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KP9000
Posted on 08-13-09 10:59 AM Link | Quote | ID: 113316


Boomboom

Level: 90

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Since: 02-19-07

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Last view: 3176 days


Cave Story, Hell. I can't believe how well the SMW music engine pulls this song off. Gallade, please do yourself a favor. Download and play Cave Story. It is a request of your old uncle KP9000.

Also, Reini, that is a damn good tileset. Great rip. The music could be used in a fast paced castle setting rather than a cityscape though.

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gallade
Posted on 08-13-09 10:54 PM Link | Quote | ID: 113353

Newcomer
Level: 7

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Since: 08-13-09
From: BR

Last post: 5341 days
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Posted by "KP9000" id="113316"
Cave Story, Hell. I can't believe how well the SMW music engine pulls this song off. Gallade, please do yourself a favor. Download and play Cave Story. It is a request of your old uncle KP9000.


thank you very much ,good then Today I will donwload and play cave story

boingboingsplat
Posted on 10-03-09 02:25 PM Link | Quote | ID: 116505


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 1027/1292
EXP: 3625387
Next: 28157

Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days




* Boing laughs insanely!

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Sukasa
Posted on 10-04-09 08:12 AM Link | Quote | ID: 116516


Red Birdo
Level: 92

Posts: 2024/2112
EXP: 7672167
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Since: 02-19-07

Last post: 4420 days
Last view: 3191 days
what

GreyMaria
Posted on 10-04-09 08:21 AM Link | Quote | ID: 116517

>implying even the Japanese understand the Japanese
Level: 105

Posts: 1551/2851
EXP: 11893520
Next: 368740

Since: 07-13-07

Last post: 4469 days
Last view: 4439 days
No, seriously, explain what you've done.

Preferably in video format.

Also that looks like pure hell.

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boingboingsplat
Posted on 10-04-09 04:15 PM (rev. 4 of 10-04-09 06:45 PM) Link | Quote | ID: 116526


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 1028/1292
EXP: 3625387
Next: 28157

Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
They are a custom sprite. Specifically, they are custom cluster sprites, a type of extended sprite that makes up stuff like the boo rings, and the disappearing/reappearing boo cloud.

I didn't make it. Someone else did. I just felt like putting it in that level because it already had the castle graphics, and would be hilarious. I'm looking into the code to make my own custom cluster sprites.

Also, there's 20 sprite slots for cluster sprites. In addition to the normal sprites. This means that those screenshots have no slowdown.

Edit: Oh yeah I made an OW too.

Clicky

Edit 2: Here's that video shaped thing you asked for. Some of the spikes vanish occasionally, but this is because of tile limitations, not sprite limitations.



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Trelior
Posted on 10-04-09 08:00 PM Link | Quote | ID: 116535


Level: 99

Posts: 511/2602
EXP: 9730180
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Since: 07-12-09

Last post: 4469 days
Last view: 4456 days
Holy shit, Boing... That's one hell of a level. How much practice did you need to do that in one shot? Or did you sneakily edit any deaths out to make it look like a flawless run?

Also, nice map.

* Trelior returns to the subforums he usually posts in

KDE User X
Posted on 10-04-09 08:07 PM Link | Quote | ID: 116536


Koopa
Level: 25

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Since: 12-26-08
From: Finland

Last post: 5170 days
Last view: 5169 days
Posted by Trelior
Holy shit, Boing... That's one hell of a level. How much practice did you need to do that in one shot? Or did you sneakily edit any deaths out to make it look like a flawless run?


It looks more TA/S to me

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GreyMaria
Posted on 10-04-09 08:17 PM Link | Quote | ID: 116537

>implying even the Japanese understand the Japanese
Level: 105

Posts: 1553/2851
EXP: 11893520
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Since: 07-13-07

Last post: 4469 days
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Looks very tool-assisted.

Boing, naughty.

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boingboingsplat
Posted on 10-04-09 08:25 PM Link | Quote | ID: 116538


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

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Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
Yeah, it's totally tool assisted. Hooray for slowdown and rerecording!

There's no way I could do that. The sprite was only in the level for testing; if I ever actually use it it will probably be used for a star run area.

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Tuyukosi
Posted on 10-09-09 09:33 PM Link | Quote | ID: 116816


Shyguy
Level: 22

Posts: 15/81
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Since: 01-27-09
From: #tuy

Last post: 4781 days
Last view: 782 days
I posted it on SMWC, now i have to post it here.
Castle GFX v2.0


Ghost House GFXv2.0




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Kawa
Posted on 10-09-09 09:36 PM Link | Quote | ID: 116817


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 2583/5344
EXP: 30875638
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Since: 02-20-07
From: The Netherlands

Last post: 4470 days
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Ghost house v2.0 needs more contrast on the foreground tiles. It's kinda hard to judge where you can stand. I suggest adding black outlines, and removing them from the background.

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Kawa rocks — byuu

boingboingsplat
Posted on 10-17-09 08:49 PM Link | Quote | ID: 117432


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

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Since: 07-23-07
From: Michicola

Last post: 4814 days
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Screenshot = <img src=img/smilies/biggrin.gif align=absmiddle border=0>
Background = HDMA
Clouds = Layer 3
Level =

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boingboingsplat
Posted on 10-18-09 11:45 PM (rev. 2 of 10-19-09 07:04 AM) Link | Quote | ID: 117483


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

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EXP: 3625387
Next: 28157

Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
Am I the only who posts in this entire forum?

Large Image, clicky.

Custom GFX.

Edit: In action:


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boingboingsplat
Posted on 10-24-09 01:40 AM Link | Quote | ID: 117879


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 1052/1292
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Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
RADICAL POST COMBO x3!!!



I made a new enemy.

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Kawa
Posted on 10-24-09 04:03 PM Link | Quote | ID: 117894


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 2644/5344
EXP: 30875638
Next: 787343

Since: 02-20-07
From: The Netherlands

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Ah, I see you got it to work, then?

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

GreyMaria
Posted on 10-24-09 07:21 PM Link | Quote | ID: 117911

>implying even the Japanese understand the Japanese
Level: 105

Posts: 1600/2851
EXP: 11893520
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Since: 07-13-07

Last post: 4469 days
Last view: 4439 days
I see you're ignoring the bottom tile row of the level as well.

Unless that's just a ZSNES bug or something.

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boingboingsplat
Posted on 10-24-09 09:40 PM Link | Quote | ID: 117918


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 1053/1292
EXP: 3625387
Next: 28157

Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
Posted by GreyMario
I see you're ignoring the bottom tile row of the level as well.

Unless that's just a ZSNES bug or something.

ZSNES bug.
I should really switch to snes9x or bsnes but I've been lazy.

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boingboingsplat
Posted on 10-26-09 01:32 AM (rev. 2 of 10-26-09 01:32 AM) Link | Quote | ID: 117975


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 1055/1292
EXP: 3625387
Next: 28157

Since: 07-23-07
From: Michicola

Last post: 4814 days
Last view: 4776 days
Oh yeah, I've got another screenshot.



I didn't make the custom block but I made the upsized SMW graphics.

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GreyMaria
Posted on 10-26-09 01:44 AM Link | Quote | ID: 117976

>implying even the Japanese understand the Japanese
Level: 105

Posts: 1602/2851
EXP: 11893520
Next: 368740

Since: 07-13-07

Last post: 4469 days
Last view: 4439 days
holy jesus

Perfection achieved. For the most part.

The one that's still there looks like it's more in the YI style. :V

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