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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - SMW Hacking - Abandoned Side Project: NSMB Remake New thread | New reply

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iamstillhiro1112
Posted on 03-23-07 09:58 PM Link | Quote | ID: 18497


Paragoomba
Level: 20

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Since: 03-09-07

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Really incredible Sprite conversion of 3d renders.

Legoman
Posted on 04-06-07 08:03 AM Link | Quote | ID: 23982


Micro-Goomba
Level: 11

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Since: 02-23-07

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Look wath I foundet in youtube:
http://www.youtube.com/watch?v=dlnH09G8ljk&mode=related&search=

icegoom
Posted on 04-06-07 08:51 AM Link | Quote | ID: 23991


Cheep-cheep
Level: 33

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Since: 02-25-07
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Ha ha! I saw that. His is slightly better than Juga's, at least. But seriously, what is up with making the ledges in level 1-1 walkthrough instead of solid? Am I missing something and Mario can walk in front of the walls in the DS version? They looked like they should be solid to me, but again, I've never actually played the game. He also has those weird turn blocks with nothing in them in that particular video, but he turned them into proper breakable bricks in a later upload. Why is his Fire Mario black?

Carryable Goombas have no place in a remake of any sort. If you can't bother changing a couple of bytes in Tweaker to make them squishable, at least stick some skin-swapped shelless Koopas in their place.

There's also this, which is the first hack I'm aware of that's using this hack as a base. I'm not thrilled with the fact that he's using arrow signs with that particular palette, and sticking SMW water next to NSMB ledges looks baaad. Also, all the little mistakes I left in are going to get transferred over to his hack. (wrong tiles in the background, some bad palettes, holes in the scenery, and that one flying tile that's from Lost World...) Oh well.
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Main - SMW Hacking - Abandoned Side Project: NSMB Remake New thread | New reply

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