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Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
Cat Justice |
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![]() ![]() Mole Level: 43 Posts: 327/365 EXP: 534746 Next: 30300 Since: 02-21-07 Last post: 4946 days Last view: 4946 days |
Maybe the floors could contain some forks, dividing the directions of the levels, leading to multiple rooms?
I think that some enemy rooms would be nice, where Mario has to defeat all the enemies on the screen to pass. When I think of the tower, I think of the final level from Kirby's Dreamland 3(?) where there are some boss rooms. I remember that was a long and somewhat frusterating level. Just throwing that idea out there. |
boingboingsplat |
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![]() ![]() Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 72/1292 EXP: 3514938 Next: 138606 Since: 07-23-07 From: Michicola Last post: 4448 days Last view: 4411 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1772/3965 EXP: 19148663 Next: 338508 Since: 02-19-07 From: Sweden, Skåne Last post: 2907 days Last view: 1658 days |
Well, the number of stages aren't set in stone. Those were just a suggestion. We probably could wind up with like 30 stages outside the tower, and it's fine for me. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Raccoon Sam |
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![]() ![]() Cobrat Level: 56 Posts: 347/672 EXP: 1336037 Next: 62139 Since: 02-19-07 From: Hi Last post: 3074 days Last view: 2305 days |
There should be a Mario Clash reference.
I lurved that game. It had a tower, too. ____________________ |
NightKev |
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![]() ![]() Cape Luigi Level: 130 Posts: 2088/4792 EXP: 25390751 Next: 339826 Since: 03-15-07 Last post: 3340 days Last view: 3252 days |
Posted by Raccoon SamThe Virtual Boy game? ____________________ |
Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1777/3965 EXP: 19148663 Next: 338508 Since: 02-19-07 From: Sweden, Skåne Last post: 2907 days Last view: 1658 days |
Posted by Raccoon SamI'm not sure how that would be related. ![]() ![]() We probably have made some base ROM soon with some added stuff (such as blocks). Heh. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 892/4196 EXP: 20846616 Next: 384650 Since: 02-19-07 From: Ithaca, NY, US Last post: 77 days Last view: 1 day |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1782/3965 EXP: 19148663 Next: 338508 Since: 02-19-07 From: Sweden, Skåne Last post: 2907 days Last view: 1658 days |
Unless someone gives a good reason not to, I probably just remove all entries who don't have a author assigned. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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NightKev |
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![]() ![]() Cape Luigi Level: 130 Posts: 2093/4792 EXP: 25390751 Next: 339826 Since: 03-15-07 Last post: 3340 days Last view: 3252 days |
Posted by blackhole89Next time mention how you want it to be used. ![]() Posted by AilureHere's a reason: leaving it alone is less work. ![]() ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 894/4196 EXP: 20846616 Next: 384650 Since: 02-19-07 From: Ithaca, NY, US Last post: 77 days Last view: 1 day |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1786/3965 EXP: 19148663 Next: 338508 Since: 02-19-07 From: Sweden, Skåne Last post: 2907 days Last view: 1658 days |
Posted by NightKevDidn't I kinda hint about that on the same page, before the table was changed.Posted by blackhole89Next time mention how you want it to be used. ![]() Also, I probably add a entry for my level. I just dunno what to call it. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 441/505 EXP: 870112 Next: 13771 Since: 02-23-07 Last post: 5126 days Last view: 5109 days |
Another thing we need to think about is whether or not we want to include SMB3 pipes. If we want to use them, we should do that towards the beginning of the hack's creation.
I could probably do one of the dungeon levels. I might even be able to create my own dungeon graphics for the level. Small poll: Blood or no blood in the graphics? And sorry, there won't be squirming Toads or anything; I can't ExAnimation to save my life. ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 903/4196 EXP: 20846616 Next: 384650 Since: 02-19-07 From: Ithaca, NY, US Last post: 77 days Last view: 1 day |
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 442/505 EXP: 870112 Next: 13771 Since: 02-23-07 Last post: 5126 days Last view: 5109 days |
That's because they don't realize that blood is transparent. Whatever surface the blood goes over, you can still see the different tones in the surface. I'll work on making it so that the blood looks like it actually covers the surface.
EDIT: ![]() Sample shot of the graphics. I'm think the blood is too cheesy right now but I'm not really sure how to do it and make it look good. Streaks or splashes on the wall? I'm not sure. The chains I like a lot, but I could probably find a better way to do the junction. The actual dungeon tiles aren't too bad either. What do you guys think? (I think this is the first public sign of progress on a level so far. ![]() ____________________ |
Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1798/3965 EXP: 19148663 Next: 338508 Since: 02-19-07 From: Sweden, Skåne Last post: 2907 days Last view: 1658 days |
I'm not too much fan of blood in SMW hacks, but mostly becuse it's so... out of place in the SMW kind of world. ![]() Those graphics looks nice, though the blood does look a bit cheesy. It reminds me about the SMB3 fortress style... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 443/505 EXP: 870112 Next: 13771 Since: 02-23-07 Last post: 5126 days Last view: 5109 days |
I think I'm going to skip the blood idea because I can't really think of a good way to draw it and make it look good. Instead, I'm going to use the space to add more detail to the tileset. I'll work on it some more later tonight. ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 913/4196 EXP: 20846616 Next: 384650 Since: 02-19-07 From: Ithaca, NY, US Last post: 77 days Last view: 1 day |
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Delmaru |
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![]() ![]() Leever Level: 32 Posts: 91/193 EXP: 202331 Next: 4111 Since: 08-26-07 Last post: 5049 days Last view: 5014 days |
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NightKev |
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![]() ![]() Cape Luigi Level: 130 Posts: 2095/4792 EXP: 25390751 Next: 339826 Since: 03-15-07 Last post: 3340 days Last view: 3252 days |
Posted by DelmaruThe wiki is editable by everyone, it's why we used a wiki. Just register as Delmaru, then edit yourself into wherever you're participating. ____________________ |
lespna1 |
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![]() ![]() Goomba Level: 13 Posts: 22/23 EXP: 8456 Next: 1811 Since: 02-24-07 Last post: 5594 days Last view: 4789 days |
ok,I tried to upload it to the Wiki,but it wouldn't let me upload the level files so here is the hyperlink. It is a zipped file. ok, the hyperlink to my level is here: http://lespna.tripod.com/newsmwlevel105.zip My New SMW Level
Edit 1: You have to right click it and save. |
Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
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