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Main - ROM Hacking - The Zelda 2 expansion thread again | New thread | New reply |
Dwedit |
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Red Paratroopa Level: 30 Posts: 100/162 EXP: 162771 Next: 3098 Since: 03-07-07 From: Chicago Last post: 3490 days Last view: 1585 days |
First, the text file describing how to expand the rom:
And the obligatory "Example of how to use the expansion" post:
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Ice Penguin |
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Popo Level: 51 Posts: 334/539 EXP: 988999 Next: 24939 Since: 02-20-07 From: Kasuto Last post: 4760 days Last view: 4760 days |
Awesome, thanks. |
Trax |
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Yellow Stalfos Level: 71 Posts: 105/1145 EXP: 3028777 Next: 138337 Since: 07-06-07 From: Québec Last post: 3598 days Last view: 2850 days |
Alright, I got it to work at last...
If you copy the 128k after the original one, you get an exact copy of the other world... I like the idea of using the expansion for a Dark World... The fact that collectable objects are shared is a good thing, but it would be even better if we could find a way to double the amount as well. But this means we need to find unoccupied space to store the data in RAM and also a way to store the data in the saved game file... |
Dwedit |
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Red Paratroopa Level: 30 Posts: 101/162 EXP: 162771 Next: 3098 Since: 03-07-07 From: Chicago Last post: 3490 days Last view: 1585 days |
If you want to map out the SRAM, I'd say write DEADBEEF repeatedly across the SRAM area, then create 3 new saves, then play through the game. Whatever stays as DEADBEEF is probably free SRAM. ____________________ |
Main - ROM Hacking - The Zelda 2 expansion thread again | New thread | New reply |
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