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Please chime in on a proposed restructuring of the ROM hacking sections.
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âstrô
Posted on 05-26-09 12:32 PM Link | Quote | ID: 107614

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its a command line option.
i made a shortcut to fraxy and used
C:\Games\fraxy_20090524beta\fraxy.exe debug 31
in it. shows lots of useful infos.



TheBlueEcho
Posted on 05-26-09 03:29 PM (rev. 2 of 05-26-09 03:32 PM) Link | Quote | ID: 107617


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Thanks Astro.

Polymorph
Posted on 05-27-09 02:28 AM Link | Quote | ID: 107645


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Posted by Oneshiningstar
it appears that the params 5 and 6 for bullet-type weapons work this way:
Param 5 controls the number of angles that bullets will be discharged at.
If you input 3, the weapon will fire in 3 streams, equally separated.
Param 6 controls the firing range (1-2048). The number gives the range to either side.
For example, if you input 2048 here in conjunction with 3 in param 5, the editor notes that you want 3 evenly distributed streams with full 360 degree coverage.

EDIT: Thanks Burg for the fix!


That sounds perfect for an idea of a boss that I had.

ultimatepower22
Posted on 05-27-09 04:56 AM Link | Quote | ID: 107661


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There's a patch out now, it fixes the bullet limit and some more editor/gameplay functions.

I updated the Compendium for you guys.

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CrossTheRubicon
Posted on 06-02-09 05:02 PM Link | Quote | ID: 107931


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There is yet another patch out, v20090602beta. See first page of thread for more info.

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TheBlueEcho
Posted on 06-02-09 06:30 PM Link | Quote | ID: 107936


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-Some spelling mistakes fixed. Specifically about Radar, not exactly sure what's it's about though.
I know that in the Interface files (and the code), he spelled it as "RADER" instead of "RADAR". I'm pretty sure thats what he meant.

Boxorak
Posted on 06-15-09 02:49 AM Link | Quote | ID: 108698


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From: Making fraxy bosses somewhere.

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Mokeron might be adding new Ship types. I was fooling with the LAnguage file and saw descriptions for new ship types: "Quicker", "Evasion", and "Deadlock".

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NightKev
Posted on 06-15-09 02:58 AM Link | Quote | ID: 108701


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1) "Mon", not "Mokeron", that's only part of the website name ...
2) We already knew this, wasn't it posted before? It should've been... /me looks at CTR menacingly

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Boxorak
Posted on 06-15-09 03:26 AM (rev. 2 of 06-15-09 03:26 AM) Link | Quote | ID: 108702


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From: Making fraxy bosses somewhere.

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Posted by NightKev
1) "Mon", not "Mokeron", that's only part of the website name ...
2) We already knew this, wasn't it posted before? It should've been... /me looks at CTR menacingly

No, I'm sure nobody knew about it. I found this by accident, in the language file.

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ultimatepower22
Posted on 06-15-09 03:28 AM Link | Quote | ID: 108703


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I found that long ago (read: When the version first came out).

Not new.

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Boxorak
Posted on 06-15-09 03:29 AM Link | Quote | ID: 108704


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Posted by ultimatepower22
I found that long ago (read: When the version first came out).

Not new.

Oh. Ok.

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Zeether
Posted on 06-15-09 04:06 PM Link | Quote | ID: 108720

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Why is it that the English version doesn't have all the new player weapons/interface? Are they going to be added soon?

ultimatepower22
Posted on 06-15-09 05:15 PM Link | Quote | ID: 108722


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What?

Get the beta and patches, not the stable version, for the new weapons/interfaces.

Or wait for that to be stabilized.

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NightKev
Posted on 06-16-09 05:46 AM Link | Quote | ID: 108755


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The "beta" version is stable enough, just use that.

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NightKev
Posted on 07-07-09 01:19 AM Link | Quote | ID: 110067


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New Fraxy version is out! "fraxy_20090706beta"
Some new features:
- New ship type ("Quicker"): It has massive energy capacity/regen, but slower movement. Also some weapons are changed when you're the "Quicker" ship-type, naturally. Check it out!
- New graphics rendering engine, potentially faster (hopefully).
- New sounds / sound engine (charge blaster sounds sort of like Samus' arm cannon charge :P)


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Bukkarooo
Posted on 07-07-09 01:22 AM (rev. 2 of 07-07-09 01:29 AM) Link | Quote | ID: 110068


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there's also new part connections. "Re-fixing", "Harf-fixing", "Tail re-fixing". tough to describe what they do, so just try them out. be sure to set the value to around 50 or so for the most noticeable results

EDIT: These were apparently in the last version or something... I never noticed them, though ^^;

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Aquamancia
Posted on 07-07-09 01:30 AM Link | Quote | ID: 110069


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Posted by NightKev

- New ship type ("Quicker"): It has massive energy capacity/regen, but slower movement. 


It boosts faster too, hence the name "Quicker". There is no way that it's slow.

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NightKev
Posted on 07-07-09 01:58 AM Link | Quote | ID: 110070


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The initial boost is indeed faster, but then your speed slows by quite a bit. When holding the boost button (or moving normally) you're slower than other ship types. Initial boost is pretty huge though.

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Oneshiningstar
Posted on 07-08-09 03:07 PM Link | Quote | ID: 110140


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Posted by NightKev

- New ship type ("Quicker"): It has massive energy capacity/regen, but slower movement. 


Only massive energy regen. The capacity is only 3000 at level 5!

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NightKev
Posted on 07-11-09 10:23 AM Link | Quote | ID: 110287


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Ah, you're right, I was comparing it to the Attacker ship-type. D'oh! Thanks for pointing that out.

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