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Main - ROM Hacking - Zelda 3 Hack: Dream Scepter New thread | New reply

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DiscoPeach
Posted on 12-07-08 05:23 AM (rev. 3 of 06-18-09 02:20 AM) Link | Quote | ID: 96027


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I've started a Zelda 3 hack a long time ago (thanks in part to Omega45889). Basically, I was trying to make a Link's Awakening sequel because the game ended too anticlimactically for my tastes. My hack is centered around the idea of Link's Awakening being the sequel to A Link to the Past.

Story:

While adrift at sea, your uncle happened to find you as he himself was traveling. When he takes you home, you seem sick. He tells you to go to Zelda being as she's been wanting to see you anyway. Maybe she can help you with your nightmares. When you woke the Windfish, he said that Koholint will always live as a memory in your heart. Unfortunately, the nightmares that caused the Windfish to slumber survived in your head.
When you reach the castle, Link is overpowered by the nightmares and searches for the Triforce (when ALttP ends, the Triforce is kept safe in Hyrule Castle). When you find it, Zelda is there to protect it. You fight and defeat Zelda. Touching the Triforce, the nightmares wish for revenge. They wish for Koholint to be real and for the Windfish to be imprisoned inside the egg again out of spite. They also wish to rule all realms, not just this one. In order to stop the nightmares, you must use the Master Sword again - but not before finding the fabled Dream Scepter in order to roam Koholint Island once more.

That's all I'm revealing so far from my hack (storywise). Everything is all planned out and I have edited some maps already. In my hack, there are 3 "realms". There's Hyrule, Koholint Island, and Ancient Hyrule. The present Hyrule came about over the decimated Hyrule when Death Mountain erupted many centuries ago. It is in this forgotten place, underground, is where you must go and seek the Dream Scepter.

Here's a map of present Hyrule:
http://img126.imageshack.us/my.php?image=dreamscepterworldmapco2.png

As you can see, I wanted to stay true to the Hyrule layout in ALttP, only because this hack is a sequel. However, as you can see there's a fishing pond in the Lost Woods (well, within the area), Kakariko Village is smaller, and Hyrule Castle is like OoT. The church is in the castle, there's also many buildings. These being a shop, a bar, etc. There's a fort in Lake Hylia which is sort of like a port. Not much else has changed, but it will be noticeable during gameplay. For instance, the East Dungeon and Desert aren't what they were in the original game. They are now entrance/exits to Ancient Hyrule (as is Death Mountain). There is also a beach (seen in the map, but inaccessible during the game). This is just a beach in Hyrule, but the beach is very important in Koholint (for obvious reasons if you've played LA). Also, there is a cave in the west beach in the map (also inaccessible during gameplay). This is explained during the game.

I plan to be ambitious and pretentious and make an all-out hack. I have most of the dungeons planned and laid out, as well as where everything goes. So my proposition is pretty much this:
Anyone interested in helping me put together a team to make this hack is welcome. I've done most of what I can do for this hack, but I want to do more. Import new monsters and make new AI. Balanced dungeons and probably some new minigames. Monsters from other games, etc. Pretty much anything to make a sort of "trilogy" to the pre-N64 Zelda era. At least the final game of this trilogy. Any ideas, remarks, or criticism is welcome! Anyone interested in helping out can PM me! I want this to be as epic as it can be!

Thanks for the attention!

EDIT:
UPDATE:
http://acmlm.no-ip.org/board/thread.php?pid=108872#108872


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HylianFox
Posted on 12-07-08 05:56 AM Link | Quote | ID: 96033


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One question:

If Link is under the Nightmare's influence(fighting Zelda, etc.), why does he even consider obtaining the Master Sword and Dream Scepter unless he becomes free of them somehow? I just think that part of the opening story should be explained a tad better...

smkdan
Posted on 12-07-08 07:22 AM Link | Quote | ID: 96042


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goodluck with this, it'd be nice to see a full scale zelda3 hack since they're few and far between from what I see. one thing I'm curious about is Hyrule Magic's hacking ability though. I tried it a few times, and it's packed with all the features (and then some) but i recall a long while ago reading about it's very buggy nature, like just overwriting important data when saving. does it genuinely overwrite data just like that? it'd sort of make sense i guess, since it would be a huge factor in keeping a real popular game with a seemingly great editor from being hacked as much.

DiscoPeach
Posted on 12-07-08 07:54 AM (rev. 3 of 12-07-08 08:00 AM) Link | Quote | ID: 96045


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Posted by HylianFox
One question:

If Link is under the Nightmare's influence(fighting Zelda, etc.), why does he even consider obtaining the Master Sword and Dream Scepter unless he becomes free of them somehow? I just think that part of the opening story should be explained a tad better...


The nightmares just use Link to get to the Triforce. Being in his head they discovered his memories and realized that they can bring about their intents with the Triforce. When they make the wish, they have no need to remain in Link. They leave him when the Triforce grants the wish.

Posted by smkdan
goodluck with this, it'd be nice to see a full scale zelda3 hack since they're few and far between from what I see. one thing I'm curious about is Hyrule Magic's hacking ability though. I tried it a few times, and it's packed with all the features (and then some) but i recall a long while ago reading about it's very buggy nature, like just overwriting important data when saving. does it genuinely overwrite data just like that? it'd sort of make sense i guess, since it would be a huge factor in keeping a real popular game with a seemingly great editor from being hacked as much.


Thanks, bro. I don't know anything about saving over important parts. I do know it's buggy as hell. Trust me. It's fucking frustrating at times. But hell, you can't complain. You have the power to edit the greatest fucking game in the history of the SNES... The Legend of Zelda: A Link to the Past.

Besides, I know it's gonna be a lot of work, considering the nature of the game. That's why there are so few hacks of this one. Which is why I'd like to form a team to try and make one of the best ones out there, ya know?

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HylianFox
Posted on 12-07-08 10:50 PM Link | Quote | ID: 96098


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ok, that makes much more sense.

except... if Zelda's guarding the (whole)Triforce, what's to stop her from using it to defeat the Nightmares? Surely it's godly power could defeat them without harming Link...

DiscoPeach
Posted on 12-08-08 05:10 PM (rev. 3 of 12-08-08 05:15 PM) Link | Quote | ID: 96167


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Nobody's really too sure how the Triforce works. Rather than risking anything to happen, Zelda would rather take on a possessed Link than use the Triforce to stop it. Actually, by doing so, Zelda is underestimating the Nightmare. She assumes that Link's will is strong enough to abate the Nightmare. Boy was she wrong.

Besides, if it takes awhile to actually tell the Triforce what she wants, she can merely be interrupted by Link. It's just better to defeat Link and then make any possible wish then to make a wish first. Anyways, again I iterate. Nobody knows exactly how the Triforce works. Or if you even have a limit of wishes. Remember, Ganon had the Triforce and he didn't merely wish for Link to be eradicated. He had to do it himself. Maybe the Triforce grants powers, but can't kill any living thing. That right there refutes your logic. Which would make even more sense, being as when the Nightmare uses the Triforce, it doesn't wish for anything to die. It wished for the WindFish to be imprisoned again. Maybe the Triforce communicates to you as you make your wish. It might even manipulate your wish a bit in the sense of whatever you want conquered or destroyed might merely change form or be rendered helpless in a sense.

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Arbe
Posted on 12-08-08 05:13 PM Link | Quote | ID: 96168

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If you feel like getting some sort of real team together, I can design maps.

DiscoPeach
Posted on 12-08-08 05:18 PM (rev. 2 of 12-08-08 05:20 PM) Link | Quote | ID: 96169


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Posted by Donut Queen Arbe
If you feel like getting some sort of real team together, I can design maps.


Thanks!! I have the overall Overworld layout in the link in the first post of the topic. Also, certain areas have to be as I have them in Hyrule Magic (for obvious purposes I can discuss later on). But yes! Map ideas are welcome! If you're very interested, I can tell you more of the story to see if you really want to come aboard! Before I want to design any more maps, I'd really like to change the actual map pieces. For example, since the "Dark World" is really Koholint, I'd need some revamped tiles from Link's Awakening to make this a truly worth-while play. It is a sequel after all. If you want any details, PM me! So as not to ruin too much of the story in the post.

Also, remember the nature of Zelda games. Maps play a crucial role in solving puzzles and finding secret items and such. This will make map making a whole lot easier (in my opinion at least). It will be really great to have someone collaborate with me on map making!
Thanks!

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HylianFox
Posted on 12-08-08 09:54 PM Link | Quote | ID: 96187


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you've got me at every turn there, DiscoPeach.

Therefore, I now wholeheartedly support this hack ^^

DiscoPeach
Posted on 12-08-08 11:04 PM Link | Quote | ID: 96194


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Posted by HylianFox
you've got me at every turn there, DiscoPeach.

Therefore, I now wholeheartedly support this hack ^^


Thanks, bro! I've already made some progress with the overall layout of the game. I think this is the most important thing to do before actually stepping in and completely hack it. It's better to have things mapped out and planned accordingly. For example, where you get the items, who the NPCs are, where important landmarks go, the items you need to get to so and so place. Etc, etc, etc. Which is why I'd like to start a team. I really need some mappers to help out with the burden. I'd also like people who can help me edit some monster and other grafix and reimport them back into the rom. This is needed for the intro (the part of the game that appears if you're idle in the start screen). Also, since characters from Link's Awakening are present on "Koholint", some characters are gonna need to be changed around. Another reason for my desire to change some grafix around.

Again, thanks for the support! I'm a real Zelda nut, so sorry if I barraged you with those details. But I want to make this as Zelda as possible, while keeping my own thing going. I want the story to sort of "end" where ALttP and LA left the series off. Because the OoT and MM arc were a whole 'nother direction for the series. So it's not a bridge, per se. More of a "The End".

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HylianFox
Posted on 12-09-08 03:52 AM Link | Quote | ID: 96242


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No, I'm glad you 'barraged me' with details ^^. I myself am attempting a Zelda 2 hack and it's very refreshing to talk to another Zelda nut.
For some dumb reason it slipped my mind that Ganon had the whole Triforce at his command in ALttP so your point about not being able to defeat/kill someone with it's power alone is quite valid.

Marzen
Posted on 12-09-08 04:02 AM Link | Quote | ID: 96243


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Damn. This idea ROCKS. I completely completely support the idea, and I can help design/make some areas and dungeons if you want. Always been a fan of Link Awakening, it was actually my first game ever . If you need any help, just ask mm'kay?

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boingboingsplat
Posted on 12-09-08 04:07 AM Link | Quote | ID: 96245


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Posted by Marzen
Damn. This idea ROCKS. I completely completely support the idea, and I can help design/make some areas and dungeons if you want. Always been a fan of Link Awakening, it was actually my first game ever . If you need any help, just ask mm'kay?

Too bad you would be helping hack Link to the Past, not Awakening.

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Marzen
Posted on 12-09-08 04:08 AM Link | Quote | ID: 96246


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I KNOW that. I like LttP just as much. I meant I like the storyline.

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DiscoPeach
Posted on 12-09-08 05:01 AM (rev. 2 of 12-09-08 05:08 AM) Link | Quote | ID: 96253


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Posted by Marzen
Damn. This idea ROCKS. I completely completely support the idea, and I can help design/make some areas and dungeons if you want. Always been a fan of Link Awakening, it was actually my first game ever . If you need any help, just ask mm'kay?


Thanks, Marzen! Thank goodness you love Link's Awakening! Cuz the 7 dungeons in the Dark World in ALttP become 7 dungeons in Koholint Island . If you want any details and if you are really interested in helping out then PM me. I don't want to spoil too much out here for the general public . Remember, before we map or design anything, I want to edit the grafix a bit. Insert some Link's Awakening tilesets in there. Though these grafix will obviously be revamped ALttP style. If you ever played Parallel Worlds you'll understand what I mean. In that hack, the beach uses revamped palm trees and the coconuts with sprouts buried in the sand from Link's Awakening.

Edit:
Posted by HylianFox
No, I'm glad you 'barraged me' with details ^^. I myself am attempting a Zelda 2 hack and it's very refreshing to talk to another Zelda nut.
For some dumb reason it slipped my mind that Ganon had the whole Triforce at his command in ALttP so your point about not being able to defeat/kill someone with it's power alone is quite valid.


Oh yes, dude. Zelda is one of the top reasons I love video games so much. ALttP broke my Zelda cherry, though. Then of course Link's Awakening blew me away. Then and there, I knew I had to take some part in the grand Zeldaverse and either make my own Zelda game or alter one. And what better game to hax0r than the mackdaddy of them all... A Link to the Past .

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MathOnNapkins
Posted on 12-09-08 05:08 PM Link | Quote | ID: 96279


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when I saw this thread title I dreamed up a little skit in my head:

DiscoPeach: hey baby why you walking on the street all alone you wanna ride?
Zelda3: Um... thanks but no thanks. What kind of rom do you think I am?
DiscoPeach: No it's not like that, I just want to get to know you better.
Zelda3: Yeah I bet... you just want to get into my hex.
DiscoPeach: I could show you a real good time, I've got some great fantasies I'd like to try out with you...
Zelda3: *blushes*

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DiscoPeach
Posted on 12-09-08 08:54 PM Link | Quote | ID: 96292


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Lol!

Well, I'd really like to get this thing done - even if it takes me a couple of years like all the great hacks out there. I'm realistic. Right now my only hurdle would probably be grafix. I'm not really modding anything.

Oh yeah! MathOnNapkins. You were working on a bomb mod for Zelda3, right? Were you able to finish it without any bugs or anything?

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MathOnNapkins
Posted on 12-09-08 09:04 PM Link | Quote | ID: 96293


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I came up with a fix for it but I still need to finalize it. I kind of got distracted working on the Fade effect so I never finished the bomb fix yet.

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DiscoPeach
Posted on 12-09-08 09:07 PM Link | Quote | ID: 96294


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Nice dude, let me know about it. I was real pumped when you mentioned it the first time here. I'd love to implement it in my hack!

Also, thanks to your sig, I finally found a great forum to be a member of! A zelda3 hax0rs forum! Thanks, dude! I just registered!

ありがとう ございます!!

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MathOnNapkins
Posted on 12-09-08 09:25 PM Link | Quote | ID: 96298


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Well this seems like a decent enough idea for a Zelda hack after reading the synopsis. One thing you might consider is that in LA (and Phantom Hourglass) the nightmares only seem to have power over the sleeping mind. Perhaps it would make sense for Link to be asleep when the nightmares take control of his mind (sleep fighting?) I dunno. Just a thought. Also, perhaps with the idea of dream worlds could come "mental barriers", things you must destroy in your own mind in order to proceed in the game? Anyway, good luck.

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Main - ROM Hacking - Zelda 3 Hack: Dream Scepter New thread | New reply

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