Points of Required Attention™
 
The radio is functional again. [stream]
 
Views: 37,289,272
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 10-25-14 02:31 AM
Guest: Register | Login

0 users currently in ROM Hacking | 14 guests | 4 bots

Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

interdpth
Posted on 04-10-07 08:58 PM Link | Quote | ID: 25544


Buzzy Beetle
Level: 39

Posts: 47/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
Ok, thanks KP for le bump
I'd like to thank Tauwasser for making this section possible

Three new jaw-dropping pics!












Woo hoo!

____________________
lawl blog

http://interdpths.blogspot.com/

FirePhoenix0
Posted on 04-10-07 09:24 PM Link | Quote | ID: 25557


Bullet Bill
Level: 44

Posts: 180/505
EXP: 600612
Next: 10673

Since: 02-23-07

Last post: 2048 days
Last view: 2031 days
Sweet! You got Crocomire to work right? I'm also liking the tile and pallete viewers. Keep it up!

____________________

Techokami
Posted on 04-11-07 01:58 AM Link | Quote | ID: 25655


Red Paragoomba
Level: 16

Posts: 16/50
EXP: 18722
Next: 1534

Since: 02-19-07
From: HoleNet!

Last post: 2614 days
Last view: 1851 days
...WHAT.

So Crocomire in Zero Mission is not a hoax?

____________________
Click here to enter the SigChat

FirePhoenix0
Posted on 04-11-07 03:12 AM Link | Quote | ID: 25674


Bullet Bill
Level: 44

Posts: 181/505
EXP: 600612
Next: 10673

Since: 02-23-07

Last post: 2048 days
Last view: 2031 days
Posted by Techokami
...WHAT.

So Crocomire in Zero Mission is not a hoax?

Nope. His graphics were all in the game, just not implemented by Nintendo. I'm not sure if his coding was in there as well but I think it probably was.

____________________

Skreeny
Posted on 04-11-07 05:33 AM Link | Quote | ID: 25715


Cobrat
Level: 49

Posts: 85/653
EXP: 883424
Next: 459

Since: 02-21-07

Last post: 1869 days
Last view: 1371 days
Yes, it's real. He doesn't do a whole lot, though. Just kinda sits there, growls, and when you shoot its mouth with a missile, stops taking damage or affecting the environment in any way.

Unfortunately, the only video I see of it on Youtube is this one, and it's not the best...

Raccoon Sam
Posted on 04-11-07 08:41 PM Link | Quote | ID: 25846


Cobrat
Level: 50

Posts: 138/671
EXP: 920461
Next: 26856

Since: 02-19-07
From: Hi

Last post: 543 days
Last view: 87 days
Oh my lord.
Beautiful work there.

____________________


interdpth
Posted on 04-14-07 03:08 AM Link | Quote | ID: 26441


Buzzy Beetle
Level: 39

Posts: 51/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
Weee
new pic




Door Editor

Check that out! It's coo

____________________
lawl blog

http://interdpths.blogspot.com/

The13thProdigy
Posted on 04-14-07 02:58 PM Link | Quote | ID: 26559


Red Paragoomba
Level: 18

Posts: 9/64
EXP: 27092
Next: 2805

Since: 02-24-07
From: Playing Super Metroid. AAAAAA nostalgia

Last post: 1979 days
Last view: 1979 days
Aw man, this is so awesome! I love the tile editor and am crazy about the Chozo statue thing ...Crocomire looks sweet too.

As for the door editor, that's mad awesome, looks totally easy to use, which is the bloody opposite of how SMILE was T_T

I'll get on IM one of these days, Interdpth.

Raccoon Sam
Posted on 04-14-07 03:01 PM Link | Quote | ID: 26560


Cobrat
Level: 50

Posts: 142/671
EXP: 920461
Next: 26856

Since: 02-19-07
From: Hi

Last post: 543 days
Last view: 87 days
This has got to be the fastest-developing editor ever been in the works!
Incredible job, once again!!

____________________


P.JBoy
Posted on 04-15-07 11:32 PM Link | Quote | ID: 27034


Octorok
Level: 12

Posts: 7/28
EXP: 7792
Next: 129

Since: 03-29-07
From: England's house

Last post: 2036 days
Last view: 2036 days
Awesome, hopefully this won't slow down ZF any further though. It honestly takes 9 seconds to load each room.

So now that you've got a door editor going, then is there anything special about elevators that'll slow down the editing of them?

The enemy viewer looks awesome btw

____________________
#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

TheGreatGuy
Posted on 04-15-07 11:51 PM Link | Quote | ID: 27049


Beezo
Level: 43

Posts: 80/480
EXP: 554490
Next: 10556

Since: 03-15-07

Last post: 2296 days
Last view: 2161 days
The new pics look great, door editor and enemy viewer both look easy to use. However, I have a question, all these new shots are mostly of Zero Mission, how's Fusion editing coming along?

____________________
There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy.

interdpth
Posted on 04-16-07 06:19 AM Link | Quote | ID: 27154


Buzzy Beetle
Level: 39

Posts: 52/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
That front will come after this release, whatever will be zm editable, MF will have the 2 should be together by July.

____________________
lawl blog

http://interdpths.blogspot.com/

KP9000
Posted on 04-22-07 06:27 AM Link | Quote | ID: 28688


Boomboom

Level: 80

Posts: 64/1975
EXP: 4648305
Next: 134663

Since: 02-19-07

Last post: 108 days
Last view: 88 days


Okay, I've set up a MoonEdit file on Xkeeper's server. It is mainly used for bug reporting, suggestions, run-time errors, and FAQs. If you feel you can contribute, please feel free to do so. It does not have a password, but if vandalism occurs, there will be one put in place. To connect, get MoonEdit and connect to xkeeper.shacknet.nu on the default port 32123.

____________________

Phoenix Yoshi
Posted on 04-27-07 07:10 PM Link | Quote | ID: 30715


Red Cheep-cheep
Level: 31

Posts: 163/216
EXP: 168104
Next: 17259

Since: 02-19-07
From: Georgia

Last post: 2095 days
Last view: 2067 days
Has anyone noticed how the Minimap editor is a bit... bugged, in the sense that whatever the cursor scrolls over in the right box is automatically selected? It makes it kinda hard to edit the minimap....

I like the editor so far. I'm having fun placing tanks all over the place... XD Though, in case no one's noticed.... Pick up a Power Bomb Tank without Normal Bombs, and the game doesn't do anything after it shows the Samus screen... Yeah, it freezes the game. It just.... Sits there. Doesn't load the right text or anything. It just.... does nothing.

Also, here's an idea (or two), interdepth: I've noticed how the Minimap doesn't automatically show the "Item still in area" circle when you enter a room with a tank/item you placed. Do you think you could make it so the game checks for any certain clipdatas on the blocks in the certain block of the map you're on when it decides to switch tiles? Is that possible? Also, I've noticed how you have every tile on the Minimap for the rooms be the "room not visited" tile, even if the room is supposed to be "Not shown on the map". (You know, the Hidden rooms.) Think it's possible to make it show the minimap as it'd look if you were looking at it in-game with all rooms (and blocks) visited? Maybe an option to toggle between viewing all rooms, and rooms as they'd appear on the map when you get it?

Nice editor, BTW. I think I might make a neat little Metroid II remake with this... Using MZM... Even though there'd be items I couldn't use, like Spider Ball and Spazer Beam.... And there'd need to be special triggers and stuff.... But anyways...

interdpth
Posted on 04-30-07 07:05 PM Link | Quote | ID: 31631


Buzzy Beetle
Level: 39

Posts: 55/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
Sorry, about the long post delay, just haven't been willing to unveal anything!

ZF is being worked on everyday, as of now i'm doing some ASM stuff, but the current version has a perfect minimap editor and such, new GUI designs which should let you work faster!



____________________
lawl blog

http://interdpths.blogspot.com/

NightKev
Posted on 05-01-07 12:47 AM Link | Quote | ID: 31720


Cape Luigi
Level: 117

Posts: 593/4792
EXP: 17493638
Next: 354257

Since: 03-15-07

Last post: 263 days
Last view: 175 days
When do we get our next release?

____________________

Jigglysaint
Posted on 05-01-07 03:12 AM Link | Quote | ID: 31766


Red Paragoomba
Level: 18

Posts: 3/62
EXP: 25651
Next: 4246

Since: 04-04-07

Last post: 1146 days
Last view: 1140 days
Posted by Skreeny
Yes, it's real. He doesn't do a whole lot, though. Just kinda sits there, growls, and when you shoot its mouth with a missile, stops taking damage or affecting the environment in any way.

Unfortunately, the only video I see of it on Youtube is this one, and it's not the best...


Ahem! I was kind of limited in my utilities. And of course it's the only video, aside from Interdepth, whom I had to explain it, I was the first to find the actual in game sprite.

I am glad to see how far Inter did with all my data. Trust me, it was heck sometimes trying to explain some of this stuff to him.

interdpth
Posted on 05-01-07 04:58 AM Link | Quote | ID: 31815


Buzzy Beetle
Level: 39

Posts: 56/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
Oh, you mean this version?




June 1st. Yes you can select multiple tiles now

it's alot faster!

____________________
lawl blog

http://interdpths.blogspot.com/

NightKev
Posted on 05-01-07 06:39 AM Link | Quote | ID: 31838


Cape Luigi
Level: 117

Posts: 596/4792
EXP: 17493638
Next: 354257

Since: 03-15-07

Last post: 263 days
Last view: 175 days
Posted by interdpth
Actually the date i'm releasing is 6/1/07 but you get a beta before others do!
Posted by interdpth
June 1st. Yes you can select multiple tiles now
Fatal Error: Conflicting statements identified. Windows will now BSOD. Thank you, goodb*BOOM*

____________________

interdpth
Posted on 05-01-07 06:44 AM Link | Quote | ID: 31839


Buzzy Beetle
Level: 39

Posts: 57/383
EXP: 396752
Next: 8019

Since: 02-22-07

Last post: 627 days
Last view: 601 days
Oh, since your a productive wiggler, you can get your copy May 25th.

____________________
lawl blog

http://interdpths.blogspot.com/
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30


Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

Acmlmboard 2.1+2δ (2013-07-21)
© 2005-2012 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.653 seconds. (932KB of memory used)
MySQL - queries: 131, rows: 172/0, time: 0.375 seconds.