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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - ROM Hacking Related Releases - Goldeneye Map Editor V2 (not mine) New thread | Thread closed


The Kins
Posted on 03-05-07 02:14 PM Link | Quote | ID: 10767


Paratroopa
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http://www.rarewitchproject.com/specials.php?id=geeditor2

Now it's visual, 3D, and as a result actually usable.

Xkeeper
Posted on 03-05-07 08:40 PM Link | Quote | ID: 10809


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Holy jesus internet christ.

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I dealt with it.

DarkSlaya
Posted on 03-06-07 12:10 AM Link | Quote | ID: 10862


Cheep-cheep
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Posted by Xkeeper II
Holy jesus internet christ.


seconded. And I'd add some other words, but there are no words to describe it.

Kles
Posted on 03-06-07 01:04 AM Link | Quote | ID: 10909


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Wow. This is nuts.

I still think the F-Zero X editor was more fun to play with, though.

darkwitch
Posted on 03-11-07 11:21 PM Link | Quote | ID: 13994


Paragoomba
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Holy crap, I, I ran out of words, what can I say to describe that master piece??

10/10 for real!

Laplace's Demon
Posted on 03-19-07 03:10 AM Link | Quote | ID: 16778


Bloober
One over s minus a :>
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If they somehow make this compatible with Perfect Dark I wil love them forever

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board2 - Jul - OC ReMix

Sonicandfails
Posted on 03-23-07 12:25 AM Link | Quote | ID: 18166


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I tried using it a week ago, and it is not easy at all. Every couple of feet in a map, all of the brushes that make up a room are considered one and have to be made as prefabs to make it load faster it seems. Its very confusing, and if were made to act like Valve Hammer Editor it would be perfect. I wouldn't mind making some maps too if it weren't so gosh darn hard!

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I miss post headers more.

Main - ROM Hacking Related Releases - Goldeneye Map Editor V2 (not mine) New thread | Thread closed

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