Points of Required Attention™
Smaghetti, a new Super Mario Advance 4 editor, is currently in development! Check out the thread HERE!

Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,315,743
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 03-29-24 06:39 AM
Guest: Register | Login

0 users currently in ROM Hacking | 2 guests

Main - ROM Hacking - Hacking "Harvest Moon GBA" New thread | New reply


ash2000
Posted on 05-16-08 10:15 AM Link | Quote | ID: 83745

Newcomer
Level: 6

Posts: 1/4
EXP: 609
Next: 298

Since: 05-16-08
From: Australia

Last post: 5757 days
Last view: 5795 days
As the thread title suggests, I'm gonna hack Harvest Moon GBA with a friend of mine, So far I've figure out the text data. But I need to know of others, can anyone tell me how to reverse a ROM data.

Googie
Posted on 05-16-08 01:42 PM Link | Quote | ID: 83747


Giant Red Paratroopa
Level: 77

Posts: 257/1405
EXP: 4162823
Next: 28306

Since: 02-19-07
From: Brooklyn, NY

Last post: 96 days
Last view: 96 days
You're better off hacking the SNES Version, since there's (to my knowledge) no data to this game.

____________________
My Linktree

ash2000
Posted on 05-17-08 03:40 AM Link | Quote | ID: 83770

Newcomer
Level: 6

Posts: 2/4
EXP: 609
Next: 298

Since: 05-16-08
From: Australia

Last post: 5757 days
Last view: 5795 days
Well, I'm not interested in the SNES version, thats why I started this project. So far, I've found the addresses to the Affection in the game ram. I want to know how to find them in the ROM. Basically the addresses I found are starting with 02 I want to know where they're located in 08 the ROM.

EggplantPimp
Posted on 05-17-08 04:24 PM Link | Quote | ID: 83779


Buzzy Beetle
Level: 44

Posts: 63/378
EXP: 577659
Next: 33626

Since: 04-30-07
From: Boo York, Home Of The Big Pumpkin

Last post: 1224 days
Last view: 1224 days
Posted by ash2000
Well, I'm not interested in the SNES version, thats why I started this project.


You'll have to save state before the Affection game, in the debugger (I'm assuming you're using VBA or that other emulator?) Set breakpoints where that event goes and take it from there, I looked around for you if there's any notes but no dice. Good luck with your project though...

____________________
- Nikki

ash2000
Posted on 05-28-08 08:04 AM Link | Quote | ID: 84316

Newcomer
Level: 6

Posts: 3/4
EXP: 609
Next: 298

Since: 05-16-08
From: Australia

Last post: 5757 days
Last view: 5795 days
Hm,
Does anyone else have a faster way of finding data, Kawa probably knows, like how he did it for Pokemon. My patience is running out.

blackhole89
Posted on 05-28-08 07:34 PM Link | Quote | ID: 84333


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 124

Posts: 1688/4196
EXP: 21484623
Next: 351978

Since: 02-19-07
From: Ithaca, NY, US

Last post: 443 days
Last view: 56 days



A hex editor and disassembler-debugger should be all a ROM hacker really needs; everything beyond that is just bogus magic.

If you think the data you've found in RAM directly mirros something that is stored in the ROM, note its contents and look for the same hexadecimal string in the ROM using a hex editor.

____________________



Kawa
Posted on 05-28-08 09:12 PM Link | Quote | ID: 84339


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 940/5344
EXP: 30875410
Next: 787571

Since: 02-20-07
From: The Netherlands

Last post: 4470 days
Last view: 2605 days
Posted by ash2000
Kawa probably knows, like how he did it for Pokemon.
Except that I didn't

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

zodiacdagreat
Posted on 06-23-08 09:43 AM Link | Quote | ID: 85751


Micro-Goomba
Level: 9

Posts: 5/11
EXP: 2830
Next: 332

Since: 10-05-07
From: Fiji

Last post: 5174 days
Last view: 4315 days
Hey, any updates on your project - trying to reverse HarvestMoon gba?

ash2000
Posted on 06-23-08 09:51 AM Link | Quote | ID: 85752

Newcomer
Level: 6

Posts: 4/4
EXP: 609
Next: 298

Since: 05-16-08
From: Australia

Last post: 5757 days
Last view: 5795 days

Hey, any updates on your project - trying to reverse HarvestMoon gba?


Um, yeah, but rather less, today, I'll just say that sappy 2006 is compatible to find all of Harvest Moon's Songs. I've yet to post the list, but I can tell you how many songs I've found. 27 songs, if I'm correct.

As for the other information, I still need help searching for them, I wish someone can give me some tips on how to search for data.

zodiacdagreat
Posted on 10-04-08 09:28 AM (rev. 2 of 10-04-08 09:42 AM) Link | Quote | ID: 91678


Micro-Goomba
Level: 9

Posts: 9/11
EXP: 2830
Next: 332

Since: 10-05-07
From: Fiji

Last post: 5174 days
Last view: 4315 days
Here's a little something I've whipped up for Harvest Moon Friends Of Mineral Town GBA, so far its only compatible with editing the villager's names as I did minimum research and the offsets are given to me by ash2000.

Link => Here

If you wanna join us, pm me

Main - ROM Hacking - Hacking "Harvest Moon GBA" New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.023 seconds. (340KB of memory used)
MySQL - queries: 72, rows: 101/102, time: 0.017 seconds.