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Main - SMW Hacking - Bowser's Puzzle Challenge (short ASM hack) | New thread | Thread closed |
Goldensunboy |
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Goomba Level: 15 Posts: 19/32 EXP: 14240 Next: 2144 Since: 04-19-07 From: Albany, GA Last post: 5680 days Last view: 5680 days |
It's only one level long, but you shouldn't be disappointed. I thought some totally new, ASM-based puzzles would be a neat idea to see in some hacks, so I made these over the past week and a half. Go ahead and try it!
The hack really isn't that big on story, plot, level design or graphics - it's meant for the puzzles. You'll see them when you come to them. There's three, and here's some info: Slide Puzzle: Pretty simple concept, coding was a major pain in the rear. If anyone saw my last thread with problems spawning sprites, this is what that's all about. Big thanks to mikeyk for helping make this work out. Just slide the pieces to un-scramble the photo. Sudoku: This one was the easiest to code, but easily takes the longest to solve. (unless you aren't good with the concept in #3) Rubik's Pocket Cube: The hardest, it certainly isn't easy to beat. I just hope people don't have a hard time seeing this; after all, there's only so much you can do with 2d-graphics. The black on the top of the screen is there because it flickers like crazy during this puzzle, because of all the processing it has to do. You can't see the flickering if it's black, but be warned: you might as well drop whatever's in your item reserve before you get to this puzzle so you don't get distracted by the flickering. Download the IPS here. People have reached and played the levels by now, so now I have screenshots up. Have fun! |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 61/2851 EXP: 11893049 Next: 369211 Since: 07-13-07 Last post: 4469 days Last view: 4438 days |
Downloaded, will edit with review later. Sounds pretty fun.
EDIT: Could you provide a completed picture of Puzzle 1? I can't seem to figure out the top corner piece. ____________________ we're currently experiencing some technical difficulties |
Goldensunboy |
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Goomba Level: 15 Posts: 20/32 EXP: 14240 Next: 2144 Since: 04-19-07 From: Albany, GA Last post: 5680 days Last view: 5680 days |
That's the missing one. Of course you can't figure it out.
Try working the puzzle from the bottom up. Edit: Actually, in case you were referring to the top right corner, that's the piece that's a blank yellow tile (mostly, but it has 2 pixels on it). The empty space is in the top left corner. |
Sukasa |
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Red Birdo Level: 92 Posts: 359/2112 EXP: 7671870 Next: 85067 Since: 02-19-07 Last post: 4419 days Last view: 3191 days |
that puzzle was good, but now I'm right stuck on the second puzzle in the first level . Any hints? |
Goldensunboy |
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Goomba Level: 15 Posts: 21/32 EXP: 14240 Next: 2144 Since: 04-19-07 From: Albany, GA Last post: 5680 days Last view: 5680 days |
First level? It's the only level!
The second puzzle takes the longest - you'll probably end up doing the bottom portion last. It's a good idea to begin the puzzle in the top rightmost four squares. Also, finding the 1's and 4's seems the easiest to me. |
Squash Monster |
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Buster Beetle Level: 48 Posts: 259/469 EXP: 802617 Next: 20926 Since: 02-22-07 From: New York Last post: 5668 days Last view: 5668 days |
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Goldensunboy |
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Goomba Level: 15 Posts: 22/32 EXP: 14240 Next: 2144 Since: 04-19-07 From: Albany, GA Last post: 5680 days Last view: 5680 days |
Thanks. I think the 2nd puzzle requires your third method some, I used it when initially solving the sudoku myself. (I got the one I put in SMW out of a local newspaper) If I see at least 2 squares in a row that are the only ones that could have a certain number, I pretend that that row has that number invisibly, and I use it to help block off other areas.
Sorry about that platform thing, I didn't really think about the effect it would have on someone playing it. I won't do that in the future. |
Skreeny |
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Cobrat Level: 56 Posts: 391/653 EXP: 1318740 Next: 79436 Since: 02-21-07 Last post: 5312 days Last view: 4813 days |
This is very cool. One problem, though... The mini-Rubik's Cube hurts the eyes. I know there's nothing else you can do to make it look better, but... Still.
Oh, and make sure to clear out the inventory box when you start a puzzle. It flickers an obscene amount. |
Goldensunboy |
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Goomba Level: 15 Posts: 23/32 EXP: 14240 Next: 2144 Since: 04-19-07 From: Albany, GA Last post: 5680 days Last view: 5680 days |
It only does that on the last puzzle. That's why I have two rows of blackness up there at the mini-cube.
When you rotate a side, an invisible sprite rewrites the map16 to the 24 locations, which requires alot of processing. I don't really know how to get around the flicker. I never really tested inventory, but then again, I never really expected anyone to get that far with an inventory item. Good job. |
joe |
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Red Paratroopa Level: 31 Posts: 156/172 EXP: 177615 Next: 7748 Since: 04-08-07 From: Justus League 2 Last post: 6088 days Last view: 6056 days |
I did puzzle 1 three times. My best time was the second.
Puzzle 2 is cool, but my brain is too fried from the first puzzle to finish it right now. (And it's almost midnight.) I'll try again tomorrow. ____________________ "I'm sick of it and I'm out. See you around." ~Cpu's last post here |
Legomen |
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Red Koopa Level: 28 Posts: 25/139 EXP: 128602 Next: 2736 Since: 05-19-07 Last post: 5572 days Last view: 5521 days |
Screen shots don't work . ____________________ Sorry for my bad english |
TRMario0099 |
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Newcomer Level: 4 Posts: 2/2 EXP: 190 Next: 89 Since: 11-06-11 Last post: 4526 days Last view: 4523 days |
OH MY GOD!! THIS HACK IS THE BEST!! |
Main - SMW Hacking - Bowser's Puzzle Challenge (short ASM hack) | New thread | Thread closed |
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