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Main - ROM Hacking - Original music for ROM Hacks | New thread | New reply |
messiaen |
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Cheep-cheep Level: 32 Posts: 22/193 EXP: 204409 Next: 2033 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4440 days Last view: 4768 days |
Hello people,
I'm interested in composing original music for ROM Hacks, especially for any Mario/Mega Man series or some moody/orchestral RPG tracks. Ideally, I would like to be able to work with a standard MIDI format and later port it to the specific music engine. So, what I would like to know is what games have extensive documentation on the music engine or, even best, specific tools to deal with it? I'm mainly interested in the NES and SNES (on that order), and I would love to work along some talented ROM Hackers. I have extensive musical training and used to compose a lot many from age 13-16. I lost most of my stuff in hard-drive crashes, but here is one very old track I composed 7 years ago: Link. This was done when I was listening a lot of prog music, but nowadays my musical taste is much more wide. I'm looking forward to see what I can compose for those platforms! |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1082/5344 EXP: 30938951 Next: 724030 Since: 02-20-07 From: The Netherlands Last post: 4496 days Last view: 2631 days |
Sappy has extensive documentation and is used in most GBA games from Japan.
Also, the N-SPC engine from a load of SNES games. Ask Blackhole. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Celice |
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Buzz Blob Level: 39 Posts: 180/285 EXP: 379681 Next: 25090 Since: 04-06-07 From: Oroville, CA Last post: 3684 days Last view: 3645 days |
Final Fantasy and Dragon Quest have their music data sorta documented fully. Sliver X (was Silver X) also made a small tutorial which explained how to modify other NES games' music. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1819/4196 EXP: 21528825 Next: 307776 Since: 02-19-07 From: Ithaca, NY, US Last post: 469 days Last view: 81 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 396/1815 EXP: 6124606 Next: 17501 Since: 02-19-07 From: Oregon Last post: 1810 days Last view: 1810 days |
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boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 441/1292 EXP: 3633006 Next: 20538 Since: 07-23-07 From: Michicola Last post: 4839 days Last view: 4802 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 397/1815 EXP: 6124606 Next: 17501 Since: 02-19-07 From: Oregon Last post: 1810 days Last view: 1810 days |
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boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 443/1292 EXP: 3633006 Next: 20538 Since: 07-23-07 From: Michicola Last post: 4839 days Last view: 4802 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 399/1815 EXP: 6124606 Next: 17501 Since: 02-19-07 From: Oregon Last post: 1810 days Last view: 1810 days |
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NightKev |
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Cape Luigi Level: 131 Posts: 2939/4792 EXP: 26224997 Next: 199623 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Posted by CeliceHm? That seems to be a contradiction; saying it's both partially and fully documented... at the same time. ____________________ |
Celice |
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Buzz Blob Level: 39 Posts: 181/285 EXP: 379681 Next: 25090 Since: 04-06-07 From: Oroville, CA Last post: 3684 days Last view: 3645 days |
Well, I don't remember if he hands you a silver platter with every offset available, or how deep he goes into the explanation of notes converting to bits and bytes, but I know there's enough there to get you started ^^;; |
messiaen |
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Cheep-cheep Level: 32 Posts: 23/193 EXP: 204409 Next: 2033 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4440 days Last view: 4768 days |
Thanks, I guess I'll start by checking out the SMW tools.
I also gave a quick look at the SMB Disassembly by doppelganger and there's plenty of music info there, so maybe I'll try something with it. Is there any tool for it? |
Sliver X |
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Paragoomba Level: 21 Posts: 60/66 EXP: 42445 Next: 7498 Since: 02-26-07 From: WV Last post: 5486 days Last view: 5341 days |
Posted by Celice I have never gone by the name "Silver X".
For Dragon Warrior, I simply listed a few offsets for a handful of songs: The rest needs to be figured out (I wasn't nearly as good at hacking when I rescored DW)... However, 98% of the music format itself is documented (Sans the pointers). The Final Fantasy and Castlevania documenation I did lists the pointer tables for each song's channels. You can find my documents here. Also, here's an example of what I did to Final Fantasy's soundtrack. ____________________ Arc-Nova.org: More Chiptunes Than Your Mother Can Handle |
messiaen |
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Cheep-cheep Level: 32 Posts: 24/193 EXP: 204409 Next: 2033 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4440 days Last view: 4768 days |
I haven't played yet your Final Fantasy hack, but I like the overall quality of your soundtrack! Do you know any other NES hack with such extensive music editing (especially original music)?
I have began working on some notes for Super Mario64 sequenced music format. Don't know how far I will get, but I have figured already the pitch table, and how to change some dynamics/rhytms. I will upload some notes in a few days, if anyone is interested. |
Sliver X |
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Paragoomba Level: 21 Posts: 61/66 EXP: 42445 Next: 7498 Since: 02-26-07 From: WV Last post: 5486 days Last view: 5341 days |
Do you know any other NES hack with such extensive music editing (especially original music)?
This is a list of everything with sound changes in ROMhacking.net's database. Note that a lot of them are crap, like anything Jomb has done. I notice Zelda Challenge is on there, which only has like one byte changed to alter the waveform in the title screen's song. Some I can think of off the top of my head that are worth checking out: Castlevania: Chorus of Mysteries Dragoon X Omega (Shitty, but hey, I think I was like the second person to even hack an NES game's music at that point). Dragoon X Omega II: You've already heard this, basically. Mario Fantasy Adventure ____________________ Arc-Nova.org: More Chiptunes Than Your Mother Can Handle |
frantik |
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Red Koopa Level: 28 Posts: 92/139 EXP: 127380 Next: 3958 Since: 10-09-07 Last post: 4487 days Last view: 4480 days |
dr floppy has documented the SMB engine somewhat.. i think theres a doc on RHDN |
elbobelo |
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Red Koopa Level: 27 Posts: 53/124 EXP: 107808 Next: 8351 Since: 08-16-07 Last post: 2166 days Last view: 608 days |
Posted by Sliver X My Nuts & Milk hack called Donkey Kong 2 has the music hacked in the game with entire song changes. They are not original songs but they are composed from tabs. Also in the DOCs there are other songs you can plug in to the music section such as a Jackson 5 song and .... I forget but it's there. Just FYI. |
Main - ROM Hacking - Original music for ROM Hacks | New thread | New reply |
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