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Main - ROM Hacking - I need some help from you hackers :) New thread | New reply


mickevincent
Posted on 03-25-08 10:43 PM Link | Quote | ID: 80987


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Hello again. I suppose some of you people have seen my trailer for the MM4 hack iam working on. Well iam very new to this so I have 2 questions for you... first. When my hack is finnished, can i only put it out on internet as a IPS file? What happens if I just puts out the orginal file but instead its my hack in it? Will Capcom hunt me down?

Secondly, I would like to know how i change things in the game like the life bar etc.. maybe like adding an icon next to the life bar that shows wich weapon you use. Is this possible with minimal knowledge about programming?

Thanx!

NightKev
Posted on 03-25-08 10:45 PM Link | Quote | ID: 80988


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1) You can only give out the .ips file, otherwise it's illegal and you will be shunned (or arrested ).
2) Sounds like all you need is hex editing if there's already an image for you to replace...

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kuja killer
Posted on 03-26-08 08:55 AM (rev. 2 of 03-26-08 08:57 AM) Link | Quote | ID: 81009


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Well, hopefully you're using the MegaFLE 0.50 for working with your megaman 4 hack by Matrixz. It'll do mostly anything level realated. But for something like you described about lil weapon icons next to the lifebars, well I've done something exactly like that for my megaman 3 hack in-progress (which won't be finished for many more years), and you'll have to actually have very good understanding of 6502 Assembley to do something like that. Considering your new, it will NOT be easy for you to do until you learn how to program your own routines and study how existings ones in the game work first.

So i'm not trying to sound discouraging or negative or anything but it'll take alot of practice and time until being able to do completely custom made stuff.

infidelity
Posted on 03-26-08 11:56 AM Link | Quote | ID: 81013


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I'm interested in seeing your trailer. Could you post a link?

mickevincent
Posted on 03-26-08 01:44 PM Link | Quote | ID: 81015


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Posted by infidelity
I'm interested in seeing your trailer. Could you post a link?


alright thanx everybody for your answers . i thought that i would have to be able to understand programming to do what i want to. and yes, iam using mega fle x.

i doubt I will be able to finnish my hack this year, but iam gonna try at least.

about my trailer, sure you can have the url . here it is!

http://www.youtube.com/watch?v=URJazjUWCDo

blackhole89
Posted on 03-26-08 02:53 PM Link | Quote | ID: 81016


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I can't recall of any case of somebody posting a hack in ROM form actually being hunted down by the copyright holders within the nearing 5 years I've been in the ROM hacking scene, but, especially now that Nintendo has reassured their firm position on it (Virtual Console profit outlook?), the old adage of "Better safe than sorry" holds true. Besides, it's not just in your interest that you don't post a ROM link; since your identity isn't exactly in plain sight here, the board would inevitably be the first instance for the copyright holders to crack down on. So yeah, post as IPS.

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infidelity
Posted on 03-26-08 10:37 PM Link | Quote | ID: 81029


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looking forward to your finished product.

good luck

jargon
Posted on 03-27-08 08:20 AM (rev. 2 of 03-27-08 08:22 AM) Link | Quote | ID: 81055


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Download the C.H.A.S.M project. it has a list of all the op-codes, however keep in mind those are 6502 op-codes, the binary for opcodes may be slightly different for NES/Famicom, since the chip it uses is based on the 6502 and isn't an actual 6502 due to Nintendo not wanting for fork over royalties for the patented "DEC" portion of the 6502 processor op-code set.

The C.H.A.S.M project includes two files listing all officially documented 6502 op-codes, one file sorted by Assembly Language Mnemonic, the other by Hexadecimal Binary of the specific opcode.

Remember copy the sorted-by-Mnemonic file under the name of the CPU the NES/Famicom actually uses, and only edit the list sorted by Mnemonic if you intend to create a new definitions file for CHASM, then clone the file using:

(in Windows XP)

1. START button
2. run..
3. "cmd"
4. cd "C:\folder\path\of\CHASM\"
5. sort "Sorted-by-Mnemonic Filename.txt" > "Sorted-by-OpCode Filename.txt"
6. exit


Make sure you change directory ("cd" command) to the actual chasm folder, and be careful, as the "sort" command will overwrite any already existing files!

The ">" simply pipes the output of the command to a blank file or overwrites an existing one.

Using ">>" instead of ">" simply adds to an existing file or creates a new file if it doesn't already exist.

-edit-
I forgot to mention, C.H.A.S.M is non-functional in this first release, it simply animates the Op-Code set definitions as they are being loaded.


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roxahris
Posted on 03-27-08 08:23 AM Link | Quote | ID: 81058


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Posted by jargon
dur dur durrr
Last time I checked CHASM didn't do SHIT. And I mean that metaphorically.

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jargon
Posted on 03-27-08 08:38 AM Link | Quote | ID: 81060


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Best of luck on your project, mickevincent.

Posted by roxahris
Posted by jargon
dur dur durrr
Last time I checked CHASM didn't do SHIT. And I mean that metaphorically.


You know better, roxahris, than to spam-up someone else's thread with comments on a 3rd party project, the comments for which being not even related to the motive of reason for the linking of said project. And roxahris, you seem to have mastered the art of spamming-up other people's threads.

I only told him to download C.H.A.S.M in order to fetch a nicely sorted list of 6502 op-codes, mnemonics, assembler syntax, and their associated scope effect. C.H.A.S.M. thread ..All running C.H.A.S.M. does is display the loading process of the included 6502 op-set definitions as a demo for the work-in-progress.

I haven't worked on CHASM in over a month due to "Keal" SDK being goofy after Blitz was fouled up by the bundled "PDT8" Pacific Daylight-Savings Time patch in Windows Update for XP, so pardon me if I haven't gotten it to the point I am happy with it so that I may start working on the actual compiler portion.

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roxahris
Posted on 03-27-08 08:49 AM Link | Quote | ID: 81061


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I see.

Also, this hack looks awesome. I would have said so before, but I was too busy backseat modding and attempting to piss jargon off

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mickevincent
Posted on 03-28-08 12:47 PM Link | Quote | ID: 81107


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jargon -
i have no idea what that is you are talking about.. i guess iam to new to this kind of hacking, i dont know anything about programming, i just use mega fle x to make the level changes.




roxahris -
thank you, glad to hear!

thanx to all other comments

jargon
Posted on 03-28-08 12:51 PM Link | Quote | ID: 81108


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Posted by mickevincent
jargon -
i have no idea what that is you are talking about.. i guess iam to new to this kind of hacking, i dont know anything about programming, i just use mega fle x to make the level changes.
roxahris -
thank you, glad to hear!
thanx to all other comments


mickevincent, nm then.

Direct hand-editing of the machine code is advanced stuff only for making games do stuff completely different than how they normally behave.

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Ailure
Posted on 03-29-08 03:31 PM Link | Quote | ID: 81155

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Posted by blackhole89
I can't recall of any case of somebody posting a hack in ROM form actually being hunted down by the copyright holders within the nearing 5 years I've been in the ROM hacking scene, but, especially now that Nintendo has reassured their firm position on it (Virtual Console profit outlook?), the old adage of "Better safe than sorry" holds true. Besides, it's not just in your interest that you don't post a ROM link; since your identity isn't exactly in plain sight here, the board would inevitably be the first instance for the copyright holders to crack down on. So yeah, post as IPS.
From what I seen, the few times they crack down on anything it's either.

1. People selling 100 in 1 pirate games.
2. Really huge ROM websites. Not the small homemade ones with just 10 ROMs or so...

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Main - ROM Hacking - I need some help from you hackers :) New thread | New reply

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