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Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
Cat Justice |
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![]() ![]() Mole Level: 43 Posts: 327/365 EXP: 542762 Next: 22284 Since: 02-21-07 Last post: 5124 days Last view: 5124 days |
Maybe the floors could contain some forks, dividing the directions of the levels, leading to multiple rooms?
I think that some enemy rooms would be nice, where Mario has to defeat all the enemies on the screen to pass. When I think of the tower, I think of the final level from Kirby's Dreamland 3(?) where there are some boss rooms. I remember that was a long and somewhat frusterating level. Just throwing that idea out there. |
boingboingsplat |
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![]() ![]() Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 72/1292 EXP: 3569015 Next: 84529 Since: 07-23-07 From: Michicola Last post: 4626 days Last view: 4588 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1772/3965 EXP: 19435620 Next: 51551 Since: 02-19-07 From: Sweden, Skåne Last post: 3085 days Last view: 1836 days |
Well, the number of stages aren't set in stone. Those were just a suggestion. We probably could wind up with like 30 stages outside the tower, and it's fine for me. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Raccoon Sam |
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![]() ![]() Cobrat Level: 56 Posts: 347/672 EXP: 1356059 Next: 42117 Since: 02-19-07 From: Hi Last post: 3251 days Last view: 2482 days |
There should be a Mario Clash reference.
I lurved that game. It had a tower, too. ____________________ |
NightKev |
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![]() ![]() Cape Luigi Level: 131 Posts: 2088/4792 EXP: 25772773 Next: 651847 Since: 03-15-07 Last post: 3518 days Last view: 3430 days |
Posted by Raccoon SamThe Virtual Boy game? ____________________ |
Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1777/3965 EXP: 19435620 Next: 51551 Since: 02-19-07 From: Sweden, Skåne Last post: 3085 days Last view: 1836 days |
Posted by Raccoon SamI'm not sure how that would be related. ![]() ![]() We probably have made some base ROM soon with some added stuff (such as blocks). Heh. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 892/4196 EXP: 21159006 Next: 72260 Since: 02-19-07 From: Ithaca, NY, US Last post: 255 days Last view: 11 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1782/3965 EXP: 19435620 Next: 51551 Since: 02-19-07 From: Sweden, Skåne Last post: 3085 days Last view: 1836 days |
Unless someone gives a good reason not to, I probably just remove all entries who don't have a author assigned. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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NightKev |
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![]() ![]() Cape Luigi Level: 131 Posts: 2093/4792 EXP: 25772773 Next: 651847 Since: 03-15-07 Last post: 3518 days Last view: 3430 days |
Posted by blackhole89Next time mention how you want it to be used. ![]() Posted by AilureHere's a reason: leaving it alone is less work. ![]() ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 894/4196 EXP: 21159006 Next: 72260 Since: 02-19-07 From: Ithaca, NY, US Last post: 255 days Last view: 11 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1786/3965 EXP: 19435620 Next: 51551 Since: 02-19-07 From: Sweden, Skåne Last post: 3085 days Last view: 1836 days |
Posted by NightKevDidn't I kinda hint about that on the same page, before the table was changed.Posted by blackhole89Next time mention how you want it to be used. ![]() Also, I probably add a entry for my level. I just dunno what to call it. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 441/505 EXP: 883160 Next: 723 Since: 02-23-07 Last post: 5304 days Last view: 5287 days |
Another thing we need to think about is whether or not we want to include SMB3 pipes. If we want to use them, we should do that towards the beginning of the hack's creation.
I could probably do one of the dungeon levels. I might even be able to create my own dungeon graphics for the level. Small poll: Blood or no blood in the graphics? And sorry, there won't be squirming Toads or anything; I can't ExAnimation to save my life. ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 903/4196 EXP: 21159006 Next: 72260 Since: 02-19-07 From: Ithaca, NY, US Last post: 255 days Last view: 11 days |
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 442/505 EXP: 883160 Next: 723 Since: 02-23-07 Last post: 5304 days Last view: 5287 days |
That's because they don't realize that blood is transparent. Whatever surface the blood goes over, you can still see the different tones in the surface. I'll work on making it so that the blood looks like it actually covers the surface.
EDIT: ![]() Sample shot of the graphics. I'm think the blood is too cheesy right now but I'm not really sure how to do it and make it look good. Streaks or splashes on the wall? I'm not sure. The chains I like a lot, but I could probably find a better way to do the junction. The actual dungeon tiles aren't too bad either. What do you guys think? (I think this is the first public sign of progress on a level so far. ![]() ____________________ |
Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 1798/3965 EXP: 19435620 Next: 51551 Since: 02-19-07 From: Sweden, Skåne Last post: 3085 days Last view: 1836 days |
I'm not too much fan of blood in SMW hacks, but mostly becuse it's so... out of place in the SMW kind of world. ![]() Those graphics looks nice, though the blood does look a bit cheesy. It reminds me about the SMB3 fortress style... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 443/505 EXP: 883160 Next: 723 Since: 02-23-07 Last post: 5304 days Last view: 5287 days |
I think I'm going to skip the blood idea because I can't really think of a good way to draw it and make it look good. Instead, I'm going to use the space to add more detail to the tileset. I'll work on it some more later tonight. ____________________ |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 913/4196 EXP: 21159006 Next: 72260 Since: 02-19-07 From: Ithaca, NY, US Last post: 255 days Last view: 11 days |
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Delmaru |
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![]() ![]() Leever Level: 32 Posts: 91/193 EXP: 205462 Next: 980 Since: 08-26-07 Last post: 5227 days Last view: 5192 days |
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NightKev |
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![]() ![]() Cape Luigi Level: 131 Posts: 2095/4792 EXP: 25772773 Next: 651847 Since: 03-15-07 Last post: 3518 days Last view: 3430 days |
Posted by DelmaruThe wiki is editable by everyone, it's why we used a wiki. Just register as Delmaru, then edit yourself into wherever you're participating. ____________________ |
lespna1 |
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![]() ![]() Goomba Level: 13 Posts: 22/23 EXP: 8583 Next: 1684 Since: 02-24-07 Last post: 5772 days Last view: 4966 days |
ok,I tried to upload it to the Wiki,but it wouldn't let me upload the level files so here is the hyperlink. It is a zipped file. ok, the hyperlink to my level is here: http://lespna.tripod.com/newsmwlevel105.zip My New SMW Level
Edit 1: You have to right click it and save. |
Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
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