat Level: 56 Posts: 574/672 EXP: 1379799 Next: 18377 Since: 02-19-07 From: Hi Last post: 3465 days Last view: 2697 days |
You don't.
A decompressor has been made but it is not publicly available. Your optimal chance, however is to make a ZST save state of the part you wish to rip the tiles from in the game, and open the ZST up on a tile viewer and do your assembly. Tedious, but works. ____________________ |
carsr4carpeople1 |
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Red Goomba Level: 16 Posts: 21/40 EXP: 19591 Next: 665 Since: 11-22-07 From: Illinois, USA Last post: 5342 days Last view: 4822 days |
Bwah. That's my only option? Ok, i'll do my best. Thanks. (already can't wait for decompressor...) ____________________ Come join #NekoCentral on IRC! |
Raccoon Sam |
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Cobrat Level: 56 Posts: 575/672 EXP: 1379799 Next: 18377 Since: 02-19-07 From: Hi Last post: 3465 days Last view: 2697 days |
Well, not the 'only' option, just the optimal, most likely. I don't know if there are 'PNG to SNES'-like tools, but if there are, you can try chopping this Bramble Scramble map to 32x32 pieces and taking what you need. Pirate Panic and Mainbrace Mayhem are also available.
EDIT: Oh and Parrot-Chute Panic. All courtesy of Simion32 and his extractor. ____________________ |
smkdan |
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Ninji Level: 36 Posts: 189/238 EXP: 288600 Next: 19510 Since: 05-26-07 Last post: 4060 days Last view: 4009 days |
if no decompressor is publicly available then just make a savestate in ZSNES in the level with gfx you want and open it in YY CHR. i forgot the address but there will be GFX in the file. scroll until you find it it'll be in the VRAM portion. |
Main - ROM Hacking - Donkey Kong Country 2 Graphics | New thread | New reply |
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