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Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
Tyty |
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![]() ![]() Vire Jizz Danmaku Level: 76 Posts: 801/1381 EXP: 3977782 Next: 28278 Since: 04-20-07 From: Canada Last post: 4239 days Last view: 3511 days |
Bleh. I just don't feel like I could make a level now. Out of practice, and I never was that great.
I will help with graphics though. I was always good at those. I could attempt to learn ASM too if need ben. ____________________ |
c0nfu53d |
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![]() ![]() Goomba Level: 15 Posts: 13/33 EXP: 13763 Next: 2621 Since: 04-26-09 Last post: 4710 days Last view: 4701 days |
If the hack/thread is still active and you can squeeze me in i'll do a couple of levels! |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 2487/4196 EXP: 21173339 Next: 57927 Since: 02-19-07 From: Ithaca, NY, US Last post: 263 days Last view: 20 days |
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xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 299/344 EXP: 497017 Next: 24345 Since: 02-19-07 Last post: 4778 days Last view: 4778 days |
I'd like to help breathe some life back into this. I'll work on somewhat earlier levels, and if we've lost our overworld designers I wouldn't mind volunteering to do the overworld. Come on, guys! We can't let the dream die! I mean, how long now has ToS been sitting up there in the news box?
Edit: No one is bound to care or anything, but I stuck two levels on the uploader. They both need some tweaking here and there, but it's not like I can ever get anyone to playtest them on #acmlm. If you guys bother to play these, by all means give me feedback, as it's very encouraging to hear anything pertaining to this project anymore. Edit2: Not to sound morose or whiny or anything, as I'm glad this whole thing has at least gotten somewhere and just hope to see it reach completion. blackhole89, keep us updated on that assembly work here in the thread too! |
Sukasa |
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![]() ![]() Red Birdo Level: 92 Posts: 1786/2112 EXP: 7560951 Next: 195986 Since: 02-19-07 Last post: 4240 days Last view: 3011 days |
Why not paste us some links for those levels and what you linked on IRC? |
xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 309/344 EXP: 497017 Next: 24345 Since: 02-19-07 Last post: 4778 days Last view: 4778 days |
Well, they're all on the uploader, but how about some more stuff?
Here's a level! And here's a particular song to go with said level! Neither of these are finished, but I'll put them on the uploader as well when they are. |
boingboingsplat |
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![]() ![]() Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 934/1292 EXP: 3571496 Next: 82048 Since: 07-23-07 From: Michicola Last post: 4634 days Last view: 4596 days |
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Sukasa |
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![]() ![]() Red Birdo Level: 92 Posts: 1787/2112 EXP: 7560951 Next: 195986 Since: 02-19-07 Last post: 4240 days Last view: 3011 days |
..Oh crap, yeah... xpC, we're going to be using BMF's HDMA kit, not d4s'...
That's okay though, If you send me what it's supposed to be animated like, I can try to write a comparable version for BMF's kit. |
boingboingsplat |
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![]() ![]() Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 935/1292 EXP: 3571496 Next: 82048 Since: 07-23-07 From: Michicola Last post: 4634 days Last view: 4596 days |
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xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 311/344 EXP: 497017 Next: 24345 Since: 02-19-07 Last post: 4778 days Last view: 4778 days |
Fire and Flames port is very nearly done but needs some octave work. I'm not too happy with the drums either. After that, I think I might work on a new level or two.
Ailure: can you put the wiki back on a permanent host? Right now it's kind of hard to ever find it. |
Acunetix |
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Acunetix |
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blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 2626/4196 EXP: 21173339 Next: 57927 Since: 02-19-07 From: Ithaca, NY, US Last post: 263 days Last view: 20 days |
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xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 313/344 EXP: 497017 Next: 24345 Since: 02-19-07 Last post: 4778 days Last view: 4778 days |
Posted by blackhole89 Don't you worry about that, I've been assembling a new baserom. Only things I need right now are Ailure's Rogue level and a few patches off SMWCentral, which is unfortunately down. (Off the top of my head, two-line level names and 3-digit coin counter could be good to have around.) |
Sukasa |
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![]() ![]() Red Birdo Level: 92 Posts: 1817/2112 EXP: 7560951 Next: 195986 Since: 02-19-07 Last post: 4240 days Last view: 3011 days |
Posted by blackhole89 His kit only uses an HDMA table/channel when it's active, so normally and in all your code you'll only have to put up with SMW's HDMA/DMA code. |
xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 314/344 EXP: 497017 Next: 24345 Since: 02-19-07 Last post: 4778 days Last view: 4778 days |
As SMWC doesn't look to be returning any time soon, I'm going to post what I have now.
New baserom Has most sprites/fixes from Sukasa's baserom, barring frost cannonball, lightning2, bullet bro, laser, and SMB3 pipes. Levels on the overworld marked with a gray circle have been declared on the wiki but don't yet exist. Edit: The overworld decided to be uncooperative, so you'll also need to enable up/down/left/right on all levels. I'll fix this myself later. |
Sukasa |
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![]() ![]() Red Birdo Level: 92 Posts: 1820/2112 EXP: 7560951 Next: 195986 Since: 02-19-07 Last post: 4240 days Last view: 3011 days |
I should note that without the SMB3 pipes my vines level is going to be entirely unplayable. |
boingboingsplat |
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![]() ![]() Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 950/1292 EXP: 3571496 Next: 82048 Since: 07-23-07 From: Michicola Last post: 4634 days Last view: 4596 days |
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blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 123 Posts: 2633/4196 EXP: 21173339 Next: 57927 Since: 02-19-07 From: Ithaca, NY, US Last post: 263 days Last view: 20 days |
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SyStemkraSh |
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![]() Newcomer Level: 7 Posts: 4/6 EXP: 1057 Next: 391 Since: 08-01-09 From: USA, CA Last post: 5167 days Last view: 4947 days |
I'm a bit of a newcomer to this site, but may I join in? I can supply custom graphics and levels; if you need an overworld designer, I'm up for that too. |
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