| |||
Views: 88,479,602 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 04-25-24 01:55 AM |
|
Guest: Register | Login |
0 users currently in ROM Hacking Related Releases | 1 guest |
Main - ROM Hacking Related Releases - Demo 6 (Hack name unknown) | New thread | New reply |
Raccoon Sam |
| ||
Cobrat Level: 56 Posts: 243/672 EXP: 1379875 Next: 18301 Since: 02-19-07 From: Hi Last post: 3466 days Last view: 2697 days |
This hack is entertaining but difficult.
I loved the Kirby Battle. ____________________ |
Sparx |
| |||
Cheep-cheep Level: 33 Posts: 169/198 EXP: 220605 Next: 8574 Since: 02-24-07 From: San Diego, CA Last post: 6096 days Last view: 660 days |
|
Joshua |
| ||
Red Paragoomba Level: 20 Posts: 52/64 EXP: 40294 Next: 2145 Since: 05-11-07 From: USA Last post: 5966 days Last view: 5900 days |
Firstly, the name of the hack is now known to be "Brutal Mario", so someone could change the title of this thread...
The blue orbs are supposedly hidden in each castle, and once all of them are gotten they should open a new passageway. However, since it's just a demo, I'm pretty sure this isn't implimented yet. |
Sparx |
| |||
Cheep-cheep Level: 33 Posts: 173/198 EXP: 220605 Next: 8574 Since: 02-24-07 From: San Diego, CA Last post: 6096 days Last view: 660 days |
|
Tanookirby |
| ||
Micro-Goomba Level: 12 Posts: 7/19 EXP: 6527 Next: 1394 Since: 04-22-07 Last post: 5266 days Last view: 1451 days |
Posted by Joshua Just so that I know, how do you get the orb in castle #5? |
Someguy |
| ||
Red Paragoomba Level: 19 Posts: 44/53 EXP: 30557 Next: 5220 Since: 02-22-07 Last post: 6070 days Last view: 4642 days |
You can find some pretty neat stuff if you open the game in Lunar Magic(it's not locked) and get to the unfinished content. I was looking to see if there was any way to go beyond where I was, and I found out there wasn't, but it still looks impressive. |
lwares |
| ||
Koopa Level: 25 Posts: 12/103 EXP: 82045 Next: 7575 Since: 06-13-07 From: Colchester, UK Last post: 5912 days Last view: 5256 days |
I have a way to save the hidden bosses and hidden levels in a single level.
Create a level in Lunar Magic which has doors which take you to different areas. Don't forget to set this as a level in the overworld map ____________________ L.Wares Need any information or help hacking SMW? ask these people via PM: Music & SFX - mattrizzle & blackhole89 addmusic - S.N.N. Custom sprites/sprite tool - mikeyk |
kuja killer |
| ||
Level: 55 Posts: 9/628 EXP: 1243738 Next: 70451 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 280 days Last view: 5 days |
Is dr wily really in this hack ?? ...When ??? ...
i'm up to the 5th castle now and so far haven't encountered him i literally skipped almost the whole 5th world through star road...like got up to a fortress, played 1 level, then at the 5th castle now even though i never even got to the 4th yet... i wanna know when i'll see him! |
Skreeny |
| ||
Cobrat Level: 56 Posts: 296/653 EXP: 1321603 Next: 76573 Since: 02-21-07 Last post: 5339 days Last view: 4841 days |
He's in the level that has "UFO" in the name, it's the one right before castle #6. |
Surlent |
| ||
Red Paragoomba Level: 19 Posts: 29/54 EXP: 31432 Next: 4345 Since: 02-19-07 Last post: 5927 days Last view: 5927 days |
That is a pretty nice hack. On the one hand the level design is basically not that innovative, but with those neat assembly gimmicks it becomes great.
Another example are the cave levels. Animated crystals (okay, that might not be that difficult with animated tile frames, I assume? Nevertheless, it is great and sometimes lets you think, you are playing Mega Man X), another use of p-switches in one cave, the leaf barrier and so on. It is really astounding to have so many ideas from DKC2 and other games in that particular hack, not to mention the brilliant boss levels. Having forests where you can burn wood tiles with fireballs, leaving an animated flame and such (by the way, it took me a while how to get the key - it was so simple actually...) I can read the message boxes, since the author used only some basic vocabulary and thankfully SMW (J) doesn't seem to include any kanji but kana only, where some more complex 18+ stroke-monsters would be a pain in the ass to decipher anyway, considering the font and resolution |
EhsEhmThree |
| ||
Newcomer Level: 6 Posts: 1/4 EXP: 627 Next: 280 Since: 06-24-07 Last post: 6138 days Last view: 6129 days |
In the race mineshaft level, my coin count went crazy... It went past 100 coins, and it went to coin O0(o zero) Just a weird thing to point out. I thought the first level of the star world was frustrating, having a hard time telling koopas from bob-ombs, stepping on a koopa, which is actually a pokey. On the ghost ship, I had a hard time getting through the cocoa puff cannons, that shoot cocoa puffs. And the level that got darker was crazy, and didn't look right, because you can go back, and it gets brighter. A few more tiny glitches I encountered, bla bla bla... It's a great hack, anyway. |
lespna1 |
| ||
Goomba Level: 13 Posts: 8/23 EXP: 8734 Next: 1533 Since: 02-24-07 Last post: 5986 days Last view: 5181 days |
Does anyone know who made this game? The ASM ideas were really good like the level when the clock and enemies stop when you step on the P switch and the SMW2 graphics. it would have been better w/different music though.
I liked the bonus game from SMB3 and the boss w/the shyguy from SMW2. However, I think some of the levels were suddenly too hard like the first level after the third castle and some of the bosses after the first castle were really hard. i kept running out of time in that one level w/the ghosts disappearing after you go down the pipe in the boat. Also, my only other concern was that the messages were all in Japanese, but I think you can kind of figure out what they mean by what happens in the level. oh,and I opened the game up and it where it's supposed to say Bowser,it says Luigi. Does that mean you have to fight against him at the end? i'm assuming that you do. |
darklink898 |
| ||
Paratroopa Level: 30 Posts: 20/158 EXP: 155648 Next: 10221 Since: 07-01-07 From: Enhasa Last post: 5868 days Last view: 5659 days |
Celice |
| ||
Buzz Blob Level: 39 Posts: 51/285 EXP: 379712 Next: 25059 Since: 04-06-07 From: Oroville, CA Last post: 3685 days Last view: 3646 days |
I don't trust members whose English suddenly drops from perfect to "Engrishy" when someone says that it's uncommon for a foreign person to have good English. Also when they just repeat what's been said by another, never really saying anything new themselves.
Hell, that doesn't even seem to be Japanese on the site. At the very least something should come out,but not even Babelgfish could mangle it across from " 3.N.b.p.? . [ U. [ M. [.} ......... T.. g.Q. ] [ T.. o.u.. Z. [. -.. O.L... [ " |
Skreeny |
| ||
Cobrat Level: 56 Posts: 327/653 EXP: 1321603 Next: 76573 Since: 02-21-07 Last post: 5339 days Last view: 4841 days |
I have no idea what problem you're having, Celice. Do you have the Japanese language pack installed? Since it's showing as Japanese for me.
(Google's translator does fine on it, by the way. Well, as fine as an automatic translator can be expected to do. "Ogre domesticated fowl and animals king [mario]".) |
blackhole89 |
| ||
The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 245/4196 EXP: 21530584 Next: 306017 Since: 02-19-07 From: Ithaca, NY, US Last post: 470 days Last view: 82 days |
|
Celice |
| ||
Buzz Blob Level: 39 Posts: 54/285 EXP: 379712 Next: 25059 Since: 04-06-07 From: Oroville, CA Last post: 3685 days Last view: 3646 days |
Babelfish screwed for me later after that post too. It's working fine now, so I don't know what was going on with it |
Craig341 |
| ||
Red Koopa Level: 27 Posts: 79/127 EXP: 112802 Next: 3357 Since: 04-23-07 Last post: 6089 days Last view: 6067 days |
Stuck on 4-1; WTF do I do? |
fabio |
| ||
Level: 65 Posts: 902/945 EXP: 2301164 Next: 34464 Since: 02-19-07 From: Texas Last post: 6029 days Last view: 5540 days |
Posted by Craig341 Ah, yes. That one was tricky at first when I played it. Here's how to beat it. First reach the P-Switch room. Activate it and collect all the coins until you reach a barrier of brown blocks. When the P-Switch time expires, grab the coins that used to form the barrier and enter the pipe to the left. Enter the P-Switch room for the second time and use the P-Switch again. The barrier should disappear completely and you'll be able to reach the other side of the room. Hit the On/Off switch but don't enter the pipe below it. Instead, enter the pipe to the left of the room which is the way you came from. Finally, enter the P-Switch room for the third and final time and take the P-Switch with you. Enter the pipe on your left while holding the P-Switch and jump down. You should land on some SMB3 blocks. Use the P-switch to turn the blocks into coins and hit the remaining block to reveal a vine that will take you to the top of the level where the exit is. The secret exit is on top too. You just have to jump over the regular exit to the right. It sounds like a lot but it really isn't. Just never take the pipe on the right side of the room while in the P-Switch room. |
Craig341 |
| ||
Red Koopa Level: 27 Posts: 80/127 EXP: 112802 Next: 3357 Since: 04-23-07 Last post: 6089 days Last view: 6067 days |
Thank you; I knew about the vine, just not how to hit it without the yellow blocks in the way.
I hope that's one of the hardest puzzles in the game. |
Main - ROM Hacking Related Releases - Demo 6 (Hack name unknown) | New thread | New reply |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 117, rows: 147/148, time: 0.017 seconds. |